Ali Baba And The Second Thief – General 270 + MMA + Anslem with Besiegers (quick loot)




REQUIRED UNITS

WITHOUT BLOCKS WITH BLOCKS
  • 2x
  • 150 Cavalry [-150]
  • 70 Swordsman [-11]
  • 381 Mounted Swordsman [-381]
  • 560 Knight [-560]
  • 252 Armored Marksman [-150]
  • 270 Mounted Marksman
  • 200 Besieger
  • 5x
  • 150 Cavalry [-150]
  • 71 Swordsman [-13]
  • 400 Mounted Swordsman [-231]
  • 424 Knight [-424]
  • 140 Armored Marksman [-70]
  • 270 Mounted Marksman
  • 200 Besieger




Attacking camp 6 and 7, send Generals one after another, otherwise when camp 6 is destroyed, the path will change and the General will get intercepted by the camp in the middle.

Garrison Camp Enemy Units Our Attacks
G1 1 80 Sword Clasher, 70 Horseman, 70 Dune Marksman 1 wave (270) 28 Mounted Swordsman, 242 Mounted Marksman [losses: 28MS]
G1 2 100 Mounted Bowman, 100 Desert Marksman, Grumpy Parrot 1 wave (270) 190 Knight, 80 Besieger [losses: 190K]
G2 3 70 Sword Wielder, 70 Desert Marksman, 70 Stone Cannon 1 wave (200) 70 Armored Marksman
2 wave (270) 2 Mounted Swordsman, 70 Armored Marksman, 198 Mounted Marksman [losses: 2MS, 70AM]
G2 4 90 Sword Clasher, 90 Mounted Bowman, Sneaking Thief 1 wave (270) 200 Knight, 70 Besieger [losses: 82K]
G2 5 150 Stone Cannon, Grayed Thief
+ 100 Horseman, 100 Stone Cannon, 30 Desert Marksman
1 wave (270) 38 Mounted Swordsman, 232 Mounted Marksman [losses: 38MS]
G2 6 220 Sword Clasher 1 wave (270) 270 Mounted Marksman [losses: 0]
G2 7 80 Dune Marksman, 80 Mounted Bowman, Greedy Thief 1 wave (ANS) 70 Swordsman, 80 Knight [losses: 11S, 80K]
G3 8 80 Sword Wielder, 80 Horseman, 80 Desert Marksman 1 wave (200) 32 Mounted Swordsman, 80 Armored Marksman
2 wave (270) 12 Mounted Swordsman, 97 Knight, 161 Besieger [losses: 44MS, 97K, 80AM]
G3 9 Shrewd Thief, Treacherous Thief 1 wave (270) 4 Mounted Swordsman, 66 Mounted Marksman, 200 Besieger [losses: 4MS]
G3 10 70 Sword Clasher, 70 Horseman, 90 Mounted Bowman 1 wave (ANS) 30 Mounted Swordsman, 39 Knight, 81 Besieger [losses: 30MS, 39K]
G3 11 120 Horseman, 100 Sword Wielder 1 wave (ANS) 48 Mounted Swordsman, 102 Armored Marksman [losses: 48MS]
G3 12 90 Horseman, Mysterious Thief, Grayed Thief, Scarred Thief 1 wave (ANS) 26 Mounted Swordsman, 13 Knight, 111 Besieger [losses: 26MS, 13K]
G4 13 100 Dune Marksman, 100 Sword Master 1 wave (ANS) 150 Cavalry
2 wave (270) 36 Mounted Swordsman, 30 Armored Marksman, 204 Mounted Marksman [losses: 36MS, 150C]
G4 14 80 Horseman, 80 Sword Wielder, 70 Mounted Bowman 1 wave (270) 43 Mounted Swordsman, 59 Knight, 168 Besieger [losses: 43MS, 59K]
G4 15 80 Dune Marksman, Greedy Thief, Sneaking Thief, Oasis Guardian 1 wave (270) 82 Mounted Swordsman, 188 Mounted Marksman [losses: 82MS]

BLOCKS:

See how to make blocks


More information can be found in the guide: How Make Blocks


Remember blocks you do on your own responsibility, there is always a risk that the block can fail.

Camp 1Camp 6 and 7Camp 8Camp 10 and 11

From Ga (1 Swordsman) send General to camp 1, shortly after
from W (1 wave (270) 190 Knight, 80 Besieger) send Major to camp 2.

From W1 (1 wave (270) 270 Mounted Marksman) send Major to camp 6, shortly after
from W2 (1 wave (ANS) 70 Swordsman, 80 Knight) send Anslem to camp 7.

From Gb (1 Swordsman) send General to camp 8, shortly after
from W (1 wave (270) 4 Mounted Swordsman, 66 Mounted Marksman, 200 Besieger) send Major to camp 9.

From Gc (170 Mounted Swordsman + 30 Mounted Marksman) send General to camp 10, shortly after
from Gd (160 Mounted Swordsman, 40 Armored Marksman) send General to camp 11, shortly after
from W (1 wave (ANS) 26 Mounted Swordsman, 13 Knight, 111 Besieger) send Anslem to camp 12.