Ali Baba And The Second Thief – General Gemini Older+ Younger + Major with Besiegers (quick loot – skills)




REQUIRED UNITS

WITHOUT BLOCKS WITH BLOCKS
  • 3x
  • 155 Recruit [-155]
  • 296 Mounted Swordsman [-296]
  • 552 Knight [-432]
  • 295 Mounted Marksman
  • 200 Besieger
  • 2x 4x
  • 2 Recruit
  • 413 Mounted Swordsman [-177]
  • 452 Knight [-356]
  • 40 Armored Marksman
  • 295 Mounted Marksman
  • 200 Besieger

REQUIRED SKILLS

GEM MAJ YGG
Juggernaut 3/3
Overrun 3/3
Unstoppable Charge 3/3
Battle Frenzy 2/3
Garrison Annex 3/3
Master Planner 1/1
Juggernaut 1/3
Overrun 3/3
Unstoppable Charge 3/3
Battle Frenzy 1/3
Garrison Annex 3/3
Master Planner 1/1
First Aid 3/3
Juggernaut 3/3
Garrison Annex 3/3
1-Up 1/1




Attacking camp 6 and 7, send Generals one after another, otherwise when camp 6 is destroyed, the path will change and the General will get intercepted by the camp in the middle.

Garrison Camp Enemy Units Our Attacks
G1 1 80 Sword Clasher, 70 Horseman, 70 Dune Marksman 1 wave (GEM) 28 Mounted Swordsman, 267 Mounted Marksman [losses: 28MS]
G1 2 100 Mounted Bowman, 100 Desert Marksman, Grumpy Parrot 1 wave (GEM) 135 Knight, 160 Besieger [losses: 135K]
G2 3 70 Sword Wielder, 70 Desert Marksman, 70 Stone Cannon 1 wave (YGG) 1 Recruit
2 wave (GEM) 295 Mounted Marksman [losses: 0]
G2 4 90 Sword Clasher, 90 Mounted Bowman, Sneaking Thief 1 wave (GEM) 295 Knight [losses: 82K]
G2 5 150 Stone Cannon, Grayed Thief
+ 100 Horseman, 100 Stone Cannon, 30 Desert Marksman
1 wave (GEM) 38 Mounted Swordsman, 257 Mounted Marksman [losses: 38MS]
G2 6 220 Sword Clasher 1 wave (270) 285 Mounted Marksman [losses: 0]
G2 7 80 Dune Marksman, 80 Mounted Bowman, Greedy Thief 1 wave (GEM) 295 Knight [losses: 67K]
G3 8 80 Sword Wielder, 80 Horseman, 80 Desert Marksman 1 wave (YGG) 155 Recruit
2 wave (GEM) 295 Mounted Marksman [losses: 155Re]
G3 9 Shrewd Thief, Treacherous Thief 1 wave (GEM) 2 Mounted Swordsman, 293 Mounted Marksman [losses: 2MS]
G3 10 70 Sword Clasher, 70 Horseman, 90 Mounted Bowman 1 wave (GEM) 27 Mounted Swordsman, 268 Knight [losses: 27MS, 76K]
G3 11 120 Horseman, 100 Sword Wielder 1 wave (GEM) 64 Mounted Swordsman, 200 Besieger [losses: 64MS]
G3 12 90 Horseman, Mysterious Thief, Grayed Thief, Scarred Thief 1 wave (GEM) 82 Mounted Swordsman, 13 Knight, 200 Besieger [losses: 43MS, 13K]
G4 13 100 Dune Marksman, 100 Sword Master 1 wave (YGG) 1 Recruit
2 wave (GEM) 9 Mounted Swordsman, 286 Mounted Marksman [losses: 9MS]
G4 14 80 Horseman, 80 Sword Wielder, 70 Mounted Bowman 1 wave (GEM) 43 Mounted Swordsman, 59 Knight, 193 Besieger [losses: 43MS, 59K]
G4 15 80 Dune Marksman, Greedy Thief, Sneaking Thief, Oasis Guardian 1 wave (GEM) 42 Mounted Swordsman, 253 Mounted Marksman [losses: 42MS]

BLOCKS:

See how to make blocks


More information can be found in the guide: How Make Blocks


Remember blocks you do on your own responsibility, there is always a risk that the block can fail.

Camp 1Camp 6 and 7Camp 8Camp 10 and 11

From Ga (1 Mounted Swordsman) send General to camp 1, shortly after
from W (1 wave (GEM) 135 Knight, 160 Besieger) send Gemini to camp 2.

From W1 (1 wave (270) 285 Mounted Marksman) send Major to camp 6, shortly after
from W2 (1 wave (GEM) 295 Knight) send Gemini to camp 7.

From Gb (1 Mounted Swordsman) send General to camp 8, shortly after
from W (1 wave (GEM) 2 Mounted Swordsman, 293 Mounted Marksman) send Gemini to camp 9.

From Gc (170 Mounted Swordsman + 30 Mounted Marksman) send General to camp 10, shortly after
from Gd (160 Mounted Swordsman, 40 Armored Marksman) send General to camp 11, shortly after
from W (1 wave (GEM) 82 Mounted Swordsman, 13 Knight, 200 Besieger) send Gemini to camp 12.