Ali Baba And The Second Thief – MCH + BRS + NUS + YGG (Psychopata2012)




REQUIRED UNITS:

  • 4x 2x
  • 600 Mounted Swordsman [-482]
  • 500 Knight [-331]
  • 250 Armored Marksman [-10]
  • 700 Mounted Marksman
  • 250 Besieger

REQUIRED SKILLS:

MCH BRS YGG NUS
Overrun 3/3
Unstoppable Charge 3/3
Battle Frenzy 3/3
Garrison Annex 3/3
Master Planner 1/1
Overrun 3/3
Unstoppable Charge 3/3
Battle Frenzy 2/3
Garrison Annex 3/3
Master Planner 1/1
1-Up 1/1 Master Planner 1/1


Garrison Camp Enemy Units Our Attacks
G1 1 80 Sword Wielder, 80 Horseman, 70 Dune Marksman 1 wave (NUS) 1 Mounted Swordsman
2 wave (BRS) 25 Mounted Swordsman, 80 Armored Marksman, 90 Mounted Marksman [losses: 19MS]
G1 2 80 Sword Clasher, 70 Horseman, 70 Dune Marksman 1 wave (MCH) 28 Mounted Swordsman, 187 Mounted Marksman [losses: 24MS]
G1 3 100 Horseman, 100 Stone Cannon 1 wave (MCH) 41 Mounted Swordsman, 174 Mounted Marksman [losses: 24MS]
G1 4 100 Sword Clasher, 100 Mounted Bowman 1 wave (BRS) 195 Knight [losses: 35K]
G1 5 70 Sword Clasher, 70 Horseman, 70 Dune Marksman 1 wave (MCH) 28 Mounted Swordsman, 187 Mounted Marksman [losses: 24MS]
G1 6 100 Mounted Bowman, 100 Desert Marksman, Grumpy Parrot 1 wave (BRS) 195 Knight [losses: 135K]
G1 7 100 Horseman, 90 Sword Wielder, Snooty Thief 1 wave (MCH) 85 Mounted Swordsman, 130 Armored Marksman [losses: 70MS]
G1 8 80 Sword Wielder, 80 Mounted Bowman, 80 Stone Cannon 1 wave (YGG) 15 Mounted Swordsman
2 wave (MCH) 15 Mounted Swordsman, 100 Armored Marksman, 100 Mounted Marksman [losses: 28MS, 10AM]
G1 9 150 Stone Cannon, Grayed Thief
+ 100 Horseman, 100 Stone Cannon, 30 Desert Marksman
1 wave (MCH) 41 Mounted Swordsman, 174 Mounted Marksman [losses: 32MS]
G1 10 220 Sword Clasher 1 wave (MCH) 215 Mounted Marksman [losses: 0]
G1 11 90 Dune Marksman, 90 Stone Cannon 1 wave (MCH) 215 Mounted Marksman [losses: 0]
G1 12 80 Dune Marksman, 80 Mounted Bowman, Greedy Thief 1 wave (BRS) 195 Knight [losses: 30K]
G2 13 70 Sword Wielder, 70 Desert Marksman, 70 Stone Cannon 1 wave (YGG) 1 Mounted Swordsman
2 wave (BRS) 195 Mounted Marksman [losses: 0]
G2 14 90 Sword Clasher, 90 Mounted Bowman, Sneaking Thief 1 wave (BRS) 195 Knight [losses: 40K]
G2 15 80 Sword Wielder, 80 Horseman, 80 Desert Marksman 1 wave (YGG) 25 Mounted Swordsman
2 wave (BRS) 195 Mounted Marksman [losses: 18MS]
G2 16 Shrewd Thief, Treacherous Thief 1 wave (MCH) 2 Mounted Swordsman, 213 Mounted Marksman [losses: 2MS]
G2 17 70 Sword Clasher, 70 Horseman, 90 Mounted Bowman 1 wave (BRS) 15 Mounted Swordsman, 180 Knight [losses: 13MS, 38K]
G2 18 120 Horseman, 100 Sword Wielder 1 wave (BRS) 65 Mounted Swordsman, 130 Armored Marksman [losses: 50MS]
G2 19 90 Horseman, Mysterious Thief, Grayed Thief, Scarred Thief 1 wave (MCH) 45 Mounted Swordsman, 15 Knight, 155 Besieger [losses: 44MS, 13K]
G2 20 100 Dune Marksman, 100 Sword Master 1 wave (YGG) 1 Mounted Swordsman
2 wave (MCH) 20 Mounted Swordsman, 195 Mounted Marksman [losses: 8MS]
G2 21 80 Horseman, 80 Sword Wielder, 70 Mounted Bowman 1 wave (BRS) 27 Mounted Swordsman, 40 Knight, 128 Besieger [losses: 27MS, 40K]
G2 22 100 Horseman, 80 Sword Wielder, Sneaking Thief 1 wave (MCH) 58 Mounted Swordsman, 110 Armored Marksman, 47 Mounted Marksman [losses: 57MS]
G2 23 80 Dune Marksman, Greedy Thief, Sneaking Thief, Oasis Guardian 1 wave (MCH) 42 Mounted Swordsman, 173 Mounted Marksman [losses: 42MS]

  1. Camp 23 as listed has a 79% chance of failure.
    Instead, load Mary with 90 Mounted Swordsman, 20 Knight, 10Armored Marksman, 70 Mounted Marksman, 25 Besieger [Losses ~77MS}

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