REQUIRED UNITS:
|
REQUIRED SKILLS:
OGG | TB | VAR | BRS |
First Aid 2/3 Overrun 3/3 Unstoppable Charge 3/3 Battle Frenzy 2/3 Garrison Annex 3/3 Master Planner 1/1 |
First Aid 1/3 Juggernaut 3/3 Overrun 3/3 Unstoppable Charge 3/3 Garrison Annex 3/3 Master Planner 1/1 |
First Aid 2/3 Overrun 3/3 Unstoppable Charge 3/3 Battle Frenzy 3/3 Garrison Annex 3/3 Master Planner 1/1 |
First Aid 2/3 Overrun 3/3 Unstoppable Charge 3/3 Garrison Annex 3/3 Master Planner 1/1 |
STF | GHOST | YGG | LOUD |
First Aid 1/3 Juggernaut 1/3 Overrun 3/3 Unstoppable Charge 3/3 Garrison Annex 3/3 Master Planner 1/1 |
First Aid 2/3 Unstoppable Charge 3/3 Battle Frenzy 1/3 Garrison Annex 3/3 Master Planner 1/1 |
First Aid 1/3 Juggernaut 3/3 Garrison Annex 3/3 1-Up 1/1 |
First Aid 1/3 Juggernaut 1/3 Overrun 3/3 Unstoppable Charge 3/3 Garrison Annex 3/3 Master Planner 1/1 |
If you position carefully, you can avoid needing to kill camp 1, but killing it means not having to move any generals after landing unless you feel like it.
Camp 7 & 8 are both attacked at the same time by Boris, as are 10 & 11 by Steadfast and 13 &14 by Ghost.
Camp 15 is a bonus camp for free XP and Star Coins. Camps 4 & 20 can be ignored at the cost of some XP.
Base XP for this guide is ~207761 based on my general’s books. Roughly 50% better than normal XP for ~50% greater MS losses and lower knight losses compared to other no-block guides.
For best speed, bring a minimum of 2 Steadfast, 2 Boris, 2 Tremble Beard, 1 OGG, 1 Ghost, 1 Vargus, 1 Loudmouth, and 1 YGG. Boris and Sylvana are interchangeable, of course.
Garrison | Camp | Enemy Units | Our Attacks |
G1 | 1 | 80 Sword Wielder, 80 Horseman, 70 Dune Marksman | 1 wave (STF) 35 Mounted Swordsman, 200 Mounted Marksman [losses: 34MS] |
G1 | 2 | 80 Sword Clasher, 70 Horseman, 70 Dune Marksman | 1 wave (TB) 40 Mounted Swordsman, 135 Mounted Marksman [losses: 26MS] |
G1 | 3 | 100 Desert Marksman, 100 Mounted Bowman, Grumpy Parrot | 1 wave (VAR) 56 Mounted Swordsman, 75 Mounted Marksman, 64 Besieger [losses: 56MS] |
G1 | 4 | 90 Sword Wielder, 100 Horseman, Snooty Thief | 1 wave (OGG) 64 Mounted Swordsman, 100 Armored Marksman, 131 Mounted Marksman [losses: 64MS] |
G1 | 5 | 80 Sword Wielder, 80 Mounted Bowman, 80 Stone Cannon | 1 wave (YGG) 14 Mounted Swordsman 2 wave (STF) 10 Mounted Swordsman, 225 Knight [losses: 22MS, 14K] |
G1 | 6 | 70 Sword Wielder, 70 Desert Marksman, 70 Dune Marksman | 1 wave (STF) 5 Mounted Swordsman, 230 Mounted Marksman [losses: 3MS] |
G1 | 7 | 100 Horseman, 30 Desert Marksman, 100 Stone Cannon | 1 wave (BRS) 20 Mounted Swordsman, 175 Mounted Marksman [losses: 18MS] |
G1 | 8 | 150 Stone Cannon, 1 Grayed Thief | 1 wave (BRS) 20 Mounted Swordsman, 175 Mounted Marksman [losses: 0] |
G1 | 9 | 90 Sword Clasher, 90 Mounted Bowman, Sneaking Thief | 1 wave (LOUD) 25 Mounted Swordsman, 160 Mounted Marksman [losses: 23MS] |
G1 | 10 | 80 Sword Wielder, 80 Horseman, 80 Dune Marksman | 1 wave (STF) 50 Mounted Swordsman, 185 Mounted Marksman [losses: 37MS] |
G1 | 11 | Shrewd Thief, Treacherous Thief | 1 wave (STF) 50 Mounted Swordsman, 185 Mounted Marksman [losses: 2MS] |
G1 | 12 | 100 Sword Wielder, 120 Horseman | 1 wave (BRS) 62 Mounted Swordsman, 133 Besieger [losses: 62MS] |
G1 | 13 | 70 Sword Clasher, 70 Horseman, 90 Mounted Bowman | 1 wave (GHOST) 230 Mounted Swordsman [losses: 53MS] |
G1 | 14 | 90 Horseman, Mysterious Thief, Grayed Thief, Scarred Thief | 1 wave (GHOST) 230 Mounted Swordsman [losses: 32MS] |
G1 | 15 | 90 Dune Marksman, 90 Stone Cannon | 1 wave (TB) 175 Mounted Marksman [losses: 0] |
G1 | 16 | 220 Sword Clasher | 1 wave (TB) 50 Mounted Swordsman, 125 Mounted Marksman [losses: 49MS] |
G1 | 17 | 80 Dune Marksman, 80 Mounted Bowman, Greedy Thief | 1 wave (VAR) 21 Mounted Swordsman, 174 Mounted Marksman [losses: 21MS] |
G1 | 18 | 100 Sword Master, 100 Dune Marksman | 1 wave (STF) 10 Mounted Swordsman, 225 Mounted Marksman [losses: 9MS] |
G1 | 19 | 80 Sword Wielder, 80 Horseman, 70 Mounted Bowman | 1 wave (BRS) 27 Mounted Swordsman, 40 Knight, 128 Besieger [losses: 27MS, 40K] |
G1 | 20 | 80 Sword Wielder, 80 Horseman, Sneaking Thief | 1 wave (GHOST) 35 Mounted Swordsman, 80 Armored Marksman, 115 Mounted Marksman [losses: 24MS] |
G1 | 21 | 80 Dune Marksman, Sneaking Thief, Greedy Thief, Oasis Guardian | 1 wave (BRS) 42 Mounted Swordsman, 153 Mounted Marksman [losses: 42MS] |
I forgot to include the units recovered from first aid, so the losses are a bit lower than what is shown here.