Ali Baba And The Treasure Of Wisdom – General 270 + MMA + Nusala + Vargus + Anslem with Besiegers (quick loot) (Mikroclimat)




REQUIRED UNITS WITH BLOCKS : 1796
Execution time of adventure: 1h 35min
Training time of units: Barracks 6lvl: 1h 5min + Elite Barracks 6lvl: 44h

  • 2x 3x 6x 4x 3x
  • 2x Grad Strzał
  • 51 Recruit [-51]
  • 60 Bowman [-60]
  • 700 Mounted Swordsman [-495]
  • 43 Knight [-43]
  • 6 Marksman [-6]
  • 354 Armored Marksman
  • 428 Mounted Marksman
  • 154 Besieger

  • 200N (normal general)
  • 200F (any fast general)





Zone G1Zone G2Zone G3Zone G4
On two Stone Statues we throw Rain Of Arrows and we move garrisons to G3: 1x Major, 4x 200F, 6x MMA, MD. In G1 stay: Vargus, Nusala, Anslem, Major, 3x Veteran and 2x 200N, when they arrive. Anslema after the attack in G1 and one 200N when he arrives on an adventure, we move him to G3.

Garrison Camp Units in Camp Our Units
G1 1 100 Sword Clasher, 100 Dune Marksman (200F) 200 Mounted Marksman [losses: 0]
G1 2 100 Sword Master, 100 Dune Marksman, Snooty Thief 1 wave (NUS) 60 Bowman
2 wave (ANS) 34 Mounted Swordsman, 116 Besieger [losses: 60B, 33MS]
G1 3 100 Mounted Bowman, 100 Sword Clasher 1 wave (VAR) 26 Mounted Swordsman, 116 Mounted Marksman, 38 Besieger [losses: 26MS]
G1 4 80 Sword Clasher, 80 Horseman, 50 Dune Marksman 1 wave (VAR) 30 Mounted Swordsman, 150 Mounted Marksman [losses: 29MS]
G1 5 60 Mounted Bowman, 60 Sword Wielder, 60 Stone Cannon 1 wave (VAR) 31 Mounted Swordsman, 120 Armored Marksman, 29 Mounted Marksman [losses: 30MS]
6 6 100 Dune Marksman, 120 Horseman (200N) 194 Mounted Swordsman, 6 Knight [losses: 0]
7 7 200 Stone Cannon, Silly Thief 1 wave (250) 16 Mounted Swordsman, 234 Armored Marksman [losses: 16MS]
8 8 70 Mounted Bowman, 70 Sword Clasher, 70 Horseman (200N) 194 Mounted Swordsman, 6 Knight [losses: 0]
9 9 80 Horseman, 80 Stone Cannon, Smart Thief 1 wave (250) 40 Mounted Swordsman, 210 Mounted Marksman [losses: 32MS]

BLOCK:


From garrison 6 send General to camp 6
from garrison 7 send Veteran to camp 7
from garrison 8 send General to camp 8
from garrison 9 send Veteran to camp 9.
warning: After the attacks: Vargus, Majora, Veteran and two Normal Generals we move to G2.

Garrison Camp Units in Camp Our Units
In G3 we can already destroy the camp 16 /Tomb/
G2 10 80 Sword Clasher, 80 Dune Marksman, 80 Horseman 1 wave (250) 32 Mounted Swordsman, 218 Mounted Marksman [losses: 29MS]
G2 11 + 12 90 Dune Marksman, 90 Stone Cannon, Grayed Thief 1 wave (270) 27 Mounted Swordsman, 143 Mounted Marksman, 100 Armored Marksman [losses: 25MS] Major send on camp 12, on the way, it will also destroy the camp 11
13a-13b 13 90 Desert Marksman, 80 Sword Wielder, 90 Horseman (200N x2) 1 Recruit [losses: 2Re]
14 14 110 Mounted Bowman, 110 Sword Clasher, Sneaking Thief 1 wave (VAR) 40 Mounted Swordsman, 110 Mounted Marksman, 30 Besieger [losses: 38MS]
15 15 100 Horseman, 100 Stone Cannon, Scarred Thief 1 wave (250) 39 Mounted Swordsman, 6 Marksman, 175 Mounted Marksman [losses: 36MS, 6M]

BLOCK:


From garrisons 13a and 13b send Generals to camp 13
from garrison 14 send Vargus to camp 14
from garrison 15 send Veteran to camp 15.
warning: After the attacks: Vargus and Major we move to G4.

Garrison Camp Units in Camp Our Units
G3 16 200 Stone Cannon, Silly Thief, Greedy Thief 1 wave (MMA) 40 Recruit
2 wave (270) 16 Mounted Swordsman, 254 Armored Marksman [losses: 40Re, 16MS]
17.1 – 17.4 8 100 Horseman, 100 Desert Marksman, 50 Mounted Bowman (200F x3 + 200N) 1 Recruit [losses: 4Re]
18 18 230 Dune Marksman, Sneaking Thief (200F) 2 Mounted Swordsman, 100 Mounted Marksman [losses: 2MS]
19 19 100 Mounted Bowman, 120 Horseman, Treacherous Thief 1 wave (ANS) 28 Mounted Swordsman, 43 Knight, 79 Besieger [losses: 28MS, 43K]

BLOCK:


From garrisons 17.1 – 17.4 send Generals to camp 17
from garrison 18 send Fast General to camp 18
from garrison 19 send Anslem to camp 19.
warning: From G3 to G4 we move Major, MD, 5x MMA and Anslem when he returns.

Garrison Camp Units in Camp Our Units
G4 20 250 Stone Cannon 1 wave (270) 250 Armored Marksamn [losses: 0]
G4 21 90 Mounted Bowman, 90 Desert Marksman, Sneaking Thief 1 wave (VAR) 25 Mounted Swordsman, 155 Mounted Marksman [losses: 25MS]
22 22 150 Sword Clasher, 100 Sword Wielder (MD) 170 Mounted Swordsman, 30 Mounted Marksman [losses: 0]
23 23 60 Horseman, 60 Dune Marksman, 60 Desert Marksman, Mysterious Thief 1 wave (ANS) 20 Mounted Swordsman, 107 Mounted Marksman, 23 Besieger [losses: 20MS]
G4 24 130 Mounted Bowman, 120 Dune Marksman 1 wave (VAR) 34 Mounted Swordsman, 146 Mounted Marksman [losses: 32MS]
G4 25 120 Horseman, 100 Stone Cannon, Snooty Thief 1 wave (270) 70 Mounted Swordsman, 200 Armored Marksman [losses: 68MS]
G4 26 80 Sword Wielder, 80 Horseman, 80 Dune Marksman, Sneaking Thief 1 wave (MMA x5) 1 Recruit – attacks we can send immediately after the attacks on camps 24 and 25
2 wave (270) 42 Mounted Swordsman, 138 Mounted Marksman, 90 Besieger [losses: 5Re, 40MS]

BLOCK:


From garrison 22 send Master Of Defense to camp 22
from garrison 23 send Anslem to camp 23.