REQUIRED UNITS:
| 
 | 
REQUIRED GENERALS AND SKILLS:
|  |  |  |  |  | 
| 1x RES | 2x SYL | 2x YGG | 2x GHOST | 1x LOUD | 
|  Overrun 3/3  Battle Frenzy 3/3  Garrison Annex 3/3  Weekly Maintenance 2/3  Master Planner 1/1 |  Juggernaut 3/3  Overrun 3/3  Unstoppable Charge 3/3  Battle Frenzy 3/3  Garrison Annex 3/3  Master Planner 1/1 |  Juggernaut 3/3  Garrison Annex 3/3  1-Up 1/1 |  Overrun 3/3  Unstoppable Charge 3/3  Garrison Annex 3/3  Master Planner 1/1 |  Overrun 3/3  Unstoppable Charge 2/3  Battle Frenzy 3/3  Garrison Annex 3/3  Weekly Maintenance 2/3  Master Planner 1/1 | 
|  |  |  |  | 2x  3x  | 
| 3x STF | 1x TB | 1x MIR | 1x MAJ | |
|  Juggernaut 1/3  Overrun 3/3  Unstoppable Charge 3/3  Battle Frenzy 1/3  Garrison Annex 3/3  Master Planner 1/1 |  Overrun 3/3  Unstoppable Charge 3/3  Battle Frenzy 3/3  Garrison Annex 3/3  Master Planner 1/1 |  Rapid Fire 3/3  Sniper Training 3/3  Unstoppable Charge 3/3  Garrison Annex 3/3  Master Planner 1/1 |  Overrun 3/3  Unstoppable Charge 3/3  Battle Frenzy 3/3  Garrison Annex 3/3  Master Planner 1/1 | |

TEMPLATE DESCRIPTION:
Times optimized for no horseshoes.
2 Attack waves from landing position.


 310 Recruit [-310]
 310 Recruit [-310] 85 Swordsman [-23]
 85 Swordsman [-23] 405 Mounted Swordsman [-321]
 405 Mounted Swordsman [-321] 460 Knight [-33]
 460 Knight [-33] 150 Armored Marksman
 150 Armored Marksman 1.630 Mounted Marksman
 1.630 Mounted Marksman 120 Besieger
 120 Besieger