REQUIRED UNITS:
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REQUIRED GENERALS AND SKILLS:
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| 1x RES | 2x SYL | 2x YGG | 2x GHOST | 1x LOUD |
Overrun 3/3 Battle Frenzy 3/3 Garrison Annex 3/3 Weekly Maintenance 2/3 Master Planner 1/1 |
Juggernaut 3/3 Overrun 3/3 Unstoppable Charge 3/3 Battle Frenzy 3/3 Garrison Annex 3/3 Master Planner 1/1 |
Juggernaut 3/3 Garrison Annex 3/3 1-Up 1/1 |
Overrun 3/3 Unstoppable Charge 3/3 Garrison Annex 3/3 Master Planner 1/1 |
Overrun 3/3 Unstoppable Charge 2/3 Battle Frenzy 3/3 Garrison Annex 3/3 Weekly Maintenance 2/3 Master Planner 1/1 |
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2x ![]() 3x ![]() |
| 3x STF | 1x TB | 1x MIR | 1x MAJ | |
Juggernaut 1/3 Overrun 3/3 Unstoppable Charge 3/3 Battle Frenzy 1/3 Garrison Annex 3/3 Master Planner 1/1 |
Overrun 3/3 Unstoppable Charge 3/3 Battle Frenzy 3/3 Garrison Annex 3/3 Master Planner 1/1 |
Rapid Fire 3/3 Sniper Training 3/3 Unstoppable Charge 3/3 Garrison Annex 3/3 Master Planner 1/1 |
Overrun 3/3 Unstoppable Charge 3/3 Battle Frenzy 3/3 Garrison Annex 3/3 Master Planner 1/1 |
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TEMPLATE DESCRIPTION:
Times optimized for no horseshoes.
2 Attack waves from landing position.


310 Recruit [-310]
85 Swordsman [-23]
405 Mounted Swordsman [-321]
460 Knight [-33]
150 Armored Marksman
1.630 Mounted Marksman
120 Besieger




Overrun 3/3
Battle Frenzy 3/3
Garrison Annex 3/3
Weekly Maintenance 2/3
Master Planner 1/1
Juggernaut 3/3
Unstoppable Charge 3/3
1-Up 1/1





Rapid Fire 3/3
Sniper Training 3/3