REQUIRED UNITS:
|
REQUIRED GENERALS AND SKILLS:
1x RES | 2x SYL | 2x YGG | 2x GHOST | 1x LOUD |
Overrun 3/3 Battle Frenzy 3/3 Garrison Annex 3/3 Weekly Maintenance 2/3 Master Planner 1/1 |
Juggernaut 3/3 Overrun 3/3 Unstoppable Charge 3/3 Battle Frenzy 3/3 Garrison Annex 3/3 Master Planner 1/1 |
Juggernaut 3/3 Garrison Annex 3/3 1-Up 1/1 |
Overrun 3/3 Unstoppable Charge 3/3 Garrison Annex 3/3 Master Planner 1/1 |
Overrun 3/3 Unstoppable Charge 2/3 Battle Frenzy 3/3 Garrison Annex 3/3 Weekly Maintenance 2/3 Master Planner 1/1 |
2x 3x |
||||
3x STF | 1x TB | 1x MIR | 1x MAJ | |
Juggernaut 1/3 Overrun 3/3 Unstoppable Charge 3/3 Battle Frenzy 1/3 Garrison Annex 3/3 Master Planner 1/1 |
Overrun 3/3 Unstoppable Charge 3/3 Battle Frenzy 3/3 Garrison Annex 3/3 Master Planner 1/1 |
Rapid Fire 3/3 Sniper Training 3/3 Unstoppable Charge 3/3 Garrison Annex 3/3 Master Planner 1/1 |
Overrun 3/3 Unstoppable Charge 3/3 Battle Frenzy 3/3 Garrison Annex 3/3 Master Planner 1/1 |
TEMPLATE DESCRIPTION:
Times optimized for no horseshoes.
2 Attack waves from landing position.