Ali Baba, The Young Wood Cutter – MCH + NUS + BRS + YGG + MMA (thierry720914)




REQUIRED UNITS:

  • 2x 10x 5x 2x
  • 500 Recruit [-470]
  • 500 Mounted Swordsman [-170]
  • 50 Knight [-50]
  • 400 Mounted Marksman
  • 40 Armored Marksman

REQUIRED SKILLS:

MCH MMA YGG NUS BRS
Juggernaut 3/3
Overrun 3/3
Unstoppable Charge 3/3
Garrison Annex 3/3
Master Planner 1/1
Juggernaut 3/3
Overrun 3/3
Unstoppable Charge 3/3
Garrison Annex 3/3
Battle Frenzy 3/3
1-Up 1/1
First Aid 3/3
Juggernaut 3/3
Garrison Annex 3/3
1-Up 1/1
Rapid Fire 3/3
Overrun 3/3
Unstoppable Charge 3/3
Garrison Annex 3/3
Master Planner 1/1
Juggernaut 3/3
Overrun 3/3
Unstoppable Charge 3/3
Garrison Annex 3/3
Master Planner 1/1


Garrison Camp Enemy Units Our Attacks
G1 1-2-3 BLOCK [losses: 41MS]
G2 4 80 Sword Wielder, 80 Mounted Bowman 1 wave 8x(MMA) 1 Recruit
2 wave (YGG) 1 Recruit
3 wave (MCH) 215 Mounted Marksman [losses: 9Re]
G2 5 150 Sword Master 1 wave 2x(YGG) 155 Recruit
2 wave (MCH) 20 Mounted Swordsman, 195 Mounted Marksman [losses: 290Re, 10MS]
G2 6-7 BLOCK [losses: 26MS]
G3 8 80 Mounted Bowman, 90 Sword Clasher 1 wave (NUS) 1 Recruit
2 wave 5x(MMA) 1 Recruit
3 wave (YGG) 1 Recruit
4 wave (MCH) 215 Mounted Marksman [losses: 7Re]
G3 9-10-11 BLOCK [losses: 34MS]
G4 12-13-14-15 BLOCK [losses: 61MS]
G5 16 20 Mounted Bowman, 90 Sword Wielder, 70 Horseman 1 wave 7x(MMA) 1 Recruit
2 wave 2x(YGG) 1 Recruit
3 wave (MCH) 215 Mounted Marksman [losses: 9Re]
G5 17 100 Desert Marksman, 100 Stone Cannon 1 wave (MCH) 215 Mounted Marksman [losses: 0]
G5 18 70 Sword Master, 40 Desert Marksman, 50 Sword Wielder 1 wave 2x(YGG) 1 Recruit
2 wave (MCH) 20 Mounted Swordsman, 195 Mounted Marksman [losses: 2Re, 8MS]
G5 19 80 Horseman, 80 Stone Cannon, Bandit Lord 1 wave (BRS) 50 Knight
2 wave (YGG) 155 Recruit
3 wave (MCH) 215 Mounted Swordsman [losses: 50K, 155Re, 77MS]

BLOCKS:

See how to make blocks


More information can be found in the guide: How Make Blocks


Remember blocks you do on your own responsibility, there is always a risk that the block can fail.

Camp 1-2-3Camp 6-7Camp 9-10-11Camp 12-13-14-15

From Ga (197 Mounted Swordsman) send General to camp 1, shortly after
from W (1 wave (MCH) 47 Mounted Swordsman, 168 Mounted Marksman) send Mary to camp 3 (General will destroy camp 2 on his way, without additional losses).

from Gc (150 Mounted Swordsman, 40 Armored Marksman) send General to camp 6, shortly after
from W (1 wave (MCH) 32 Mounted Swordsman, 183 Mounted Marksman) send Mary to camp 7.

From Gd (150 Mounted Swordsman, 10 Armored Marksman) send General to camp 9, shortly after
from W (1 wave (MCH) 40 Mounted Swordsman, 175 Mounted Marksman) send Mary to camp 11 (General will destroy camp 10 on his way, without additional losses).

From Ge (164 Mounted Swordsman, 36 Armored Marksman) send General to camp 12, shortly after
from Gf (126 Mounted Swordsman) send General to camp 13, shortly after
from W1 (1 wave (MCH) 60 Mounted Swordsman, 155 Mounted Marksman) send Mary to camp 14, shortly after
from W2 (1 wave (MCH) 35 Mounted Swordsman, 180 Mounted Marksman) send Mary to camp 15.

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