Ali Baba, The Young Wood Cutter – MCH + VAR + NUS (pretenza)




REQUIRED UNITS:

  • 2x
  • 617 Mounted Swordsman [-395]
  • 35 Knight [-35]
  • 80 Armored Marksman
  • 300 Mounted Marksman

REQUIRED SKILLS:

MCH VAR NUS
Juggernaut 3/3
Overrun 3/3
Unstoppable Charge 3/3
Garrison Annex 3/3
Master Planner 1/1
Juggernaut 2/3
Overrun 3/3
Unstoppable Charge 3/3
Garrison Annex 3/3
Master Planner 1/1
Rapid Fire 3/3
Overrun 3/3
Unstoppable Charge 3/3
Garrison Annex 3/3
Master Planner 1/1




Combination with two guides:
Ali Baba, The Young Wood Cutter – General 270 + Mary Christmas + Nusala + Vargus + Anslem with Besiegers (skills)
Ali Baba, The Young Wood Cutter – MCH + VAR + MMA (dungerdin)

XP = 219,109


Garrison Camp Enemy Units Our Attacks
G1 1 50 Horseman, 50 Dune Marksman 1 wave (MCH) 20 Mounted Swordsman, 195 Mounted Marksman [losses: 19MS]
G1 2 180 Sword Wielder BLOCK
G1 3 110 Desert Marksman, 100 Stone Cannon + 120 Horseman, 80 Desert Marksman, Shrewd Thief 1 wave (MCH) 47 Mounted Swordsman, 168 Mounted Marksman [losses: 43MS]
G2 4 80 Sword Wielder, 80 Mounted Bowman 1 wave (VAR) 32 Mounted Swordsman, 80 Armored Marksman, 83 Mounted Marksman [losses: 32MS]
G2 5 90 Sword Clasher, 100 Desert Marksman 1 wave (MCH) 215 Mounted Marksman [losses: 0]
G2 6 150 Sword Master 1 wave (MCH) 45 Mounted Swordsman, 170 Mounted Marksman [losses: 43MS]
G2 7 70 Horseman, 70 Sword Wielder, 50 Dune Marksman BLOCK
G2 8 80 Horseman, 90 Dune Marksman, Greedy Thief 1 wave (MCH) 32 Mounted Swordsman, 183 Mounted Marksman [losses: 32MS]
G3 9 80 Mounted Bowman, 90 Sword Clasher 1 wave (VAR) 21 Mounted Swordsman, 174 Mounted Marksman [losses: 21MS]
G3 10 70 Horseman, 70 Sword Wielder BLOCK
G3 11 90 Sword Clasher, 90 Stone Cannon + 80 Horseman, 80 Dune Marksman, Mysterious Thief 1 wave (MCH) 55 Mounted Swordsman, 160 Mounted Marksman [losses: 55MS]
G4 12 70 Sword Master, 60 Dune Marksman, 50 Horseman BLOCK
G4 13 70 Mounted Bowman, 70 Desert Marksman BLOCK
G4 14 90 Desert Marksman, 90 Horseman, Smart Thief 1 wave (VAR) 35 Mounted Swordsman, 160 Mounted Marksman [losses: 33 MS]
G4 15 90 Sword Clasher, 80 Horseman, Treacherous Thief 1 wave (MCH) 40 Mounted Swordsman, 35 Armored Marksman, 140 Mounted Marksman [losses: 35MS]
G5 16 90 Desert Marksman, 90 Mounted Bowman 1 wave (VAR) 35 Mounted Swordsman, 160 Mounted Marksman [losses: 23MS]
G5 17 100 Desert Marksman, 100 Stone Cannon 1 wave (MCH) 215 Mounted Marksman [losses: 0]
G5 18 180 Sword Wielder 1 wave (MCH) 35 Mounted Swordsman, 180 Mounted Marksman [losses: 32MS]
G5 19 70 Sword Master, 40 Desert Marksman, 50 Sword Wielder BLOCK
G5 20 80 Horseman, 80 Stone Cannon, Bandit Lord 1 wave (NUS) 35 Knight
2 wave (VAR) 27 Mounted Swordsman, 168 Mounted Marksman [losses: 35K, 27MS]

BLOCKS:

See how to make blocks


More information can be found in the guide: How Make Blocks


Remember blocks you do on your own responsibility, there is always a risk that the block can fail.

Camp 2Camp 7Camp 10Camp 12 and 13Camp 19

From G1-2 (197 Mounted Swordsman) send General to camp 2, shortly after
from G1-3 (1 wave (MCH) 47 Mounted Swordsman, 168 Mounted Marksman) send Mary Christmas to camp 3.

From G2-7 (150 Mounted Swordsman, 40 Armored Marksman) send General to camp 7, shortly after
from G2-8 (1 wave (MCH) 32 Mounted Swordsman, 183 Mounted Marksman) send Mary Christmas to camp 8.

From Gd (150 Mounted Swordsman, 10 Armored Marksman) send General to camp 10, shortly after
from W (1 wave (MCH) 55 Mounted Swordsman, 160 Mounted Marksman) send Mary Christmas to camp 11.

From G4-12 (164 Mounted Swordsman, 36 Armored Marksman) send General to camp 12, shortly after
from G4-13 (126 Mounted Swordsman) semnd General to camp 13, shortly after
from G4-14 (1 wave (VAR) 35 Mounted Swordsman, 160 Mounted Marksman) send Vargus to camp 14, shortly after
from G4-15 (1 wave (MCH) 40 Mounted Swordsman, 35 Armored Marksman, 140 Mounted Marksman) send Mary Chrismtas to camp 15.

From G5-19 (160 Mounted Swordsman, 40 Armored Marksman) send Generak to camp 19, shortly after
from G5-20-1 (1 wave (NUS) 35 Knight) and
from G5-20-2 (2 wave (VAR) 27 Mounted Swordsman, 168 Mounted Marksman) send Generals to camp 20.
  1. In the table with required units is needed 270 MS, but for Blocking Camp 12 and 13 its required total of 300 MS. Please fix.
    Thank you.

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