REQUIRED UNITS:
|
REQUIRED SKILLS:
OGG | MCH | VAR | STF |
Juggernaut 3/3 Battle Frenzy 2/3 Unstoppable Charge 3/3 Garrison Annex 3/3 Master Planner 1/1 |
Juggernaut 3/3 Overrun 3/3 Unstoppable Charge 3/3 Garrison Annex 3/3 Master Planner 1/1 |
Juggernaut 2/3 Overrun 3/3 Unstoppable Charge 3/3 Garrison Annex 3/3 Master Planner 1/1 |
Juggernaut 1/3 Battle Frenzy 1/3 Unstoppable Charge 3/3 Garrison Annex 3/3 Master Planner 1/1 |
TB | GHOST | LON | BRS |
Overrun 3/3 Unstoppable Charge 3/3 Garrison Annex 3/3 Master Planner 1/1 |
Overrun 3/3 Unstoppable Charge 3/3 Garrison Annex 3/3 Master Planner 1/1 |
Overrun 3/3 Battle Frenzy 3/3 Garrison Annex 3/3 Master Planner 1/1 |
Juggernaut 3/3 Overrun 3/3 Unstoppable Charge 3/3 Garrison Annex 3/3 Master Planner 1/1 |
All atacks send from arrival. Adventure finished within 20 minutes average.
Send Generals one after another leaving a 12 flags distance between them.
Attacks 1, 11, 13 and 17. General will destroy on his way other camps without additional losses.
Thanks to Scaliest.
Garrison | Camp | Enemy Units | Our Attacks |
G1 | 1 | 110 Desert Marksman, 100 Stone Cannon | 1 wave (MCH) 32 Mounted Swordsman, 183 Mounted Marksman [losses: 32MS] |
G1 | 2 | 120 Horseman, 80 Desert Marksman, Shrewd Thief | 1 wave (BRS) 24 Mounted Swordsman, 171 Mounted Marksman [losses: 24MS] |
G1 | 3 | 80 Sword Wielder, 80 Mounted Bowman | 1 wave (VAR) 32 Mounted Swordsman, 80 Armored Marksman, 85 Mounted Marksman [losses: 32MS] |
G1 | 4 | 100 Desert Marksman, 90 Sword Clasher | 1 wave (MCH) 215 Mounted Marksman [losses: 0] |
G1 | 5 | 150 Sword Master | 1 wave (BRS) 27 Mounted Swordsman, 168 Mounted Marksman [losses: 27MS] |
G1 | 6 | 70 Horseman, 70 Sword Wielder, 50 Dune Marksman | 1 wave (BRS) 14 Mounted Swordsman, 181 Mounted Marksman [losses: 14MS] |
G1 | 7 | 80 Horseman, 90 Dune Marksman, Greedy Thief | 1 wave (MCH) 35 Mounted Swordsman, 180 Mounted Marksman [losses: 35MS] |
G1 | 8 | 80 Mounted Bowman, 90 Sword Clasher | 1 wave (GHOST) 230 Knight [losses: 44K] |
G1 | 9 | 60 Horseman, 60 Sword Master | 1 wave (TB) 42 Mounted Swordsman, 133 Armored Marksman [losses: 42MS] |
G1 | 10 | 70 Horseman, 70 Sword Wielder | 1 wave (BRS) 14 Mounted Swordsman, 159 Mounted Marksman [losses: 14MS] |
G1 | 11 | 80 Horseman, 80 Dune Marksman, Mysterious Thief | 1 wave (MCH) 38 Mounted Swordsman, 177 Mounted Marksman [losses: 38MS] |
G1 | 12 | 70 Sword Master, 60 Dune Marksman, 50 Horseman | 1 wave (STF) 25 Mounted Swordsman, 210 Mounted Marksman [losses: 25MS] |
G1 | 13 | 90 Desert Marksman, 90 Horseman, Smart Thief | 1 wave (BRS) 18 Mounted Swordsman, 177 Knight [losses: 30K] |
G1 | 14 | 90 Sword Clasher, 80 Horseman, Treacherous Thief | 1 wave (MCH) 35 Mounted Swordsman, 180 Mounted Marksman [losses: 35MS] |
G1 | 15 | 90 Desert Marksman, 90 Mounted Bowman | 1 wave (GHOST) 230 Swordsman [losses: 65S] |
G1 | 16 | 180 Sword Wielder | 1 wave (LON) 45 Swordsman, 200 Mounted Marksman [losses: 45S] |
G1 | 17 | 70 Sword Master, 40 Desert Marksman, 50 Sword Wielder | 1 wave (STF) 10 Swordsman, 6 Mounted Swordsman, 219 Mounted Marksman [losses: 10S, 6MS] |
G1 | 18 | 80 Horseman, 80 Stone Cannon, Bandit Lord | 1 wave (BRS) 30 Knight 2 wave (GEM) 295 Mounted Marksman [losses: 30K] |