REQUIRED UNITS:
|
REQUIRED SKILLS:
TB |
Juggernaut 3/3 Overrun 3/3 Unstoppable Charge 3/3 Battle Frenzy 3/3 Garrison Annex 3/3 Master Planner 1/1 |
Losses from the marked camps are the maximum possible losses. Additional training of generals can reduce these losses.
Garrison | Camp | Enemy Units | Our Attacks |
G1 | 1 | 180 Sword Wielder | 1 wave (TB) 36 Mounted Swordsman, 139 Mounted Marksman [losses: 36MS] |
G1 | 2 | 110 Desert Marksman, 100 Stone Cannon | 1 wave (TB) 11 Mounted Swordsman, 164 Mounted Marksman [losses: 10MS] |
G1 | 3 | 120 Horseman, 80 Desert Marksman, Shrewd Thief | 1 wave (TB) 46 Mounted Swordsman, 129 Mounted Marksman [losses: 46MS] |
G2 | 4 | 80 Sword Wielder, 80 Mounted Bowman | 1 wave (TB) 175 Mounted Swordsman [losses: 102MS] |
G2 | 4 BIS | 90 Sword Clasher, 100 Desert Marksman | 1 wave (TB) 175 Mounted Marksman [losses: 0] |
G2 | 5 | 150 Sword Master | 1 wave (TB) 46 Mounted Swordsman, 129 Mounted Marksman [losses: 45MS] |
G2 | 6 | 70 Horseman, 70 Sword Wielder, 50 Dune Marksman | 1 wave (TB) 105 Mounted Swordsman, 70 Besieger [losses: 104MS] |
G2 | 7 | 80 Horseman, 90 Dune Marksman, Greedy Thief | 1 wave (TB) 32 Mounted Swordsman, 143 Mounted Marksman [losses: 31MS] |
G3 | 8 | 80 Mounted Bowman, 90 Sword Clasher | 1 wave (TB) 175 Knight [losses: 159K] |
G3 | 9 | 70 Horseman, 70 Sword Wielder | 1 wave (TB) 56 Mounted Swordsman, 119 Mounted Marksman [losses: 55MS] |
G3 | 10 | 90 Sword Clasher, 90 Stone Cannon | 1 wave (TB) 175 Mounted Marksman [losses: 0] |
G3 | 11 | 80 Horseman, 80 Dune Marksman, Mysterious Thief | 1 wave (TB) 40 Mounted Swordsman, 135 Mounted Marksman [losses: 39MS] |
G4 | 12 | 70 Sword Master, 60 Dune Marksman, 50 Horseman | 1 wave (TB) 130 Mounted Swordsman, 45 Besieger [losses: 130MS] |
G4 | 13 | 70 Mounted Bowman, 70 Desert Marksman | 1 wave (TB) 175 Knight [losses: 59K] |
G4 | 14 | 90 Desert Marksman, 90 Horseman, Smart Thief | 1 wave (TB) 39 Mounted Swordsman, 136 Mounted Marksman [losses: 38MS] |
G4 | 15 | 90 Sword Clasher, 80 Horseman, Treacherous Thief | 1 wave (TB) 36 Mounted Swordsman, 139 Mounted Marksman [losses: 35MS] |
G5 | 16 | 20 Mounted Bowman, 90 Sword Wielder, 70 Horseman | 1 wave (TB) 175 Mounted Swordsman [losses: 164MS] |
G5 | 17 | 100 Desert Marksman, 100 Stone Cannon | 1 wave (TB) 175 Mounted Marksman [losses: 0] |
G5 | 18 | 70 Sword Master, 40 Desert Marksman, 50 Sword Wielder | 1 wave (TB) 30 Mounted Swordsman, 100 Knight, 45 Besieger [losses: 30MS, 100K] |
G5 | 19 | 80 Horseman, 80 Stone Cannon, Bandit Lord | 1 wave (BRS) 66 Knight 2 wave (TB) 175 Mounted Swordsman [losses: 66K, 84MS] |
The only benefit of this guide is the simplicity of using one general. I dewally, two or even three TB would be better.
This version with TB (with Fast Learner on 3/3) gives around 369.500 XP
Last attack could also be:
1 wave MCH 55 Knight
2 wave TB 175 MS (losses: 140MS)
This combination gives 2.000 XP additional.