Ali Baba, The Young Wood Cutter – TB + YGG (Chaos821247)




REQUIRED UNITS:

  • 2x
  • 450 Recruit [-450]
  • 822 Swordsman [-822]
  • 389 Mounted Swordsman [-389]
  • 175 Knight [-96]
  • 85 Armored Marksman
  • 175 Mounted Marksman
  • 95 Besieger

REQUIRED SKILLS:

TB YGG
First Aid 2/3
Overrun 2/3
Battle Frenzy 1/3
Unstoppable Charge 3/3
Garrison Annex 3/3
Master Planner 1/1
First Aid 1/3
Garrison Annex 3/3
1-Up 1/1



Place your generals north of the cactus so they don’t get intercepted by the camps below.

Garrison Camp Enemy Units Our Attacks
G1 1 50 Horseman, 50 Dune Marksman 1 wave (TB) 110 Swordsman, 40 Mounted Marksman, 25 Besieger [losses: 33S]
G1 2 180 Sword Wielder 1 wave (TB) 45 Mounted Swordsman, 130 Mounted Marksman [losses: 43MS]
G1 3 110 Desert Marksman, 100 Stone Cannon 1 wave (TB) 15 Mounted Swordsman, 160 Mounted Marksman [losses: 14MS]
G1 4 120 Horseman, 80 Desert Marksman, Shrewd Thief 1 wave (TB) 50 Mounted Swordsman, 125 Mounted Marksman [losses: 46MS]
G2 5 80 Sword Wielder, 80 Mounted Bowman 1 wave (YGG) 155 Recruit
2 wave (TB) 20 Swordsman, 155 Knight [losses: 155R, 14S, 10K]
G2 6 90 Sword Clasher, 100 Desert Marksman 1 wave (TB) 175 Mounted Marksman [losses: 0]
G2 7 150 Sword Master 1 wave (TB) 55 Mounted Swordsman, 25 Mounted Marksman, 95 Besieger [losses: 52MS]
G2 8 70 Sword Wielder, 70 Horseman, 50 Dune Marksman 1 wave (TB) 100 Mounted Swordsman, 75 Armored Marksman [losses: 95MS]
G2 9 80 Horseman, 90 Dune Marksman, Greedy Thief 1 wave (TB) 75 Swordsman, 35 Armored Marksman, 65 Mounted Marksman [losses: 51S]
G3 10 90 Sword Clasher, 80 Mounted Bowman 1 wave (TB) 175 Knight [losses: 86K]
G3 11 60 Sword Master, 60 Horseman 1 wave (TB) 65 Swordsman, 55 Armored Marksman, 55 Mounted Marksman [losses: 64S]
G3 12 70 Sword Wielder, 70 Horseman 1 wave (TB) 75 Swordsman, 5 Knight, 65 Armored Marksman, 30 Mounted Marksman [losses: 74S]
G3 13 90 Sword Clasher, 90 Stone Cannon 1 wave (TB) 175 Mounted Marksman [losses: 0]
G3 14 80 Horseman, 80 Dune Marksman, Mysterious Thief 1 wave (TB) 65 Swordsman, 20 Knight, 15 Armored Marksman, 75 Mounted Marksman [losses: 65S]
G4 15 70 Desert Marksman, 70 Mounted Bowman 1 wave (TB) 175 Swordsman [losses: 75S]
G4 16 90 Horseman, 90 Desert Marksman, Smart Thief 1 wave (TB) 65 Swordsman, 110 Mounted Marksman [losses: 65S]
G4 17 90 Sword Wielder, 70 Mounted Bowman 1 wave (YGG) 135 Recruit
2 wave (TB) 20 Mounted Swordsman, 155 Mounted Marksman [losses: 135R, 7MS]
G4 18 70 Sword Master, 50 Horseman, 60 Dune Marksman 1 wave (TB) 90 Mounted Swordsman, 85 Armored Marksman [losses: 89MS]
G4 19 90 Sword Clasher, 80 Horseman, Treacherous Thief 1 wave (TB) 65 Swordsman, 90 Mounted Marksman, 20 Besieger [losses: 61S]
G5 20 90 Desert Marksman, 90 Mounted Bowman 1 wave (TB) 175 Swordsman [losses: 113S]
G5 21 180 Sword Wielder 1 wave (TB) 45 Mounted Swordsman, 130 Mounted Marksman [losses: 43MS]
G5 22 100 Desert Marksman, 100 Stone Cannon 1 wave (TB) 175 Mounted Marksman [losses: 0]
G5 23 50 Sword Wielder, 70 Sword Master, 40 Desert Marksman 1 wave (YGG) 5 Recruit
2 wave (TB) 35 Swordsman, 140 Mounted Marksman [losses: 5R, 32S]
G5 24 80 Horseman, 80 Stone Cannon, Bandit Lord 1 wave (YGG) 155 Recruit
2 wave (TB) 175 Swordsman [losses: 155R, 175S]

  1. camp 6 – shows 195 MM, but Tremble’s max is 175 when fully booked with Garrison Annex

    From Admin: Corrected.

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