The Betrayed Little Tailor – General 250 with Cannoneers




REQUIRED UNITS

WITHOUT BLOCKS WITH BLOCKS
  • 20x
  • 3.147 Recruit [-3.147]
  • 1.320 Militia [-1.320]
  • 490 Cavalry [-320]
  • 2.042 Bowman [-2.042]
  • 700 Longbowman [-700]
  • 250 Crossbowman
  • 1 Elite Soldier
  • 164 Cannoneer
  • 8x 9x
  • 2.095 Recruit [-2.095]
  • 1.094 Militia [-1.094]
  • 490 Cavalry [-320]
  • 1.442 Bowman [-1.442]
  • 700 Longbowman [-700]
  • 250 Crossbowman
  • 85 Soldier [-85]
  • 306 Elite Soldier
  • 164 Cannoneer [-15]




Attacking camp 4, send General to camp 6 (General will be intercepted by camp 4). After winning the fight withdraw General.
Attacking camp 26, send General to camp 27 (General will be intercepted by camp 26). After winning the fight withdraw General.

Garrison Camp Enemy Units Our Attacks
G1 1 60 Fox, 80 Boar 1 wave (250) 181 Recruit, 69 Cannoneer [losses: 181R]
G1 2 60 Wolf, 90 Boar 1 wave (250) 182 Bowman, 68 Cannoneer [losses: 182B]
G1 3 110 Bear 1 wave (200) 200 Bowman
2 wave (250) 144 Recruit, 106 Cannoneer [losses: 144R, 200B]
G1 4 80 Wolf, 110 Boar 1 wave (200) 160 Bowman
2 wave (250) 138 Recruit, 112 Cannoneer [losses: 160B, 138R]
G1 5 180 Boar 1 wave (200) 200 Bowman
2 wave (250) 104 Recruit, 146 Cannoneer [losses: 200B, 104R]
G1 6 70 Fox, 90 Bear, Furious Boar 1 wave (200) 100 Bowman, 100 Longbowman
2 wave (250) 153 Militia, 1 Elite Soldier, 96 Cannoneer [losses: 100B, 100LB, 153M]
G2 7 120 Wolf Packleader 1 wave (200) 200 Recruit
2 wave (250) 30 Recruit, 220 Cavalry [losses: 230R]
G2 8 120 Guard Dog, 80 Roughneck 1 wave (250) 85 Recruit, 1 Elite Soldier, 164 Cannoneer [losses: 85R]
G2 9 70 Ranger, 130 Roughneck 1 wave (250) 150 Recruit, 1 Elite Soldier, 50 Cavalry, 49 Cannoneer [losses: 150R]
G2 10 79 Ranger, 120 Roughneck, Assassine 1 wave (200) 200 Recruit
2 wave (250) 125 Recruit, 125 Cannoneer [losses: 325R]
G3 11 70 Bear, 30 Giant 1 wave (250) 138 Militia, 1 Elite Soldier, 111 Crossbowman [losses: 138M]
G3 12 70 Wolf Packleader, 30 Bear 1 wave (200) 200 Recruit
2 wave (250) 144 Recruit, 106 Cavalry [losses: 344R]
G3 13 80 Fox, 30 Bear 1 wave (250) 178 Recruit, 72 Cannoneer [losses: 178R]
G3 14 50 Fox, 80 Bear 1 wave (200) 200 Bowman
2 wave (250) 165 Recruit, 65 Cannoneer [losses: 165R, 200B]
G3 15 60 Bear, 40 Giant, Giant Bear 1 wave (200) 200 Bowman
2 wave (250) 74 Militia, 176 Crossbowman [losses: 200B, 74M]
G4 16 90 Guard Dog, 120 Ranger 1 wave (250) 110 Recruit, 140 Cannoneer [losses: 110R]
G4 17 200 Roughneck 1 wave (250) 118 Militia, 132 Cannoneer [losses: 118M]
G4 18 200 Guard Dog 1 wave (250) 250 Recruit [losses: 40R]
G4 19 70 Guard Dog, 130 Roughneck 1 wave (250) 114 Recruit, 136 Cannoneer [losses: 114R]
G4 20 100 Guard Dog, 120 Roughneck 1 wave (250) 115 Recruit, 135 Cannoneer [losses: 115R]
G4 21 40 Thug, 180 Roughneck 1 wave (250) 134 Militia, 1 Elite Soldier, 115 Cannoneer [losses: 134M]
G4 22 120 Ranger, 139 Roughneck, Greedy Innkeeper 1 wave (200) 170 Cavalry
2 wave (200) 200 Longbowman
3 wave (250) 154 Militia, 96 Cannoneer [losses: 170C, 200LB, 154M]
G5 23 100 Wolf, 50 Giant 1 wave (250) 147 Recruit, 1 Elite Soldier, 102 Crossbowman [losses: 147R]
G5 24 100 Giant 1 wave (250) 250 Crossbowman [losses: 0]
G5 25 90 Wolf, 110 Fox 1 wave (200) 200 Bowman
2 wave (250) 130 Recruit, 120 Cannoneer [losses: 200B, 130R]
G5 26 120 Boar, 60 Fox 1 wave (200) 200 Bowman
2 wave (250) 98 Militia, 1 Elite Soldier, 151 Cannoneer [losses: 200B, 98M]
G5 27 140 Guard Dog, 90 Roughneck 1 wave (200) 108 Recruit, 142 Cannoneer [losses: 108R]
G5 28 110 Ranger, 130 Roughneck, Metal Toothed 1 wave (200) 150 Cavalry
2 wave (250) 96 Militia, 154 Cannoneer [losses: 150C, 96M]
G6 29 230 Roughneck 1 wave (250) 155 Militia, 95 Cannoneer [losses: 155M]
G6 30 120 Ranger, 160 Roughneck 1 wave (200) 200 Longbowman
2 wave (250) 53 Recruit, 145 Cavalry, 1 Elite Soldier, 51 Cannoneer [losses: 200LB, 53R]
G6 31 280 Ranger 1 wave (200) 86 Recruit
2 wave (250) 250 Cavalry [losses: 86R]
G6 32 90 Ranger, 190 Roughneck 1 wave (200) 200 Bowman
2 wave (250) 92 Militia, 80 Cavalry, 78 Cannoneer [losses: 200B, 92M]
G6 33 80 Guard Dog, 200 Roughneck, Greedy Innkeeper 1 wave (200) 200 Recruit
2 wave (200) 200 Longbowman
3 wave (200) 200 Bowman
4 wave (250) 108 Militia, 142 Cannoneer [losses: 200R, 200B, 200LB, 108M]

BLOCKS:

See how to make blocks


More information can be found in the guide: How Make Blocks


Remember blocks you do on your own responsibility, there is always a risk that the block can fail.

Camp 5Camp 8 and 9Camp 14Camp 20 and 21Camp 27Camp 32

RISKY BLOCK
From Ga (191 Elite Soldier + 1 Crossbowman + 8 Cannoneer), send General to camp 5, when General comes to the place marked on the screenshot,
from G1 (1 wave (200) 100 Bowman, 100 Longbowman) and
from W (2 wave (250) 153 Militia, 1 Elite Soldier, 96 Cannoneer) send General and Veteran to camp 6.

Easy to confuse, watch out!
In this block, we lose 15 Cannoneer:
From Gb (105 Elite Soldier) send General to camp 8, shortly after
from Gc (115 Cavalry + 81 Elite Soldier) send General to camp 9, shortly after
from W (1 wave (250) 85 Soldier, 165 Cannoneer) send Veteran to camp 10.

From Gd (187 Elite Soldier) send General to camp 14, shortly after
from G3 (1 wave (200) 200 Bowman) and
from W (2 wace (250) 74 Militia, 176 Crossbowman) send General and Veteran to camp 15.

From Ge (2 Militia + 15 Cavalry + 130 Elite Soldier) send General to camp 20, shortly after
from Gf (18 Cavalry + 176 Elite Soldier) send General to camp 21, shortly after
from G4.1 (1 wave (200) 170 Cavalry),
from G4.2 (2 wave (200) 200 Longbowman) and
from W (3 wave (250) 154 Militia, 96 Cannoneer) send Generals and Veteran to camp 22
Send Major 10 seconds after G4.2 because due to a bug Generals are changing order when attacking bandit camps.

From Gg (121 Elite Soldier) send General to camp 27, shortly after
from G5 (1 wave (200) 150 Cavalry) and
from W (2 wave (250) 96 Militia, 154 Cannoneer) send General and Veteran to camp 28.

From Gh (141 Elite Soldier + 39 Cavalry + 20 Cannoneer) send General to camp 32, shortly after
form G6.1 (1 wave (200) 200 Recruit),
from G6.2 (2 wave (200) 200 Longbowman),
from G6.3 (3 wave (200) 200 Bowman), and
from W (4 wave (250) 108 Militia, 142 Cannoneer) send Generals and Veteran to camp 33.
The first two waves can be sent from slow Generals, but there is a risk that we do not make it.
Send Veteran 15 seconds after G6.3 because due to a bug Generals are changing order when attacking bandit camps.