The Heroic Little Tailor – General 270 + 250 + MMA with Cannoneers (slow loot)




REQUIRED UNITS

WITHOUT BLOCKS WITH BLOCKS
  • 3x 23x 3x
  • 8.227 Recruit [-8.227]
  • 225 Militia [-225]
  • 270 Cavalry [-47]
  • 1.138 Bowman [-1.138]
  • 270 Crossbowman
  • 1 Elite Soldier
  • 200 Cannoneer
  • 18x 5x
  • 7.049 Recruit [-7.049]
  • 225 Militia [-225]
  • 270 Cavalry [-47]
  • 698 Bowman [-698]
  • 270 Crossbowman
  • 216 Elite Soldier
  • 200 Cannoneer




Attacking camp 11, send General to camp 13 (General will be intercepted by camp 11). After winning the fight withdraw General.
Attacking camp 31, send General to camp 32 (General will be intercepted by camp 31). After winning the fight withdraw General.

Garrison Camp Enemy Units Our Attacks
G1 1 100 Boar, 50 Wolf 1 wave (270) 145 Recruit, 1 Elite Soldier, 124 Cannoneer [losses: 145R]
G1 2 40 Boar, 100 Fox 1 wave (270) 150 Recruit, 1 Elite Soldier, 119 Cannoneer [losses: 150R]
G1 3 50 Boar, 50 Wolf, 50 Fox 1 wave (270) 180 Recruit, 90 Cannoneer [losses: 180R]
G1 4 120 Bear, 50 Fox 1 wave (MMA) 220 Recruit
2 wave (MMA) 220 Recruit
3 wave (270) 161 Recruit, 1 Elite Soldier, 108 Cannoneer [losses: 601R]
G2 5 100 Boar, 30 Bear 1 wave (200) 200 Recruit
2 wave (270) 109 Recruit, 1 Elite Soldier, 160 Cannoneer [losses: 309R]
G2 6 75 Wolf, 75 Wolf Packleader 1 wave (MMA) 100 Recruit, 120 Bowman
2 wave (270) 270 Cavalry [losses: 100R, 120B]
G2 7 50 Boar, 100 Wolf Packleader, Black Bull 1 wave (MMA) 220 Recruit
2 wave (200) 200 Recruit
3 wave (270) 64 Recruit, 200 Cannoneer [losses: 484R]
G3 8 100 Bear, 50 Wolf, 30 Fox 1 wave (MMA) 220 Recruit
2 wave (MMA) 220 Recruit
3 wave (270) 117 Recruit, 1 Elite Soldier, 152 Cannoneer [losses: 557R]
G3 9 200 Boar 1 wave (200) 200 Recruit
2 wave (270) 148 Recruit, 1 Elite Soldier, 121 Cannoneer [losses: 348R]
G3 10 100 Bear, 80 Wolf 1 wave (MMA) 220 Recruit
2 wave (MMA) 220 Recruit
3 wave (270) 110 Recruit, 1 Elite Soldier, 159 Cannoneer [losses: 550R]
G3 11 70 Bear, 80 Wolf Packleader, 40 Fox 1 wave (MMA) 220 Bowman
2 wave (MMA) 220 Bowman
3 wave (270) 163 Recruit, 1 Elite Soldier, 106 Cannoneer [losses: 440B, 163R]
G3 12 80 Bear, 80 Giant 1 wave (250) 250 Recruit
2 wave (MMA) 220 Recruit
3 wave (270) 270 Crossbowman [losses: 470R]
G3 13 40 Boar, 60 Fox, 80 Giant 1 wave (MMA) 220 Recruit
2 wave (270) 45 Recruit, 45 Bowman, 1 Elite Soldier, 179 Crossbowman [losses: 45B, 265R]
G4 14 100 Bear, 90 Fox 1 wave (MMA) 220 Recruit
2 wave (MMA) 220 Bowman
3 wave (270) 201 Recruit, 69 Cannoneer [losses: 421R, 220B]
G4 15 50 Boar, 70 Wolf 1 wave (270) 101 Recruit, 1 Elite Soldier, 80 Cavalry, 88 Cannoneer [losses: 101R]
G4 16 60 Boar, 140 Wolf Packleader 1 wave (MMA) 220 Recruit
2 wave (250) 250 Recruit
3 wave (270) 75 Recruit, 1 Elite Soldier, 194 Cavalry [losses: 545R]
G4 17 70 Bear, 100 Fox 1 wave (MMA) 220 Recruit
2 wave (MMA) 220 Recruit
3 wave (270) 120 Recruit, 1 Elite Soldier, 149 Cannoneer [losses: 560R]
G4 18 100 Bear, 50 Fox, 50 Giant 1 wave (MMA) 220 Recruit
2 wave (MMA) 220 Bowman
3 wave (270) 93 Recruit, 20 Bowman, 1 Elite Soldier, 156 Crossbowman [losses: 240B, 313R]
G5 19 60 Cultist, 50 Shadowsneaker, 80 Fanatic 1 wave (MMA) 103 Recruit, 117 Cannoneer [losses: 103R]
G5 20 120 Bear, 50 Wolf 1 wave (250) 250 Recruit
2 wave (MMA) 220 Recruit
3 wave (270) 118 Recruit, 152 Cannoneer [losses: 588R]
G5 21 40 Cultist, 160 Dancing Dervish 1 wave (270) 40 Bowman, 230 Crossbowman [losses: 40B]
G5 22 60 Cultist, 90 Shadowsneaker, Swamp Witch 1 wave (270) 70 Recruit, 200 Cannoneer [losses: 55R]
G5 23 70 Cultist, 80 Firedancer, Night Spawn 1 wave (MMA) 120 Recruit
2 wave (MMA) 150 Recruit, 25 Cavalry
2 wave (270) 91 Militia, 179 Cannoneer [losses: 270R, 25C, 91M]
G6 24 100 Shadowsneaker, 70 Firedancer 1 wave (270) 79 Recruit, 191 Cannoneer [losses: 79R]
G6 25 100 Cultist, 100 Dancing Dervish 1 wave (270) 50 Recruit, 220 Crossbowman [losses: 50R]
G6 26 40 Shadowsneaker, 80 Fanatic, 80 Firedancer 1 wave (270) 160 Recruit, 110 Cannoneer [losses: 160R]
G6 27 80 Cultist, 80 Firedancer, Dark High Priest 1 wave (270) 170 Recruit, 100 Crossbowman [losses: 170R]
G7 28 100 Cultist, 100 Firedancer 1 wave (270) 169 Recruit, 1 Elite Soldier, 100 Cannoneer [losses: 169R]
G7 29 80 Cultist, 40 Shadowsneaker, 80 Dark Priest 1 wave (MMA) 111 Recruit, 1 Elite Soldier, 108 Cannoneer [losses: 111R]
G7 30 150 Dark Priest 1 wave (270) 70 Recruit, 200 Cavalry [losses: 70R]
G7 31 90 Shadowsneaker, 80 Dancing Dervish 1 wave (270) 33 Bowman, 237 Crossbowman [losses: 33B]
G7 32 60 Cultist, 60 Fanatic, Swamp Witch, Dark Wizard 1 wave (MMA) 140 Recruit, 22 Cavalry
2 wave (270) 134 Militia, 1 Elite Soldier, 135 Cannoneer [losses: 140R, 22C, 134M]

BLOCKS:

See how to make blocks


More information can be found in the guide: How Make Blocks


Remember blocks you do on your own responsibility, there is always a risk that the block can fail.

Camp 2 and 3Camp 11 and 12Camp 17

From Ga (95 Bowman + 105 Elite Soldier) send General to camp 2, shortly after
from Gb (10 Recruit + 1 Bowman + 72 Cavalry + 110 Elite Soldier) send General to camp 3, shortly after
form G1.1 (1 wave (MMA) 220 Recruit),
from G1.2 (2 wave (MMA) 220 Recruit) and
from W (3 wave (270) 161 Recruit, 1 Elite Soldier, 108 Cannoneer) send Generals to camp 4.
There is a small risk that General Ga may lose the fight.

From Gc (200 Recruit) send General to camp 12. After losing the fight
from Gd (1 Recruit) send General to camp 13 (General will be intercepted by camp 11), shortly after
from Ge (200 Elite Soldier) send General to camp 12, shortly after
from G3 (1 wave (MMA) 220 Recruit) and
from W (2 wave (270) 45 Recruit, 45 Bowman, 1 Elite Soldier, 179 Crossbowman) send Generals to camp 13.
Pay attention if Generals are passing by block at camp 11 safely.

From Gf (145 Recruit) send General to camp 17. After losing the fight
from Gg (197 Elite Soldier + 3 Recruit) send General to camp 17, shortly after
from G4.1 (1 wave (MMA) 220 Recruit),
from G4.2 (2 wave (MMA) 220 Bowman) and
from W (3 wave (270) 93 Recruit, 20 Bowman, 1 Elite Soldier, 156 Crossbowman) send Generals to camp 18.