The Heroic Little Tailor – General Gemini Older + Younger + Boris + Nusala + Vargus + Anslem + MMA with Cannoneers (skills)




REQUIRED UNITS

WITHOUT BLOCKS WITH BLOCKS
  • 3x 4x 6x 2x
  • 3.444 Recruit [-3.444]
  • 107 Militia [-107]
  • 195 Cavalry
  • 1.677 Bowman [-1.677]
  • 245 Crossbowman
  • 1 Elite Soldier
  • 200 Cannoneer
  • 2x 4x 6x 4x
  • 3.356 Recruit [-3.356]
  • 195 Cavalry
  • 1.297 Bowman [-1.297]
  • 245 Crossbowman
  • 215 Elite Soldier
  • 200 Cannoneer

REQUIRED SKILLS

GEM MMA BRS MGG
Juggernaut 3/3
Overrun 3/3
Unstoppable Charge 3/3
Battle Frenzy 2/3
Garrison Annex 3/3
Master Planner 1/1
Juggernaut 3/3
Rapid Fire 3/3
Unstoppable Charge 3/3
Garrison Annex 3/3
1-Up 1/1
Juggernaut 3/3
Overrun 3/3
Unstoppable Charge 3/3
Garrison Annex 3/3
Master Planner 1/1
First Aid 3/3
Juggernaut 3/3
Garrison Annex 3/3
1-Up 1/1
NUS VAR ANS
Rapid Fire 3/3
Overrun 3/3
Unstoppable Charge 3/3
Garrison Annex 3/3
Master Planner 1/1
Juggernaut 2/3
Overrun 3/3
Unstoppable Charge 3/3
Garrison Annex 3/3
Master Planner 1/1
Juggernaut 3/3
Battle Frenzy 3/3
Garrison Annex 3/3
Weekly Maintenance 2/3
Master Planner 1/1




Attacking camp 11, send General to camp 13 (General will be intercepted by camp 11). After winning the fight withdraw General.
Attacking camp 31, send General to camp 32 (General will be intercepted by camp 31). After winning the fight withdraw General.

Garrison Camp Enemy Units Our Attacks
G1 1 100 Boar, 50 Wolf 1 wave (GEM) 141 Recruit, 154 Cannoneer [losses: 141R]
G1 2 40 Boar, 100 Fox 1 wave (ANS) 45 Recruit, 120 Cannoneer [losses: 45R]
G1 3 50 Boar, 50 Wolf, 50 Fox 1 wave (GEM) 149 Recruit, 146 Cannoneer [losses: 149R]
G1 4 120 Bear, 50 Fox 1 wave (MMA) 235 Bowman
2 wave (GEM) 235 Recruit, 1 Elite Soldier, 59 Cannoneer [losses: 235B, 235R]
G2 5 100 Boar, 30 Bear 1 wave (GEM) 163 Recruit, 132 Cannoneer [losses: 163R]
G2 6 75 Wolf, 75 Wolf Packleader 1 wave (YGG) 1 Recruit
2 wave (BRS) 195 Cavalry [losses: 0]
G2 7 50 Boar, 100 Wolf Packleader, Black Bull 1 wave (YGG) 1 Recruit
2 wave (GEM) 135 Recruit, 160 Cannoneer [losses: 135R]
G3 8 100 Bear, 50 Wolf, 30 Fox 1 wave (MMA) 235 Bowman
2 wave (GEM) 168 Recruit, 127 Cannoneer [losses: 235B, 168R]
G3 9 200 Boar 1 wave (200) 200 Recruit
2 wave (GEM) 140 Recruit, 155 Cannoneer [losses: 340R]
G3 10 100 Bear, 80 Wolf 1 wave (MMA) 235 Bowman
2 wave (GEM) 151 Recruit, 144 Cannoneer [losses: 235B, 151R]
G3 11 70 Bear, 80 Wolf Packleader, 40 Fox 1 wave (NUS) 180 Bowman
2 wave (GEM) 121 Recruit, 174 Cannoneer [losses: 180B, 121R]
G3 12 80 Bear, 80 Giant 1 wave (200) 200 Bowman
2 wave (GEM) 118 Recruit, 1 Elite Soldier, 176 Crossbowman [losses: 200B, 118R]
G3 13 40 Boar, 60 Fox, 80 Giant 1 wave (YGG) 15 Recruit
2 wave (GEM) 100 Cavalry, 195 Crossbowman [losses: 15R]
G4 14 100 Bear, 90 Fox 1 wave (YGG) 155 Recruit
2 wave (GEM) 168 Recruit, 127 Cannoneer [losses: 323R]
G4 15 50 Boar, 70 Wolf 1 wave (BRS) 100 Recruit, 95 Cannoneer [losses: 100R]
G4 16 60 Boar, 140 Wolf Packleader 1 wave (YGG) 155 Recruit
2 wave (BRS) 25 Recruit, 170 Cavalry [losses: 170R]
G4 17 70 Bear, 100 Fox 1 wave (ANS) 107 Militia, 58 Cannoneer [losses: 107M]
G4 18 100 Bear, 50 Fox, 50 Giant 1 wave (NUS) 180 Bowman
3 wave (GEM) 184 Recruit, 1 Elite Soldier, 110 Crossbowman [losses: 180B, 184R]
G5 19 60 Cultist, 50 Shadowsneaker, 80 Fanatic 1 wave (ANS) 60 Recruit, 105 Cannoneer [losses: 60R]
G5 20 120 Bear, 50 Wolf 1 wave (MMA) 235 Bowman
2 wave (GEM) 169 Recruit, 126 Cannoneer [losses: 235B, 169R]
G5 21 40 Cultist, 160 Dancing Dervish 1 wave (GEM) 5 Recruit, 100 Cavalry, 190 Crossbowman [losses: 5R]
G5 22 60 Cultist, 90 Shadowsneaker, Swamp Witch 1 wave (ANS) 30 Recruit, 135 Cannoneer [losses: 30R]
G5 23 70 Cultist, 80 Firedancer, Night Spawn 1 wave (NUS) 160 Bowman
2 wave (GEM) 95 Recruit, 200 Cannoneer [losses: 160B, 40R]
G6 24 100 Shadowsneaker, 70 Firedancer 1 wave (VAR) 7 Recruit, 1 Elite Soldier, 187 Cavalry [losses: 7R]
G6 25 100 Cultist, 100 Dancing Dervish 1 wave (GEM) 50 Recruit, 245 Crossbowman [losses: 50R]
G6 26 40 Shadowsneaker, 80 Fanatic, 80 Firedancer 1 wave (VAR) 70 Recruit, 125 Cavalry [losses: 70R]
G6 27 80 Cultist, 80 Firedancer, Dark High Priest 1 wave (GEM) 139 Recruit, 156 Crossbowman [losses: 139R]
G7 28 100 Cultist, 100 Firedancer 1 wave (GEM) 144 Recruit, 151 Cannoneer [losses: 144R]
G7 29 80 Cultist, 40 Shadowsneaker, 80 Dark Priest 1 wave (VAR) 32 Recruit, 163 Cavalry [losses: 32R]
G7 30 150 Dark Priest 1 wave (BRS) 195 Cavalry [losses: 0]
G7 31 90 Shadowsneaker, 80 Dancing Dervish 1 wave (BRS) 17 Bowman, 178 Crossbowman [losses: 17B]
G7 32 60 Cultist, 60 Fanatic, Swamp Witch, Dark Wizard 1 wave (YGG) 1 Recruit
2 wave (GEM) 140 Recruit, 155 Cannoneer [losses: 140R]

BLOCKS:

See how to make blocks


More information can be found in the guide: How Make Blocks


Remember blocks you do on your own responsibility, there is always a risk that the block can fail.

Camp 2 i 3Camp 11 i 12Camp 17

From Ga (95 Bowman + 105 Elite Soldier) send General to camp 2, shortly after
from Gb (10 Recruit + 1 Bowman + 72 Cavalry + 110 Elite Soldier) send General to camp 3, shortly after
from G1 (1 wave (MMA) 235 Bowman) and
from W (2 wave (GEM) 235 Recruit, 1 Elite Soldier, 59 Cannoneer) send Generals to camp 4.
There is a small risk that General Ga may lose the fight.

From Gc (200 Recruit) send General to camp 12. After losing the fight
from Gd (1 Recruit) send General to camp 13 (General will be intercepted by camp 11), shortly after
from Ge (200 Elite Soldier) send General to camp 12, shortly after
from G3 (1 wave (YGG) 15 Recruit) and
from W (2 wave (GEM) 100 Cavalry, 195 Crossbowman) send Generals to camp 13.
Pay attention if Generals are passing by block at camp 11 safely.

From Gf (145 Recruit) send General to camp 17. After losing the fight
from Gg (197 Elite Soldier + 3 Recruit) send General to camp 17, shortly after
from G4 (1 wave (NUS) 180 Bowman) and
from W (2 wave (GEM) 184 Recruit, 1 Elite Soldier, 110 Crossbowman) send Generals to camp 18.