Arctic Explosion – GHOST (Pukerr)




REQUIRED UNITS:

  • 300 Recruit [-147]
  • 240 Militia [-135]
  • 170 Crossbowman

REQUIRED SKILLS:

GHOST
First Aid 3/3
Overrun 3/3
Battle Frenzy 3/3
Unstoppable Charge 3/3
Garrison Annex 3/3
Master Planner 1/1




Link to gameplay on YOUTUBE
I used 7 Ghosts (I took all the landing slots on the adventure 🙂
Each general attacks once.
Possible travel time below 10m when the observatory or vortex switched on.

Garrison Camp Enemy Units Our Attacks
G1 1 80 Housecarl, 120 Valkyrie 1 wave (GHOST) 80 Recruit, 150 Crossbowman [losses: 40R]
G1 2 100 Karl, 100 Valkyrie 1 wave (GHOST) 80 Recruit, 150 Crossbowman [losses: 28R]
G1 3 20 Jomviking, 180 Housecarl 1 wave (GHOST) 70 Militia, 160 Crossbowman [losses: 45M]
G1 4 180 Jomviking, 20 Valkyrie 1 wave (GHOST) 90 Militia, 140 Crossbowman [losses: 56M]
G1 5 20 Jomviking, 120 Housecarl, 60 Berserk 1 wave (GHOST) 80 Militia, 150 Crossbowman [losses: 34M]
G1 6 80 Housecarl, 40 Karl, 80 Valkyrie 1 wave (GHOST) 60 Recruit, 170 Crossbowman [losses: 32R]
G1 7 80 Housecarl, 40 Karl, 80 Berserk 1 wave (GHOST) 80 Recruit, 150 Crossbowman [losses: 47R]

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