REQUIRED UNITS
|
Attacking camp 4, we send General to camp 5 (General will be intercepted by the camp 4). After winning the fight withdraw the General.
Garrison | Camp | Enemy Units | Our Attacks |
G1 | 1 | 100 Scavenger, 100 Ranger | 1 wave (200) 69 Recruit, 1 Elite Soldier, 130 Cavalry [losses: 66R] |
G1 | 2 | 100 Scavenger, 50 Ranger, 50 Guard Dog | 1 wave (200) 141 Recruit, 59 Elite Soldier [losses: 141R] |
G1 | 3 | 100 Thug, 50 Ranger, 50 Guard Dog | 1 wave (200) 200 Recruit 2 wave (200) 50 Recruit, 50 Elite Soldier [losses: 245R] |
G1 | 4 | 200 Thug | 1 wave (200) 200 Recruit 2 wave (200) 85 Recruit, 5 Soldier, 110 Cavalry [losses: 285R, 3S] |
G1 | 5 | 100 Thug, 100 Ranger, One-Eyed Bert | 1 wave (200) 200 Bowman 2 wave (200) 20 Recruit, 130 Cavalry, 50 Crossbowman [losses: 200B, 18R] |
G2 | 6 | 80 Thug, 20 Ranger, 100 Guard Dog | 1 wave (200) 151 Recruit, 49 Elite Soldier [losses: 151R] |
G2 | 7 | 150 Thug, 50 Ranger | 1 wave (200) 200 Recruit 2 wave (200) 49 Recruit, 1 Elite Soldier, 150 Cavalry [losses: 224R] |
G2 | 8 | 60 Roughneck, 80 Ranger, 50 Guard Dog, Metal Toothed | 1 wave (200) 160 Cavalry 2 wave (200) 106 Recruit, 1 Elite Soldier, 93 Crossbowman [losses: 160C, 106R] |
G3 | 9 | 90 Roughneck, 100 Guard Dog | 1 wave (200) 160 Recruit, 40 Elite Soldier [losses: 160R] |
G3 | 10 | 100 Roughneck, 50 Ranger, 50 Guard Dog, Chuck | 1 wave (200) 120 Cavalry 2 wave (200) 52 Soldier, 148 Crossbowman [losses: 120C, 52S] |