Bandit Nest – General 270 + MMA with Cannoneers




REQUIRED UNITS

WITHOUT BLOCKS WITH BLOCKS
VERSION I VERSION II VERSION I VERSION II
  • 1.063 Recruit [-1.063]
  • 178 Cavalry [-80]
  • 98 Crossbowman
  • 1 Elite Soldier
  • 179 Cannoneer
  • 4x
  • 977 Recruit [-977]
  • 241 Cavalry
  • 98 Crossbowman
  • 1 Elite Soldier
  • 179 Cannoneer
  • 2x
  • 453 Recruit [-453]
  • 260 Cavalry [-80]
  • 98 Crossbowman
  • 181 Elite Soldier
  • 136 Cannoneer
  • 3x 2x
  • 400 Recruit [-400]
  • 260 Cavalry
  • 98 Crossbowman
  • 181 Elite Soldier
  • 111 Cannoneer




Attacking camp 4, we send General to camp 5 (General will be intercepted by the camp 4). After winning the fight withdraw the General.

Garrison Camp Enemy Units Our Attacks
G1 1 100 Scavenger, 100 Ranger 1 wave (MMA) 41 Recruit, 1 Elite Soldier, 178 Cavalry [losses: 41R]
G1 2 100 Scavenger, 50 Ranger, 50 Guard Dog 1 wave (MMA) 83 Recruit, 1 Elite Soldier, 136 Cannoneer [losses: 83R] or
1 wave (MMA) 1 Recruit
2 wave (270) 28 Recruit, 1 Elite Soldier, 241 Cavalry [losses: 29R]
G1 3 100 Thug, 50 Ranger, 50 Guard Dog 1 wave (MMA) 111 Recruit, 1 Elite Soldier, 108 Cannoneer [losses: 111R] or
1 wave (MMA) 1 Recruit
2 wave (270) 77 Recruit, 1 Elite Soldier, 192 Cavalry [losses: 78R]
G1 4 200 Thug 1 wave (270) 173 Recruit, 97 Cannoneer [losses: 173R]
G1 5 100 Thug, 100 Ranger, One-Eyed Bert 1 wave (270) 119 Recruit, 1 Elite Soldier, 100 Cavalry, 50 Crossbowman [losses: 119R]
G2 6 80 Thug, 20 Ranger, 100 Guard Dog 1 wave (270) 97 Recruit, 1 Elite Soldier, 172 Cannoneer [losses: 97R]
G2 7 150 Thug, 50 Ranger 1 wave (270) 139 Recruit, 1 Elite Soldier, 70 Cavalry, 60 Crossbowman [losses: 139R]
G2 8 60 Roughneck, 80 Ranger, 50 Guard Dog, Metal Toothed 1 wave (MMA) 1 Recruit
2 wave (270) 78 Recruit, 1 Elite Soldier, 80 Cavalry, 111 Cannoneer [losses: 79R]
G3 9 90 Roughneck, 100 Guard Dog 1 wave (270) 90 Recruit, 1 Elite Soldier, 179 Cannoneer [losses: 90R]
G3 10 100 Roughneck, 50 Ranger, 50 Guard Dog, Chuck 1 wave (200) 80 Cavalry
2 wave (270) 131 Recruit, 1 Elite Soldier, 40 Cavalry, 98 Crossbowman [losses: 131R, 80C] or
1 wave (MMA) 1 Recruit
2 wave (270) 131 Recruit, 1 Elite Soldier, 40 Cavalry, 98 Crossbowman [losses: 132R]

BLOCKS:

See how to make blocks


More information can be found in the guide: How Make Blocks


Remember blocks you do on your own responsibility, there is always a risk that the block can fail.

Camp 3 and 4Camp 6 and 7Camp 9

From Ga (60 Elite Soldier + 100 Cavalry) send General to camp 3, shortly after
from Gb (120 Elite Soldier + 60 Cavalry) send General to camp 5 (General will be intercepted by the camp 4), shortly after
from W (1 wave (270) 119 Recruit, 1 Elite Soldier, 100 Cavalry, 50 Crossbowman) send Major to camp 5.

From Gc (103 Elite Soldier + 1 Cavalry) send General to camp 6, shortly after
from Gd (65 Elite Soldier + 135 Cavalry) send General to camp 7, shortly after
from G2 (1 wave (MMA) 1 Recruit) and
from W (2 wave (270) 78 Recruit, 1 Elite Sodlier, 80 Cavalry, 111 Cannoneer) send Generals to camp 8.

From Ge (100 Elite Soldier + 20 Cavalry) send General to camp 9, shortly after
from G3 (1 wave (200) 80 Cavalry or (MMA) 1 Recruit) and
from W (2 wave (270) 131 Recruit, 1 Elite Soldier, 40 Cavalry, 98 Crossbowman) send Generals to camp 10.

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