Bandit Nest – General 270 + Vargus + MMA with Cannoneers




REQUIRED UNITS

WITHOUT BLOCKS WITH BLOCKS
  • 886 Recruit [-886]
  • 136 Cavalry [-80]
  • 117 Crossbowman
  • 1 Elite Soldier
  • 111 Cannoneer
  • 2x
  • 887 Recruit [-887]
  • 136 Cavalry
  • 117 Crossbowman
  • 1 Elite Soldier
  • 111 Cannoneer
  • 2x
  • 425 Recruit [-425]
  • 260 Cavalry [-80]
  • 117 Crossbowman
  • 181 Elite Soldier
  • 111 Cannoneer
  • 2x 2x
  • 426 Recruit [-426]
  • 260 Cavalry
  • 117 Crossbowman
  • 181 Elite Soldier
  • 111 Cannoneer




Attacking camp 4, we send General to camp 5 (General will be intercepted by the camp 4). After winning the fight withdraw the General.

Garrison Camp Enemy Units Our Attacks
G1 1 100 Scavenger, 100 Ranger 1 wave (VAR) 43 Recruit, 1 Elite Soldier, 136 Cavalry [losses: 43R]
G1 2 100 Scavenger, 50 Ranger, 50 Guard Dog 1 wave (VAR) 53 Recruit, 127 Cavalry [losses: 53R]
G1 3 100 Thug, 50 Ranger, 50 Guard Dog 1 wave (VAR) 75 Recruit, 1 Elite Soldier, 104 Cavalry [losses: 75R]
G1 4 200 Thug 1 wave (VAR) 138 Recruit, 1 Elite Soldier, 41 Crossbowman [losses: 138R]
G1 5 100 Thug, 100 Ranger, One-Eyed Bert 1 wave (270) 119 Recruit, 1 Elite Soldier, 100 Cavalry, 50 Crossbowman [losses: 119R]
G2 6 80 Thug, 20 Ranger, 100 Guard Dog 1 wave (VAR) 75 Recruit, 105 Cavalry [losses: 75R]
G2 7 150 Thug, 50 Ranger 1 wave (VAR) 110 Recruit, 1 Elite Soldier, 69 Cavalry [losses: 110R]
G2 8 60 Roughneck, 80 Ranger, 50 Guard Dog, Metal Toothed 1 wave (MMA) 1 Recruit
2 wave (270) 78 Recruit, 1 Elite Soldier, 80 Cavalry, 111 Cannoneer [losses: 79R]
G3 9 90 Roughneck, 100 Guard Dog 1 wave (VAR) 63 Recruit, 117 Crossbowman [losses: 63R]
G3 10 100 Roughneck, 50 Ranger, 50 Guard Dog, Chuck 1 wave (200) 80 Cavalry
2 wave (270) 131 Recruit, 1 Elite Soldier, 40 Cavalry, 98 Crossbowman [losses: 131R, 80C] or
1 wave (MMA) 1 Recruit
2 wave (270) 131 Recruit, 1 Elite Soldier, 40 Cavalry, 98 Crossbowman [losses: 132R]

BLOCKS:

See how to make blocks


More information can be found in the guide: How Make Blocks


Remember blocks you do on your own responsibility, there is always a risk that the block can fail.

Camp 3 and 4Camp 6 and 7Camp 9

From Ga (60 Elite Soldier, 100 Cavalry) send General to camp 3, shortly after
from Gb (120 Elite Soldier, 60 Cavalry) send General to camp 5 (General will be intercepted by the camp 4), shortly after
from W (1 wave (270) 119 Recruit, 1 Elite Soldier, 100 Cavalry, 50 Crossbowman) send Major to camp 5.

From Gc (106 Elite Soldier, 1 Cavalry) send General to camp 6, shortly after
from Gd (65 Elite Soldier, 135 Cavalry) send General to camp 7, shortly after
from G2 (1 wave (MMA) 1 Recruit) and
from W (2 wave 78 Recruit, 1 Elite Soldier. 80 Cavalry, 111 Cannoneer) send Generals to camp 8.

From Ge (100 Elite Soldier, 20 Cavalry) send General to camp 9, shortly after
from G3 (1 wave (200) 80 Cavalry (or MMA 1 Recruit) and
from W (2 wave (270) 131 Recruit, 1 Elite Soldier, 40 Cavalry, 98 Crossbowman) send Generals to camp 10.