Bandit Nest – Younger Gemini General with Crossbowmen




REQUIRED UNITS

WITHOUT BLOCKS WITH BLOCKS
  • 843 Recruit [-843]
  • 80 Militia [-80]
  • 122 Crossbowman
  • 1 Soldier
  • 2x
  • 378 Recruit [-378]
  • 80 Militia [-80]
  • 160 Cavalry
  • 122 Crossbowman
  • 200 Soldier




Attacking camp 4, we send General to camp 5 (General will be intercepted by the camp 4). After winning the fight withdraw the General.

Garrison Camp Enemy Units Our Attacks
G1 1 100 Scavenger, 100 Ranger 1 wave (YGG) 50 Recruit [losses: 50R]
G1 2 100 Scavenger, 50 Ranger, 50 Guard Dog 1 wave (YGG) 65 Recruit [losses: 65R]
G1 3 100 Thug, 50 Ranger, 50 Guard Dog 1 wave (YGG) 105 Recruit [losses: 105R]
G1 4 200 Thug 1 wave (YGG) 115 Recruit [losses: 115R]
G1 5 100 Thug, 100 Ranger, One-Eyed Bert 1 wave (YGG) 60 Recruit, 80 Militia [losses: 60R, 80M]
G2 6 80 Thug, 20 Ranger, 100 Guard Dog 1 wave (YGG) 65 Recruit [losses: 65R]
G2 7 150 Thug, 50 Ranger 1 wave (YGG) 130 Recruit [losses: 130R]
G2 8 60 Roughneck, 80 Ranger, 50 Guard Dog, Metal Toothed 1 wave (YGG) 125 Recruit [losses: 125R]
G3 9 90 Roughneck, 100 Guard Dog 1 wave (YGG) 50 Recruit [losses: 50R]
G3 10 100 Roughneck, 50 Ranger, 50 Guard Dog, Chuck 1 wave (YGG) 1 Recruit
2 wave (200) 77 Recruit, 1 Soldier, 122 Crossbowman [losses: 78R]

BLOCKS:

See how to make blocks


More information can be found in the guide: How Make Blocks


Remember blocks you do on your own responsibility, there is always a risk that the block can fail.

Camp 3 and 4Camp 6 and 7Camp 9

From Ga (68 Soldier, 100 Cavalry) send General to camp 3, shortly after
from Gb (132 Soldier, 60 Cavalry) send General to camp 5 (General will be intercepted by the camp 4), shortly after
from W (1 wave (YGG) 60 Recruit, 80 Militia) send Gemini to camp 5.

From Gc (114 Soldier, 3 Cavalry) send General to camp 6, shortly after
from Gd (75 Soldier, 125 Cavalry) send General to camp 7, shortly after
from W (1 wave (YGG) 125 Recruit) send Gemini to camp 8.

From Ge (110 Soldier, 20 Cavalry) send General to camp 9, shortly after
from G3 (1 wave (YGG) 1 Recruit) and
from W (2 wave (200) 77 Recruit, 1 Soldier, 122 Crossbowman) send Generals to camp 10.

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