REQUIRED UNITS:
|
REQUIRED SKILLS:
YGG |
First Aid 3/3 Juggernaut 3/3 Overrun 3/3 Battle Frenzy 3/3 Unstoppable Charge 3/3 |
Designed for the achievement to only use Soldier, Longbowman, Elite Soldier, Crossbowman and Cannoneer units.
Garrison | Camp | Enemy Units | Our Attacks |
G1 | 1 | 70 Nomad, 40 Lance Rider | 1 wave (YGG) 1 Soldier [losses: 0] |
G1 | 2 | 70 Nomad, 40 Riding Amazonian | 1 wave (YGG) 4 Soldier [losses: 3S] |
G1 | 3 | 90 Riding Amazonian, 10 Uproarious Bull | 1 wave (YGG) 53 Soldier [losses: 48S] |
G2 | 4 | 70 Nomad, 20 Cataphract | 1 wave (YGG) 1 Soldier [losses: 0] |
G2 | 5 | 60 Nomad, 40 Lance Rider, 60 Composite Bowman | 1 wave (YGG) 1 Soldier [losses: 0] |
G3 | 6 | 30 Riding Amazonian, 40 Riding Bowman | 1 wave (YGG) 12 Soldier [losses: 10S] |
G3 | 7 | 60 Nomad, 75 Riding Bowman | 1 wave (YGG) 9 Soldier [losses: 8S] |
G4 | 8 | 90 Nomad, 90 Composite Bowman | 1 wave (YGG) 1 Soldier [losses: 0] |
G5 | 9 | 80 Lance Rider, 120 Composite Bowman | 1 wave (YGG) 1 Soldier [losses: 0] |
@kotzi — I found this guide works perfectly with the assigned troops as shown. However, I do note that you need to position a couple of the attacking generals perfectly or they become intercepted and incur additional losses. The two (2) camps you posted above the the biggest Leader camps that you need to check your attack path and that you will not be intercepted. (G1/3 and G2/5).
This plan is not working properly. G1-3 camp and G2-5 camp. The general loses according to the number of troops assigned.