REQUIRED UNITS:
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These are a few small tweeks to the default attack since I use only regular generals (no vet) to do the block/kill and reduced the number of cavs needed by doing less blocks.
I also adjusted some of the block armies to give me more time to kill the leader.
Garrison | Camp | Enemy Units | Our Attacks |
G1 | 1 | 100 Thug, 60 Ranger | 1 wave (200) 100 Recruit, 1 Soldier, 75 Cavalry, 24 Crossbowman [losses: 100R] |
G1 | 2 | 60 Thug, 100 Ranger | 1 wave (200) 50 Recruit, 1 Soldier, 125 Cavalry, 24 Crossbowman [losses: 50R] |
G1 | 3 | 40 Thug, 40 Roughneck, 80 Ranger | 1 wave (200) 79 Recruit, 1 Soldier, 95 Cavalry, 25 Crossbowman [losses: 79R] |
G1 | 4 | 80 Roughneck, 100 Ranger | 1 wave (200) 80 Bowman 2 wave (200) 59 Recruit, 1 Soldier, 125 Cavalry, 15 Crossbowman [losses: 80B, 59R] |
G1 | 5 | 80 Guard Dog, 40 Roughneck, 60 Ranger | BLOCK |
G1 | 6 | 150 Roughneck | BLOCK |
G1 | 7 | Metal Toothed, 2 Skunk | 1 wave (200) 5 Recruit, 1 Soldier, 194 Crossbowman [losses: 5R] |
G2 | 8 | 100 Scavenger, 50 Stone Thrower | 1 wave (200) 43 Recruit, 1 Soldier, 114 Cavalry, 42 Crossbowman [losses: 43R] |
G2 | 9 | 50 Scavenger, 50 Guard Dog, 50 Stone Thrower | BLOCK |
G2 | 10 | 100 Guard Dog, 80 Stone Thrower, Skunk | 1 wave (200) 87 Recruit, 113 Soldier [losses: 87R] |
G3 | 11 | 50 Scavenger, 50 Guard Dog, 50 Stone Thrower | 1 wave (200) 73 Recruit, 127 Soldier [losses: 73R] |
G4 | 12 | 80 Scavenger | 1 wave (200) 20 Recruit, 1 Soldier, 179 Cavalry [losses: 20R] |
G4 | 13 | 80 Stone Thrower | 1 wave (200) 200 Cavalry [losses: 0] |
G4 | 14 | 30 Thug, 80 Guard Dog, 50 Ranger | 1 wave (200) 96 Recruit, 104 Soldier [losses: 96R] |
G5 | 15 | 100 Scavenger, 30 Guard Dog, 30 Stone Thrower | 1 wave (200) 96 Recruit, 104 Soldier [losses: 96R] |
G5 | 16 | 30 Scavenger, 100 Stone Thrower, 30 Guard Dog | 1 wave (200) 100 Recruit, 100 Soldier [losses: 100R] |
G5 | 17 | 60 Thug, 60 Guard Dog, 60 Ranger | BLOCK |
G5 | 18 | 60 Thug, 60 Guard Dog, 60 Ranger | BLOCK |
G5 | 19 | 180 Thug, One-Eyed Bert | 1 wave (200) 75 Soldier, 125 Crossbowman [losses: 75S] |
BLOCKS:
Camp 5 and 6Camp 9Camp 17 and 18
from Gb (15 Soldier + 163 Cavalry) send General to camp 5, shortly after
from Gc (90 Recruit + 90 Soldier) send General to camp 6, shortly after
from W (1 wave (200) 5 Recruit, 1 Soldier, 194 Crossbowmen) send General to camp 7.
from Ge (1 Soldier + 155 Cavalry) send General to camp 10 (General will be intercepted by the camp 9), shortly after
from W (1 wave (200) 87 Recruit, 113 Soldier) send General to camp 10
From Gf (44 Soldier + 106 Cavalry) send General to camp 17, shortly after
from Gg (44 Soldier + 106 Cavalry) send General to camp 18, shortly after
from W (1 wave (200) 75 Soldier, 125 Crossbowmen) send General to camp 19.