Outlaws – BROH + YGG (Biatimber)




REQUIRED UNITS:

  • 1x 4x
  • 4 Recruit
  • 140 Cavalry

REQUIRED SKILLS:

BROH YGG
First Aid 1/3
Juggernaut 3/3
Overrun 3/3
Unstoppable Charge 3/3
Battle Frenzy 3/3
Garrison Annex 3/3
1-Up 1/1
First Aid 1/3
Juggernaut 3/3
Overrun 3/3
Weekly Maintenance 1/3
Battle Frenzy 3/3
Garrison Annex 3/3
1-Up 1/1



If you want to defeat all camps yourself and maximize your loot with BROH without losing any recruits or cavalry, you can use this guide.

Send BROH to camp 7 to defeat camps 4, 5 and 6 in one wave. Withdraw the general after you’ve defeated camps 4, 5 and 6.

You can also send BROH with 140 cavalry as a third wave to camp 12 instead of a YGG.


Garrison Camp Enemy Units Our Attacks
G1 1 100 Scavenger, 50 Stone Thrower 1 wave (BROH) 140 Cavalry [losses: 0]
G1 2 100 Guard Dog, 80 Stone Thrower, Skunk 1 wave (YGG) 1 Recruit [losses: 0]
G1 3 50 Scavenger, 50 Guard Dog, 50 Stone Thrower 1 wave (YGG) 1 Recruit [losses: 0]
G1 4, 5, 6 100 Thug, 60 Ranger + 40 Thug, 40 Roughneck, 80 Ranger + 60 Thug, 100 Ranger 1 wave (BROH) 140 Cavalry [losses: 0]
G1 7 80 Roughneck, 100 Ranger 1 wave (YGG) 1 Recruit
2 wave (YGG) 1 Recruit [losses: 0]
G1 11 60 Scavenger, 60 Stone Thrower 1 wave (BROH) 140 Cavalry [losses: 0]
G1 8 150 Roughneck 1 wave (YGG) 1 Recruit
2 wave (YGG) 1 Recruit
3 wave (BROH) 140 Cavalry [losses: 0]
G1 9 80 Guard Dog, 40 Roughneck, 60 Ranger 1 wave (YGG) 1 Recruit
2 wave (BROH) 140 Cavalry [losses: 0]
G1 10 Metal Toothed, 2 Skunk 1 wave (YGG) 1 Recruit [losses: 0]
G2 12 180 Thug, One-Eyed Bert 1 wave (YGG) 1 Recruit
2 wave (YGG) 1 Recruit
3 wave (YGG) 1 Recruit [losses: 0]
G3 13 80 Stone Thrower 1 wave (BROH) 140 Cavalry [losses: 0]
G3 14 80 Scavenger 1 wave (BROH) 140 Cavalry [losses: 0]
G2 15 30 Thug, 80 Guard Dog, 50 Ranger 1 wave (YGG) 1 Recruit [losses: 0]

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