REQUIRED UNITS
WITHOUT BLOCKS | WITH BLOCKS | ||
VERSION I | VERSION II | VERSION I | VERSION II |
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You can use Rain of Arrows on leader camp 7 to take over the entire sector.
Attacking camp 9, send General to camp 10. General will be intercepted by camp 9. After winning the battle withdraw General.
Attacking camp 12, you can send attack on camp 13 (1 wave (MMA) 13 Recruit, 1 Elite Soldier, 206 Cavalry). General destroys both camps without additional losses.
Garrison | Camp | Enemy Units | Our Attacks |
G1 | 1 | 100 Thug, 60 Ranger | 1 wave (MMA) 71 Recruit, 1 Elite Soldier, 80 Cavalry, 68 Cannoneer [losses: 71R] |
G1 | 2 | 60 Thug, 100 Ranger | 1 wave (MMA) 37 Recruit, 1 Elite Soldier, 182 Cavalry [losses: 37R] |
G1 | 3 | 40 Thug, 40 Roughneck, 80 Ranger | 1 wave (MMA) 55 Recruit, 1 Elite Soldier, 110 Cavalry, 54 Cannoneer [losses: 55R] |
G1 | 4 | 80 Roughneck, 100 Ranger | 1 wave (MMA) 61 Recruit, 1 Elite Soldier, 110 Cavalry, 48 Cannoneer [losses: 61R] |
G1 | 5 | 80 Guard Dog, 40 Roughneck, 60 Ranger | 1 wave (MMA) 91 Recruit, 1 Elite Soldier, 128 Cannoneer [losses: 91R] |
G1 | 6 | 150 Roughneck | 1 wave (250) 120 Recruit, 1 Elite Soldier, 129 Cannoneer [losses: 120R] |
G1 | 7 | Metal Toothed, 2 Skunk | 1 wave (MMA) 2 Recruit, 1 Elite Soldier, 217 Crossbowman [losses: 2R] |
G2 | 8 | 100 Scavenger, 50 Stone Thrower | 1 wave (MMA) 30 Recruit, 1 Elite Soldier, 189 Cavalry [losses: 30R] |
G2 | 9 | 50 Scavenger, 50 Guard Dog, 50 Stone Thrower | 1 wave (MMA) 60 Recruit, 160 Cannoneer [losses: 60R] |
G2 | 10 | 100 Guard Dog, 80 Stone Thrower, Skunk | 1 wave (250) 85 Recruit, 165 Cannoneer [losses: 85R]
or 1 wave (MMA) 1 Recruit 2 wave (MMA) 38 Recruit, 1 Elite Soldier, 181 Cannoneer (If dogs are in camp) 2 wave (MMA) 80 Cavalry, 140 Crossbowman (If dogs are not in camp) [losses: 39R] |
G3 | 11 | 50 Scavenger, 50 Guard Dog, 50 Stone Thrower | 1 wave (MMA) 60 Recruit, 160 Cannoneer [losses: 60R] |
G4 | 12 | 80 Scavenger | 1 wave (MMA) 13 Recruit, 1 Elite Soldier, 206 Cavalry [losses: 13R] |
G4 | 13 | 80 Stone Thrower | 1 wave (250) 120 Cavalry [losses: 0] |
G4 | 14 | 30 Thug, 80 Guard Dog, 50 Ranger | 1 wave (MMA) 76 Recruit, 144 Cannoneer [losses: 76R]
or 1 wave (MMA) 1 Recruit 2 wave (250) 5 Rekrut, 245 Cavalry [losses: 6R] |
G5 | 15 | 100 Scavenger, 30 Guard Dog, 30 Stone Thrower | 1 wave (MMA) 55 Recruit, 165 Cannoneer [losses: 55R] |
G5 | 16 | 30 Scavenger, 100 Stone Thrower, 30 Guard Dog | 1 wave (MMA) 1 Recruit 2 wave (250) 250 Cavalry [losses: 1R] |
G5 | 17 | 60 Thug, 60 Guard Dog, 60 Ranger | 1 wave (MMA) 92 Recruit, 1 Elite Soldier, 127 Cannoneer [losses: 92R] |
G5 | 18 | 60 Thug, 60 Guard Dog, 60 Ranger | 1 wave (MMA) 92 Recruit, 1 Elite Soldier, 127 Cannoneer [losses: 92R] |
G5 | 19 | 180 Thug, One-Eyed Bert | 1 wave (MMA) 100 Militia, 1 Elite Soldier, 119 Cannoneer [losses: 100M] |
BLOCKS:
Camp 4, 5, 6Camp 8 and 9Camp 17 and 18
From Ga (28 Soldier, 162 Cavalry) send General to camp 4, shortly after
from Gb (15 Soldier, 160 Cavalry) send General to camp 5, shortly after
from Gc (90 Recruit, 90 Soldier) send General to camp 6, shortly after
from W (1 wave (MMA) 2 Recruit, 1 Elite Soldier, 217 Crossbowman) send Master to camp 7.
From Gd (5 Recruit, 185 Cavalry) send General to camp 8, shortly after
from Ge (167 Cavalry) send General to camp 10 (General will be intercepted by the camp 9), shortly after
from G2 (1 wave (250) 85 Recruit, 165 Cannoneer) send Veteran to camp 10
or
from G2 (1 wave (MMA) 1 Recruit), send Master to camp 10. We wait 8 seconds and
from W (2 wave (MMA) 38 Recruit, 1 Elite Soldier, 181 Cannoneer) send Master to camp 10
From Gf (35 Soldier, 125 Cavalry) send General to camp 17, shortly after
from Gg (35 Soldier, 125 Cavalry) send General to camp 18, shortly after
from W (1 wave (MMA) 100 Militia, 1 Elite Soldier, 119 Cannoneer) send Master to camp 19.