Outlaws – General Vargus with Crossbowmen




REQUIRED UNITS

WITHOUT BLOCKS WITH BLOCKS
  • 574 Recruit [-574]
  • 96 Militia [-96]
  • 180 Cavalry
  • 175 Crossbowman
  • 1 Soldier
  • 3x
  • 249 Recruit [-249]
  • 96 Militia [-96]
  • 452 Cavalry
  • 175 Crossbowman
  • 134 Soldier




Attacking camp 9, send General to camp 10. General will be intercepted by camp 9. After winning the battle withdraw General.
Attacking camp 12, you can send attack on camp 13 (1 wave 13 Recruit, 1 Soldier, 166 Cavalry). General destroys both camps without additional losses.

Garrison Camp Enemy Units Our Attacks
G1 1 100 Thug, 60 Ranger 1 wave (VAR) 52 Recruit, 1 Soldier, 127 Cavalry [losses: 52R]
G1 2 60 Thug, 100 Ranger 1 wave (VAR) 21 Recruit, 1 Soldier, 158 Cavalry [losses: 21R]
G1 3 40 Thug, 40 Roughneck, 80 Ranger 1 wave (VAR) 41 Recruit, 1 Soldier, 138 Cavalry [losses: 41R]
G1 4 80 Roughneck, 100 Ranger 1 wave (VAR) 60 Recruit, 1 Soldier, 119 Cavalry [losses: 60R]
G1 5 80 Guard Dog, 40 Roughneck, 60 Ranger 1 wave (VAR) 55 Recruit, 125 Cavalry [losses: 55R]
G1 6 150 Roughneck 1 wave (VAR) 85 Recruit, 1 Soldier, 94 Crossbowman [losses: 85R]
G1 7 Metal Toothed, 2 Skunk 1 wave (VAR) 4 Recruit, 1 Soldier, 175 Crossbowman [losses: 4R]
G2 8 100 Scavenger, 50 Stone Thrower 1 wave (VAR) 32 Recruit, 148 Cavalry [losses: 32R]
G2 9 50 Scavenger, 50 Guard Dog, 50 Stone Thrower 1 wave (VAR) 21 Recruit, 1 Soldier, 158 Cavalry [losses: 21R]
G2 10 100 Guard Dog, 80 Stone Thrower, Skunk 1 wave (VAR) 25 Recruit, 1 Soldier, 100 Cavalry, 54 Crossbowman [losses: 25R]
G3 11 50 Scavenger, 50 Guard Dog, 50 Stone Thrower 1 wave (VAR) 21 Recruit, 1 Soldier, 158 Cavalry [losses: 21R]
G4 12 80 Scavenger 1 wave (VAR) 13 Recruit, 1 Soldier, 166 Cavalry [losses: 13R]
G4 13 80 Stone Thrower 1 wave (VAR) 180 Cavalry [losses: 0]
G4 14 30 Thug, 80 Guard Dog, 50 Ranger 1 wave (VAR) 24 Recruit, 1 Soldier, 155 Cavalry [losses: 24R]
G5 15 100 Scavenger, 30 Guard Dog, 30 Stone Thrower 1 wave (VAR) 38 Recruit, 1 Soldier, 141 Cavalry [losses: 38R]
G5 16 30 Scavenger, 100 Stone Thrower, 30 Guard Dog 1 wave (VAR) 10 Recruit, 1 Soldier, 169 Cavalry [losses: 10R]
G5 17 60 Thug, 60 Guard Dog, 60 Ranger 1 wave (VAR) 36 Recruit, 1 Soldier, 143 Cavalry [losses: 36R]
G5 18 60 Thug, 60 Guard Dog, 60 Ranger 1 wave (VAR) 36 Recruit, 1 Soldier, 143 Cavalry [losses: 36R]
G5 19 180 Thug, One-Eyed Bert 1 wave (VAR) 96 Militia, 1 Soldier, 83 Crossbowman [losses: 96M]

BLOCKS:

See how to make blocks


More information can be found in the guide: How Make Blocks


Remember blocks you do on your own responsibility, there is always a risk that the block can fail.

Camp 4, 5, 6Camp 8 and 9Camp 17 and 18

From Ga (28 Soldier, 162 Cavalry) send General to camp 4, shortly after
from Gb (15 Soldier, 160 Cavalry) send General to camp 5, shortly after
from Gc (90 Recruit, 90 Soldier) send General to camp 6, shortly after
from W (1 wave (VAR) 4 Recruit, 1 Soldier, 175 Crossbowman) send Vargus to camp 7.

From Gd (5 Recruit, 185 Cavalry) send General to camp 8, shortly after
from Ge (167 Cavalry) send General to camp 10 (General will be intercepted by the camp 9), shortly after
from W (1 wave (VAR) 25 Recruit, 1 Soldier, 100 Cavalry, 54 Crossbowman) send Vargus to camp 10

From Gf (35 Soldier, 125 Cavalry) send General to camp 17, shortly after
from Gg (35 Soldier, 125 Cavalry) send General to camp 18, shortly after
from W (1 wave (VAR) 96 Militia, 1 Soldier, 83 Crossbowman) send Vargus to camp 19.

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