REQUIRED UNITS
|
REQUIRED SKILLS
NUS | VAR | ANS |
Rapid Fire 3/3 Overrun 3/3 Unstoppable Charge 3/3 Garrison Annex 3/3 Master Planner 1/1 |
Juggernaut 2/3 Overrun 3/3 Unstoppable Charge 3/3 Garrison Annex 3/3 Master Planner 1/1 |
Juggernaut 3/3 Battle Frenzy 3/3 Garrison Annex 3/3 Weekly Maintenance 2/3 Master Planner 1/1 |
Camp of croaker attack at the end, because if you do it before, and accidentally leave the map or click on the scroll mission adventure runs out and do not get the whole experience.
Garrison G2 during the attack on the camp 2 and 3 put as close to mountain. General needs to go on the right side of lantern, or change the target.
Garrison | Camp | Enemy Units | Our Attacks |
G1 | 1 | 40 Stone Thrower, 40 Thug | 1 wave (NUS) 180 Cavalry [losses: 0] |
G2 | 2 | 40 Cultist, 40 Shadowsneaker | 1 wave (VAR) 3 Recruit, 1 Elite Soldier, 191 Cavalry [losses: 3R] |
G2 | 3 | 50 Stone Thrower, 60 Scavenger | 1 wave (NUS) 180 Cavalry [losses: 0] |
G3 | 4 | 20 Thug, 20 Ranger, 40 Cavalry Deserter | 1 wave (VAR) 8 Recruit, 187 Cavalry [losses: 8R] |
G3 | 5 | 20 Scavenger, 20 Cultist, 20 Nomad | 1 wave (NUS) 180 Cavalry [losses: 0] |
G3 | 6 | 60 Nomad, 60 Lance Rider, Croaker | 1 wave (ANS) 35 Recruit, 130 Cannoneer [losses: 35R] |