Traitors – LOUD (self75)




REQUIRED UNITS:

  • 410 Recruit [-321]
  • 175 Cavalry
  • 120 Cannoneer

REQUIRED SKILLS:

LOUD
Juggernaut 3/3
Overrun 3/3
Battle Frenzy 3/3
Unstoppable Charge 3/3
Garrison Annex 3/3
Master Planner 1/1


Garrison Camp Enemy Units Our Attacks
G1 1 40 Soldier, 60 Longbowman 1 wave (LOUD) 10 Recruit, 175 Cavalry [losses: 7R]
G2 2 60 Soldier, 60 Longbowman 1 wave (LOUD) 20 Recruit, 165 Cavalry [losses: 15R]
G2 3 40 Militia, 40 Cavalry, 20 Soldier, 60 Longbowman 1 wave (LOUD) 20 Recruit, 165 Cavalry [losses: 17R]
G2 4 60 Militia, 60 Cavalry, 60 Soldier 1 wave (LOUD) 65 Recruit, 120 Cannoneer [losses: 57R]
G2 5 60 Soldier, 100 Longbowman 1 wave (LOUD) 20 Recruit, 165 Cavalry [losses: 17R]
G3 6 50 Cavalry, 150 Soldier 1 wave (LOUD) 85 Recruit, 100 Cannoneer [losses: 78R]
G3 7 100 Soldier, 100 Longbowman 1 wave (LOUD) 65 Recruit, 120 Cavalry [losses: 52R]
G3 8 60 Cavalry, 60 Soldier, 60 Longbowman, Sir Robin, Big Bertha 1 wave (LOUD) 125 Recruit, 60 Cannoneer [losses: 78R]

  1. Um… too many losses for 5 of the camps. This general does not have flanking. Sticking with more useful generals.

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