REQUIRED UNITS
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In the last attack, all attacks we send in long intervals. If we send waves one after the other, Generals can change the sequence of the attacks in the bandits camp.
| Garrison | Camp | Enemy Units | Our Attacks |
| G1 | 1 | 70 Stone Thrower, 80 Thug | 1 wave (200) 70 Recruit, 85 Cavalry, 45 Crossbowman [losses: 70R] |
| G1 | 2 | 70 Stone Thrower, 100 Thug | 1 wave (200) 90 Recruit, 13 Militia, 1 Soldier, 70 Cavalry, 26 Crossbowman [losses: 90R, 13M, 1S] |
| G1 | 3 | 70 Stone Thrower, 80 Thug, 30 Guard Dog | 1 wave (200) 30 Recruit, 90 Militia, 80 Soldier [losses: 30R, 90M] |
| G1 | 4 | 80 Thug, 50 Guard Dog, 50 Ranger | 1 wave (200) 170 Recruit, 30 Soldier [losses: 170R, 1S] |
| G2 | 5 | 100 Thug, 70 Ranger | 1 wave (200) 100 Recruit, 10 Militia, 80 Cavalry, 10 Crossbowman [losses: 100R, 9M] |
| G2 | 6 | 90 Thug, 30 Guard Dog, 70 Ranger | 1 wave (200) 30 Cavalry 2 wave (200) 70 Recruit, 10 Soldier, 90 Cavalry, 30 Crossbowman [losses: 70R, 30C, 7S] |
| G2 | 7 | 100 Thug, 100 Ranger | 1 wave (200) 75 Militia, 10 Soldier, 80 Cavalry, 35 Crossbowman [losses: 75M, 9S] |
| G2 | 8 | 70 Ranger, 80 Roughneck | 1 wave (200) 85 Recruit, 1 Soldier, 92 Cavalry, 22 Crossbowman [losses: 85R] |
| G3 | 9 | 50 Ranger, 100 Roughneck | 1 wave (200) 100 Recruit, 5 Militia, 1 Soldier, 60 Cavalry, 34 Crossbowman [losses: 100R, 5M, 1S] |
| G3 | 10 | 30 Guard Dog, 80 Ranger, 70 Roughneck | 1 wave (200) 50 Recruit 2 wave (200) 75 Recruit, 90 Cavalry, 35 Crossbowman [losses: 124R] |
| G3 | 11 | 50 Guard Dog, 50 Ranger, 100 Roughneck | 1 wave (200) 60 Recruit 2 wave (200) 80 Recruit, 10 Soldier, 65 Cavalry, 45 Crossbowman [losses: 140R, 9S] |
| G4 | 12 | 100 Ranger, 100 Roughneck | 1 wave (200) 6 Recruit, 143 Bowman 2 wave (200) 51 Recruit, 1 Soldier, 119 Cavalry, 29 Crossbowman [losses: 27R, 143B] |
| G4 | 13 | 180 Roughneck | 1 wave (200) 100 Militia, 15 Soldier, 85 Crossbowman [losses: 100M, 15S] |
| G4 | 14 | 40 Guard Dog, 60 Ranger, 100 Roughneck | 1 wave (200) 47 Recruit 2 wave (200) 105 Recruit, 10 Militia, 50 Cavalry, 1 Soldier, 34 Crossbowman [losses: 152R, 10M] |
| G4 | 15 | 100 Guard Dog, 100 Roughneck | 1 wave (200) 111 Recruit 2 wave (200) 79 Recruit, 1 Soldier, 10 Cavalry, 110 Crossbowman [losses: 190R] |
| G4 | 16 | 70 Ranger, 130 Roughneck | 1 wave (200) 200 Recruit 2 wave (200) 55 Recruit, 1 Soldier, 84 Cavalry, 60 Crossbowman [losses: 255R] |
| G5 | 17 | 20 Guard Dog, 50 Ranger, 130 Roughneck | 1 wave (200) 200 Recruit 2 wave (200) 44 Recruit, 1 Soldier, 85 Cavalry, 70 Crossbowman [losses: 244R] |
| G5 | 18 | 120 Ranger, 80 Roughneck | 1 wave (200) 100 Recruit 2 wave (200) 55 Recruit, 14 Militia, 1 Soldier, 119 Cavalry, 11 Crossbowman [losses: 155R, 14M] |
| G5 | 19 | 200 Roughneck | 1 wave (200) 150 Recruit, 50 Bowman 2 wave (200) 64 Militia, 6 Soldier, 130 Crossbowman [losses: 150R, 50B, 64M, 4S] |
| G5 | 20 | 30 Guard Dog, 70 Ranger, 80 Roughneck | 1 wave (200) 35 Recruit 2 wave (200) 85 Recruit, 1 Soldier, 80 Cavalry, 34 Crossbowman [losses: 120R] |
| G5 | 21 | 60 Ranger, 140 Roughneck | 1 wave (200) 200 Recruit 2 wave (200) 54 Recruit, 1 Soldier, 85 Cavalry, 60 Crossbowman [losses: 254R] |
| G5 | 22 | 40 Guard Dog, 60 Ranger, 100 Roughneck, Wild Mary | 1 wave (200) 125 Cavalry 2 wave (200) 80 Soldier, 120 Cavalry 3 wave (200) 80 Soldier, 120 Cavalry 4 wave (200) 20 Recruit, 36 Soldier, 144 Crossbowman [losses: 20R, 196S, 365C] |


2.546 Recruit [-2.546]
380 Militia [-380]
395 Cavalry [-395]
193 Bowman [-193]
144 Crossbowman
243 Soldier [-243]