REQUIRED UNITS
WITHOUT BLOCKS | WITH BLOCKS |
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In the last attack, all attacks we send in long intervals. If we send waves one after the other, Generals can change the sequence of the attacks in the bandits camp.
Garrison | Camp | Enemy Units | Our Attacks |
G1 | 1 | 70 Stone Thrower, 80 Thug | 1 wave (BRS) 51 Recruit, 1 Elite Soldier, 128 Cavalry [losses: 51R] |
G1 | 2 | 70 Stone Thrower, 100 Thug | 1 wave (BRS) 82 Recruit, 1 Elite Soldier, 97 Crossbowman [losses: 82R] |
G1 | 3 | 70 Stone Thrower, 80 Thug, 30 Guard Dog | 1 wave (BRS) 81 Recruit, 99 Elite Soldier [losses: 81R] |
G1 | 4 | 80 Thug, 50 Guard Dog, 50 Ranger | 1 wave (BRS) 75 Recruit, 105 Elite Soldier [losses: 75R] |
G2 | 5 | 100 Thug, 70 Ranger | 1 wave (BRS) 82 Recruit, 1 Elite Soldier, 97 Crossbowman [losses: 82R] |
G2 | 6 | 90 Thug, 30 Guard Dog, 70 Ranger | 1 wave (BRS) 89 Recruit, 91 Elite Soldier [losses: 89R] |
G2 | 7 | 100 Thug, 100 Ranger | 1 wave (BRS) 86 Recruit, 30 Cavalry, 1 Elite Soldier, 63 Crossbowman [losses: 86R] |
G2 | 8 | 70 Ranger, 80 Roughneck | 1 wave (BRS) 68 Recruit, 1 Elite Soldier, 111 Crossbowman [losses: 68R] |
G3 | 9 | 50 Ranger, 100 Roughneck | 1 wave (BRS) 81 Recruit, 1 Elite Soldier, 98 Crossbowman [losses: 81R] |
G3 | 10 | 30 Guard Dog, 80 Ranger, 70 Roughneck | 1 wave (BRS) 88 Recruit, 92 Elite Soldier [losses: 88R] |
G3 | 11 | 50 Guard Dog, 50 Ranger, 100 Roughneck | 1 wave (BRS) 124 Recruit, 56 Elite Soldier [losses: 124R] |
G4 | 12 | 100 Ranger, 100 Roughneck | 1 wave (BRS) 102 Recruit, 30 Cavalry, 1 Elite Soldier, 47 Crossbowman [losses: 102R] |
G4 | 13 | 180 Roughneck | 1 wave (BRS) 144 Militia, 1 Elite Soldier, 35 Crossbowman [losses: 144M] |
G4 | 14 | 40 Guard Dog, 60 Ranger, 100 Roughneck | 1 wave (BRS) 125 Recruit, 55 Elite Soldier [losses: 125R] |
G4 | 15 | 100 Guard Dog, 100 Roughneck | 1 wave (BRS) 120 Recruit, 60 Elite Soldier [losses: 120R] |
G4 | 16 | 70 Ranger, 130 Roughneck | 1 wave (BRS) 71 Militia, 1 Elite Soldier, 108 Crossbowman [losses: 71M] |
G5 | 17 | 20 Guard Dog, 50 Ranger, 130 Roughneck | 1 wave (BRS) 103 Militia, 77 Elite Soldier [losses: 103M] |
G5 | 18 | 120 Ranger, 80 Roughneck | 1 wave (BRS) 77 Recruit, 1 Elite Soldier, 50 Cavalry, 52 Crossbowman [losses: 77R] |
G5 | 19 | 200 Roughneck | 1 wave (200) 200 Recruit 2 wave (BRS) 135 Recruit, 45 Crossbowman [losses: 335R] |
G5 | 20 | 30 Guard Dog, 70 Ranger, 80 Roughneck | 1 wave (BRS) 94 Recruit, 86 Elite Soldier [losses: 94R] |
G5 | 21 | 60 Ranger, 140 Roughneck | 1 wave (BRS) 81 Militia, 1 Elite Soldier, 98 Crossbowman [losses: 81M] |
G5 | 22 | 40 Guard Dog, 60 Ranger, 100 Roughneck, Wild Mary | 1 wave (BRS) 180 Recruit 2 wave (200) 80 Soldier, 120 Cavalry 2 wave (200) 50 Soldier, 150 Cavalry 3 wave (200) 80 Militia, 120 Crossbowman [losses: 180R, 270C, 130S, 80M] |
BLOCKS:
Camp 3Camp 7Camp 10Camp 14 and 15
From Ga (16 Elite Soldier + 184 Cavalry) send General to camp 3, shortly after
from W (1 wave (BRS) 75 Recruit, 105 Elite Soldier) send Boris to camp 4.
From Gb (30 Elite Soldier + 170 Cavalry) send General to camp 7, shortly after
from W (1 wave (BRS) 68 Recruit, 1 Elite Soldier, 111 Crossbowman) send Boris to camp 8.
From Gc (22 Elite Soldier + 178 Cavalry) send General to camp 10, shortly after
from W (1 wave (BRS) 124 Recruit, 56 Elite Soldier) send Boris to camp 11.
From Gd (62 Elite Soldier + 138 Cavalry) send General to camp 14, shortly after
from Ge (118 Elite Soldier) send General to camp 15, shortly after
from W (1 wave (BRS) 71 Militia, 1 Elite Soldier, 108 Crossbowman) send Boris to camp 16.