REQUIRED UNITS
| WITHOUT BLOCKS | WITH BLOCKS |
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In the last attack, all attacks we send in long intervals. If we send waves one after the other, Generals can change the sequence of the attacks in the bandits camp.
| Garrison | Camp | Enemy Units | Our Attacks |
| G1 | 1 | 70 Stone Thrower, 80 Thug | 1 wave (BRS) 51 Recruit, 1 Elite Soldier, 128 Cavalry [losses: 51R] |
| G1 | 2 | 70 Stone Thrower, 100 Thug | 1 wave (BRS) 82 Recruit, 1 Elite Soldier, 97 Crossbowman [losses: 82R] |
| G1 | 3 | 70 Stone Thrower, 80 Thug, 30 Guard Dog | 1 wave (BRS) 81 Recruit, 99 Elite Soldier [losses: 81R] |
| G1 | 4 | 80 Thug, 50 Guard Dog, 50 Ranger | 1 wave (BRS) 75 Recruit, 105 Elite Soldier [losses: 75R] |
| G2 | 5 | 100 Thug, 70 Ranger | 1 wave (BRS) 82 Recruit, 1 Elite Soldier, 97 Crossbowman [losses: 82R] |
| G2 | 6 | 90 Thug, 30 Guard Dog, 70 Ranger | 1 wave (BRS) 89 Recruit, 91 Elite Soldier [losses: 89R] |
| G2 | 7 | 100 Thug, 100 Ranger | 1 wave (BRS) 86 Recruit, 30 Cavalry, 1 Elite Soldier, 63 Crossbowman [losses: 86R] |
| G2 | 8 | 70 Ranger, 80 Roughneck | 1 wave (BRS) 68 Recruit, 1 Elite Soldier, 111 Crossbowman [losses: 68R] |
| G3 | 9 | 50 Ranger, 100 Roughneck | 1 wave (BRS) 81 Recruit, 1 Elite Soldier, 98 Crossbowman [losses: 81R] |
| G3 | 10 | 30 Guard Dog, 80 Ranger, 70 Roughneck | 1 wave (BRS) 88 Recruit, 92 Elite Soldier [losses: 88R] |
| G3 | 11 | 50 Guard Dog, 50 Ranger, 100 Roughneck | 1 wave (BRS) 124 Recruit, 56 Elite Soldier [losses: 124R] |
| G4 | 12 | 100 Ranger, 100 Roughneck | 1 wave (BRS) 102 Recruit, 30 Cavalry, 1 Elite Soldier, 47 Crossbowman [losses: 102R] |
| G4 | 13 | 180 Roughneck | 1 wave (BRS) 144 Militia, 1 Elite Soldier, 35 Crossbowman [losses: 144M] |
| G4 | 14 | 40 Guard Dog, 60 Ranger, 100 Roughneck | 1 wave (BRS) 125 Recruit, 55 Elite Soldier [losses: 125R] |
| G4 | 15 | 100 Guard Dog, 100 Roughneck | 1 wave (BRS) 120 Recruit, 60 Elite Soldier [losses: 120R] |
| G4 | 16 | 70 Ranger, 130 Roughneck | 1 wave (BRS) 71 Militia, 1 Elite Soldier, 108 Crossbowman [losses: 71M] |
| G5 | 17 | 20 Guard Dog, 50 Ranger, 130 Roughneck | 1 wave (BRS) 103 Militia, 77 Elite Soldier [losses: 103M] |
| G5 | 18 | 120 Ranger, 80 Roughneck | 1 wave (BRS) 77 Recruit, 1 Elite Soldier, 50 Cavalry, 52 Crossbowman [losses: 77R] |
| G5 | 19 | 200 Roughneck | 1 wave (200) 200 Recruit 2 wave (BRS) 135 Recruit, 45 Crossbowman [losses: 335R] |
| G5 | 20 | 30 Guard Dog, 70 Ranger, 80 Roughneck | 1 wave (BRS) 94 Recruit, 86 Elite Soldier [losses: 94R] |
| G5 | 21 | 60 Ranger, 140 Roughneck | 1 wave (BRS) 81 Militia, 1 Elite Soldier, 98 Crossbowman [losses: 81M] |
| G5 | 22 | 40 Guard Dog, 60 Ranger, 100 Roughneck, Wild Mary | 1 wave (BRS) 180 Recruit 2 wave (200) 80 Soldier, 120 Cavalry 2 wave (200) 50 Soldier, 150 Cavalry 3 wave (200) 80 Militia, 120 Crossbowman [losses: 180R, 270C, 130S, 80M] |
BLOCKS:
Camp 3Camp 7Camp 10Camp 14 and 15

From Ga (16 Elite Soldier + 184 Cavalry) send General to camp 3, shortly after
from W (1 wave (BRS) 75 Recruit, 105 Elite Soldier) send Boris to camp 4.

From Gb (30 Elite Soldier + 170 Cavalry) send General to camp 7, shortly after
from W (1 wave (BRS) 68 Recruit, 1 Elite Soldier, 111 Crossbowman) send Boris to camp 8.

From Gc (22 Elite Soldier + 178 Cavalry) send General to camp 10, shortly after
from W (1 wave (BRS) 124 Recruit, 56 Elite Soldier) send Boris to camp 11.

From Gd (62 Elite Soldier + 138 Cavalry) send General to camp 14, shortly after
from Ge (118 Elite Soldier) send General to camp 15, shortly after
from W (1 wave (BRS) 71 Militia, 1 Elite Soldier, 108 Crossbowman) send Boris to camp 16.

4x
1.940 Recruit [-1.940]
479 Militia [-479]
270 Cavalry [-270]
120 Crossbowman
130 Soldier [-130]
105 Elite Soldier