Wild Mary – LOUD + LON + GHOST + YGG + MMA (guibs)




REQUIRED UNITS:

  • 2x
  • 1.100 Recruit [-934]
  • 130 Soldier [-110]
  • 600 Cavalry [-15]
  • 2 Elite Soldier
  • 200 Crossbowman
  • 300 Cannoneer

REQUIRED SKILLS:

LOUD LON GHOST
First Aid 3/3
Juggernaut 3/3
Overrun 3/3
Unstoppable Charge 3/3
Battle Frenzy 3/3
Garrison Annex 3/3
Master Planner 1/1
First Aid 3/3
Overrun 3/3
Unstoppable Charge 3/3
Battle Frenzy 1/3
Garrison Annex 3/3
Master Planner 1/1
First Aid 3/3
Overrun 3/3
Unstoppable Charge 3/3
Garrison Annex 3/3
Master Planner 1/1



General will destroy on his way other camps withour additional losses.

Garrison Camp Enemy Units Our Attacks
G1 1 70 Stone Thrower, 100 Thug 1 wave (LON) 45 Recruit, 200 Cavalry [losses: 45R]
G1 2 80 Thug, 50 Guard Dog, 50 Ranger 1 wave (LOUD) 85 Recruit, 100 Cavalry [losses: 85R]
G1 3 70 Ranger, 80 Roughneck 1 wave (GHOST) 130 Soldier, 100 Cavalry [losses: 55S, 15C]
G1 4 50 Ranger, 100 Roughneck 1 wave (LON) 44 Recruit, 1 Elite Soldier, 200 Cavalry [losses: 44R]
G1 5 50 Guard Dog, 50 Ranger, 100 Roughneck 1 wave (LOUD) 95 Recruit, 1 Elite Soldier, 89 Cavalry [losses: 95R]
G1 6 180 Roughneck 1 wave (GHOST) 70 Soldier, 76 Cavalry, 84 Cannoneer [losses: 55S]
G1 7 100 Guard Dog, 100 Roughneck 1 wave (GHOST) 130 Recruit, 100 Cannoneer [losses: 100R]
G1 8 70 Ranger, 130 Roughneck 1 wave (LON) 95 Recruit, 65 Cavalry, 95 Crossbowman [losses: 95R]
G1 9 120 Ranger, 80 Roughneck 1 wave (YGG) 1 Recruit
2 wave (LON) 80 Recruit, 115 Cavalry, 50 Crossbowman [losses: 95R]
G1 10 200 Roughneck 1 wave (GHOST) 110 Recruit, 120 Cannoneer [losses: 80R]
G1 11 60 Ranger, 140 Roughneck 1 wave (MMA) 1 Recruit
2 wave (LON) 140 Recruit, 45 Cavalry, 60 Crossbowman [losses: 115R]
G1 12 40 Guard Dog, 60 Ranger, 100 Roughneck, Wild Mary 1 wave (YGG) 140 Recruit
2 wave (LON) 45 Recruit, 200 Crossbowman [losses: 180R]

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