REQUIRED UNITS
|
REQUIRED SKILLS
![]() |
![]() |
| NUS | YGG |
Rapid Fire 3/3 Overrun 3/3 Unstoppable Charge 3/3 Garrison Annex 3/3 Master Planner 1/1 |
First Aid 3/3 Juggernaut 3/3 Garrison Annex 3/3 1-Up 1/1 |


YGG will destroy on the way other camps without additional losses.
We send Nusala, when YGG comes to the Tower.
| Garrison | Camp | Enemy Units | Our Attacks |
| G1 | 1 | 100 Cultist, 99 Dark Priest, Swamp Witch | 1 wave (YGG) 1 Recruit 2 wave (YGG) 1 Recruit 3 wave (NUS) 15 Recruit, 165 Crossbowman [losses: 15R] |

2x
17 Recruit [-15]
165 Crossbowman

Rapid Fire 3/3
Overrun 3/3
Unstoppable Charge 3/3
Garrison Annex 3/3
Master Planner 1/1
First Aid 3/3
Juggernaut 3/3
1-Up 1/1