REQUIRED UNITS:
|
REQUIRED SKILLS:
NUS | ANS |
Rapid Fire 3/3 Snipper Training 3/3 Battle Frenzy 3/3 Garrison Annex 2/3 |
Juggernaut 2/3 Overrun 2/3 Battle Frenzy 3/3 |
Attack works by counting flags. Initial position of garrisons isn’t crucial, except where flags cannot be effectively counted.
Send ANS to Witch’s Tower. When ANS reaches 8 flags from NUS, send NUS to Witch’s Tower.
ANS is intercepted by the first camp. NUS passes and is intercepted first by all other camps.
Garrison | Camp | Enemy Units | Our Attacks |
G1 | 1 | 100 Cultist, 99 Dark Priest, Swamp Witch | 1 wave (ANS) 150 Recruit 2 wave (NUS) 175 Recruit [losses: 277R] |