REQUIRED UNITS
WITHOUT BLOCKS | WITH BLOCKS | |
VERSION I | VERSION II | |
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Garrison | Camp | Enemy Units | Our Attacks |
G1 | 1 | 120 Nomad, 80 Composite Bowman | 1 wave (ANS) 45 Recruit, 105 Elite Soldier [losses: 45R] |
G1 | 2 | 60 Lance Rider, 90 Nomad, 50 Cataphract | 1 wave (270) 137 Recruit, 133 Cannoneer [losses: 137R] |
G1 | 3 | 90 Lance Rider, 100 Cataphract | 1 wave (200) 200 Recruit 2 wave (270) 124 Recruit, 146 Cannoneer [losses: 324R] or 1 wave (MMA) 205 Recruit 2 wave (270) 100 Recruit, 170 Cannoneer [losses: 305R] |
G1 | 4 | 110 Nomad, 50 Cataphract, 40 Riding Amazonian | 1 wave (270) 174 Recruit, 96 Cannoneer [losses: 174R] |
G1 | 5 | 100 Lance Rider, 70 Nomad, 30 Cataphract, Uproarious Bull | 1 wave (ANS) 95 Recruit, 55 Cannoneer [losses: 95R] |
G2 | 6 | 100 Cultist, 100 Firedancer | 1 wave (270) 168 Recruit, 1 elite Soldier, 101 Cannoneer [losses: 168R] |
G2 | 7 | 70 Cultist, 50 Shadowsneaker, 80 Firedancer | 1 wave (MMA) 1 Recruit 2 wave (270) 52 Recruit, 1 Elite Soldier, 217 Cavalry [losses: 53R] |
G2 | 8 | 20 Dark Priest, 80 Shadowsneaker, 100 Cultist | 1 wave (ANS) 53 Recruit, 97 Elite Soldier [losses: 53R] |
G2 | 9 | 80 Cultist, 120 Firedancer | 1 wave (270) 183 Recruit, 1 Elite Soldier, 86 Cannoneer [losses: 183R] |
G3 | 10 | 100 Cultist, 40 Shadowsneaker, 60 Firedancer | 1 wave (270) 114 Recruit, 1 Elite Soldier, 155 Cannoneer [losses: 114R] |
G3 | 11 | Dark High Priest, 80 Cultist, 50 Shadowsneaker, 70 Firedancer | 1 wave (ANS) 1 Recruit 2 wave (270) 110 Recruit, 160 Crossbowman [losses: 111R] |
BLOCKS:
Camp 3 and 4Camp 8Camp 10
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Blocking the camp 3 is risky. You’re doing this block at your own risk.
From Ga (65 Soldier + 119 Elite Soldier + 1 Cavalry + 3 Recruit) send General to camp 5 (General will be intercepted by the camp 3), shortly after
from Gb (1 Recruit) send General to camp 4, shortly after
from W (1 wave (ANS) 95 Recruit, 55 Cannoneer) send Anslem to camp 5.
From Gb instead of (1 Recruit) we can send (35 Elite Soldier + 158 Cavalry)
Alternative block. If we doing this block we must send on the adventure 1 General more
From Ga1 (1 Recruit) send General to camp 5 (General will be intercepted by the camp 3), shortly after
from Ga2 (65 Soldier + 119 Elite Soldier + 1 Cavalry + 3 Recruit) send General to camp 5 (General will be intercepted by the camp 3), shortly after
from Gb (1 Recruit) send General to camp 4, shortly after
from W (1 wave (ANS) 95 Recruit, 55 Cannoneer) send Anslem to camp 5.
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From Gc (1 Recruit) send General to camp 8, shortly after
from W (1 wave (270) 183 Recruit, 1 Elite Soldier, 86 Cannoneer) send Major to camp 9.
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From Gd (1 Recruit) send General to camp 10, shortly after
from G3 (1 wave (ANS) 1 Recruit) send Anslem to camp 11. After finishing the fights
From Ge (1 Rekrut) send General to camp 10, shortly after
from W (2 wave (270) 110 Recruit, 160 Crossbowman) send Major to camp 11.