The Black Knight – YGG (Peterh445)




REQUIRED UNITS:

  • 6x
  • 10 Recruit [-10]

REQUIRED SKILLS:

YGG
First Aid 3/3
Juggernaut 3/3
Garrison Annex 3/3
1-Up 1/1




Using YGG you can do this map in under 19 minutes without a Horseshoe when the generals are in the right attack position, this doesn’t take into account the x2 ls.
If you have more YGG then camp 10 will require x3 hits with 1R.

Garrison Camp Enemy Units Our Attacks
G1 1 100 Militia, 100 Longbowman 1 wave (YGG) 1 Recruit
2 wave (YGG) 1 Recruit [losses: 0]
G1 2 100 Bowman, 100 Soldier 1 wave (YGG) 1 Recruit
2 wave (YGG) 1 Recruit [losses: 0]
G1 3 100 Militia, 100 Cavalry 1 wave (YGG) 1 Recruit
2 wave (YGG) 1 Recruit [losses: 0]
G1 4 60 Cavalry, 60 Longbowman, 60 Elite Soldier, 10 Cannoneer 1 wave (YGG) 1 Recruit
2 wave (YGG) 1 Recruit [losses: 0]
G2 5 60 Elite Soldier, 60 Crossbowman 1 wave (YGG) 1 Recruit
2 wave (YGG) 1 Recruit [losses: 0]
G2 6 50 Cavalry, 50 Elite Soldier, 50 Crossbowman, Sir Robin 1 wave (YGG) 1 Recruit
2 wave (YGG) 1 Recruit [losses: 0]
G3 7 80 Soldier, 80 Crossbowman 1 wave (YGG) 1 Recruit
2 wave (YGG) 1 Recruit [losses: 0]
G3 8 100 Cavalry, 100 Crossbowman 1 wave (YGG) 1 Recruit [losses: 0]
G3 9 100 Soldier, 75 Crossbowman 1 wave (YGG) 1 Recruit
2 wave (YGG) 1 Recruit [losses: 0]
G3 10 50 Longbowman, 100 Elite Soldier 1 wave (YGG) 1 Recruit
2 wave (YGG) 10 Recruit [losses: 10R]
G3 11 50 Elite Soldier, 50 Crossbowman, 25 Cannoneer, Big Bertha 1 wave (YGG) 1 Recruit
2 wave (YGG) 1 Recruit [losses: 0]

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