REQUIRED UNITS:
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This is the version of Victor the Vicious to obtain 4 achievements tasks.
After completing the adventure, the system will successfully pass all 4 tasks.
Although the Soldiers cannot be used in one of the quests, the Soldiers have been used to block in the adventure, but this will not cause you to fail.
Garrison | Camp | Enemy Units | Our Attacks |
G1 | 1 | 50 Thug, 50 Guard Dog, 50 Ranger | 1 wave (BRS) 160 Recruit, 20 Cannoneer [losses: 38R] |
G1 | 2 | 150 Ranger, 50 Roughneck | 1 wave (BRS) 40 Recruit, 140 Cavalry [losses: 27R] |
G1 | 3 | 50 Guard Dog, 100 Roughneck | BLOCK |
G1 | 4 | 50 Ranger, 60 Guard Dog, 50 Roughneck | BLOCK |
G1 | 5 | 100 Guard Dog, 99 Roughneck, One-eyed Bert | 1 wave (BRS) 60 Militia, 40 Bowman, 80 Crossbowman [losses: 53M, 36B] |
G2 | 6 | 50 Ranger, 120 Roughneck | BLOCK |
G2 | 7 | 50 Guard Dog, 120 Roughneck | BLOCK |
G2 | 8 | One-eyed Bert, 50 Guard Dog, 60 Ranger, 80 Roughneck | 1 wave (BRS) 80 Militia, 100 Cannoneer [losses: 56M] |
G3 | 9 | 100 Grey Wolf | 1 wave (BRS) 60 Recruit [losses: 4R] |
G3 | 10 | 100 Ranger, 100 Roughneck | BLOCK |
G3 | 11 | Metal Toothed, 40 Guard Dog, 155 Roughneck | 1 wave (ANS) 120 Militia 2 wave (BRS) 100 Militia, 80 Cannoneer [losses: 200M] |
G4 | 12 | 100 Guard Dog, 100 Roughneck | BLOCK |
G4 | 13 | 100 Hunter, 100 Roughneck | BLOCK |
G4 | 14 | One-eyed Bert, Skunk, 100 Guard Dog, 90 Roughneck | 1 wave (BRS) 100 Recruit, 80 Cannoneer [losses: 93R] |
G5 | 15 | 80 Guard Dog, 40 Ranger, 80 Roughneck | 1 wave (BRS) 80 Recruit, 20 Elite Soldier, 80 Cannoneer [losses: 63R] |
G5 | 16 | Skunk, 100 Ranger, 80 Roughneck | BLOCK |
G5 | 17 | Wild Mary, 2 Skunk, 100 Scavenger, 50 Ranger | 1 wave (MMA) 80 Militia, 120 Cavalry 2 wave (BRS) 80 Militia, 100 Cannoneer [losses: 152M, 120C] |
G6 | 18 | One-eyed Bert, 100 Guard Dog, 99 Roughneck | 1 wave (BRS) 120 Recruit, 60 Cannoneer [losses: 98R] |
G6 | 19 | One-eyed Bert, 100 Guard Dog, 99 Roughneck | 1 wave (BRS) 120 Recruit, 60 Cannoneer [losses: 98R] |
BLOCKS:
Camp 3-4Camp 6-7Camp 10Camp 12-13Camp 16
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From Ga (15 Recruit + 101 Soldier + 4 Cavalry) send General to camp 3, when the General reaches the place marked on the screen
from Gb (2 Recruit + 20 Soldier + 145 Cavalry) send General to camp 4, shortly after
from W (1 wave (BRS) 60 Militia, 40 Bowman, 80 Crossbowman) send Boris to camp 5.
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From Gc (10 Recruit + 15 Militia + 60 Soldier + 115 Cavalry) send General to camp 6, shortly after
from Gd (125 Soldier + 16 Cavalry) send General to camp 7, shortly after
from W (1 wave (BRS) 80 Militia, 100 Cannoneer) send Boris to camp 8
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From Ge (60 Soldier + 140 Cavalry) send General to camp 10, shortly after
from G3 (1 wave (ANS) 120 Militia) and
from W (2 wave (BRS) 100 Militia, 80 Cannoneer) send Generals to camp 11.
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From Gg (57 Soldier + 143 Cavalry) send General to camp 13, shortly after
from Gf (125 Soldier) send General to camp 12, shortly after
from W (1 wave (BRS) 100 Recruit, 80 Cannoneer) send Boris to camp 14.
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From Gh (87 Soldier, 67 Cavalry) send General to camp 16, shortly after
from G5 (1 wave (MMA) 80 Militia, 120 Cavalry) and
from W (2 wave (BRS) 80 Militia, 100 Cannoneer) send General and Boris to camp 17.