Sons Of The Veld – General 270 + MMA with Cannoneers




REQUIRED UNITS

WITHOUT BLOCKS WITH BLOCKS
  • 5x
  • 2.177 Recruit [-2.177]
  • 187 Cavalry
  • 127 Crossbowman
  • 1 Elite Soldier
  • 200 Cannoneer
  • 5x 4x
  • 1.286 Recruit [-1.286]
  • 529 Cavalry
  • 127 Crossbowman
  • 314 Elite Soldier
  • 200 Cannoneer




In the version without blocks we don’t need attack the camp 19. We attack in order: 18, 20, 21 and 22.

Garrison Camp Enemy Units Our Attacks
G1 1 80 Thug, 80 Stone Thrower 1 wave (MMA) 55 Recruit, 1 Elite Soldier, 164 Cavalry [losses: 55R]
G1 2 80 Ranger, 80 Guard Dog 1 wave (MMA) 73 Recruit, 1 Elite Soldier, 146 Cannoneer [losses: 73R]
G1 3 2 Skunk, 100 Thug, 80 Ranger 1 wave (270) 85 Recruit, 1 Elite Soldier, 110 Cavalry, 74 Cannoneer [losses: 85R]
G1 4 100 Scavenger, 80 Ranger 1 wave (MMA) 36 Recruit, 1 Elite Soldier, 183 Cavalry [losses: 36R]
G1 5 One-Eyed Bert, 50 Thug, 80 Stone Thrower, 50 Guard Dog 1 wave (MMA) 116 Recruit, 1 Elite Soldier, 103 Cannoneer [losses: 116R]
G1 6 80 Thug, 80 Ranger 1 wave (MMA) 56 Recruit, 1 Elite Soldier, 163 Cavalry [losses: 56R]
G1 7 100 Scavenger, 100 Guard Dog 1 wave (270) 69 Recruit, 1 Elite Soldier, 200 Cannoneer [losses: 69R]
G1 8 50 Thug, 60 Ranger, 100 Guard Dog 1 wave (MMA) 105 Recruit, 1 Elite Soldier, 114 Cannoneer [losses: 105R]
G1 9 100 Thug, 40 Ranger, 80 Guard Dog 1 wave (MMA) 118 Recruit, 1 Elite Soldier, 101 Cannoneer [losses: 118R]
G1 10 Metal Toothed, 50 Roughneck, 80 Ranger, 50 Guard Dog 1 wave (MMA) 1 Recruit
2 wave (270) 59 Recruit, 1 Elite Soldier, 85 Cavalry, 125 Cannoneer [losses: 60R]
G2 11 50 Roughneck, 80 Stone Thrower 1 wave (MMA) 32 Recruit, 1 Elite Soldier, 187 Cavalry [losses: 32R]
G2 12 Metal Toothed, 60 Ranger, 60 Roughneck, 60 Guard Dog 1 wave (MMA) 1 Recruit
2 wave (270) 66 Recruit, 1 Elite Soldier, 65 Cavalry, 138 Cannoneer [losses: 67R]
G2 13 50 Roughneck, 100 Guard Dog 1 wave (MMA) 60 Recruit, 160 Cannoneer [losses: 60R]
G2 14 50 Roughneck, 80 Ranger 1 wave (MMA) 35 Recruit, 1 Elite Soldier, 184 Cavalry [losses: 35R]
G2 15 One-Eyed Bert, Skunk, 50 Roughneck, 50 Ranger 1 wave (270) 55 Recruit, 1 Elite Soldier, 70 Cavalry, 144 Cannoneer [losses: 55R]
G2 16 55 Ranger, 55 Roughneck, 55 Guard Dog 1 wave (MMA) 82 Recruit, 1 Elite Soldier, 137 Cannoneer [losses: 82R]
G2 17 2 One-Eyed Bert, Skunk, 50 Roughneck, 50 Guard Dog 1 wave (MMA) 86 Recruit, 1 Elite Soldier, 133 Cannoneer [losses: 86R]
G3 18 150 Roughneck 1 wave (270) 116 Recruit, 1 Elite Soldier, 153 Cannoneer [losses: 116R]
G3 19 150 Roughneck 1 wave (270) 116 Recruit, 1 Elite Soldier, 153 Cannoneer [losses: 116R]
G3 20 100 Roughneck, 100 Ranger 1 wave (270) 88 Recruit, 1 Elite Soldier, 125 Cavalry, 56 Cannoneer [losses: 88R]
G3 21 100 Roughneck, 100 Guard Dog 1 wave (MMA) 100 Recruit, 1 Elite Soldier, 119 Cannoneer [losses: 100R]
G3 22 Chuck, 70 Roughneck, 60 Ranger, 50 Guard Dog 1 wave (MMA) 1 Recruit
2 wave (270) 82 Recruit, 1 Elite Soldier, 60 Cavalry, 127 Crossbowman [losses: 83R]
G4 23 One-Eyed Bert, Skunk, 50 Roughneck, 50 Ranger 1 wave (270) 55 Recruit, 1 Elite Soldier, 70 Cavalry, 144 Cannoneer [losses: 55R]
G4 24 2 One-Eyed Bert, Skunk, 50 Roughneck, 50 Guard Dog 1 wave (MMA) 86 Recruit, 1 Elite Soldier, 133 Cannoneer [losses: 86R]
G4 25 50 Roughneck, 80 Ranger 1 wave (MMA) 35 Recruit, 1 Elite Soldier, 184 Cavalry [losses: 35R]
G4 26 Metal Toothed, 60 Roughneck, 60 Ranger, 60 Guard Dog 1 wave (MMA) 1 Recruit
2 wave (270) 66 Recruit, 1 Elite Soldier, 65 Cavalry, 138 Cannoneer [losses: 67R]
G5 27 2 Skunk, 100 Thug, 80 Ranger 1 wave (270) 90 Recruit, 1 Elite Soldier, 110 Cavalry, 69 Cannoneer [losses: 90R]
G5 28 One-Eyed Bert, 50 Thug, 80 Stone Thrower, 50 Guard Dog 1 wave (MMA) 119 Recruit, 1 Elite Soldier, 100 Cannoneer [losses: 119R]
G5 29 80 Ranger, 80 Guard Dog 1 wave (MMA) 76 Recruit, 1 Elite Soldier, 143 Cannoneer [losses: 76R]
G5 30 One-Eyed Bert, Skunk, 60 Thug, 60 Guard Dog 1 wave (MMA) 72 Recruit, 1 Elite Soldier, 147 Cannoneer [losses: 72R]

BLOCKS:

See how to make blocks


More information can be found in the guide: How Make Blocks


Remember blocks you do on your own responsibility, there is always a risk that the block can fail.

Camp 1, 2, and 4Camp 8 and 9Camp 16Camp 18, 19, 20 and 21Camp 25Camp 29

From Ga (3 Elite Soldier + 195 Cavalry) send General to camp 1, shortly after
from Gb (50 Elite Soldier + 80 Cavalry) send General to camp 2, shortly after
from W1 (1 wave (270) 85 Recruit, 1 Elite Soldier, 110 Cavalry, 74 Cannoneer) send Major to camp 3, shortly after
from Gc (19 Elite Soldier + 131 Cavalry) send General to camp 4, shortly after
from W2 (1 wave (MMA) 116 Recruit, 1 Elite Soldier, 103 Cannoneer) send Master to camp 5

From Gd (14 Elite Soldier + 186 Cavalry) send General to camp 8, shortly after
from Ge (106 Elite Soldier + 80 Cavalry) send General to camp 9, shortly after
from G1 (1 wave (MMA) 1 Recruit) and
from W (2 wave (270) 59 Recruit, 1 Elite Soldier, 85 Cavalry, 125 Cannoneer) send Generals to camp 10.

From Gf (14 Elite Soldier + 175 Cavalry) send General to camp 16, when the General comes to places marked on the screenshot a red circle
from W (1 wave (MMA) 86 Recruit, 1 Elite Soldier, 133 Cannoneer) send Master to camp 17.

From Gg (93 Elite Soldier + 103 Cavalry) send General to camp 18, shortly after
from Gh (93 Elite Soldier + 103 Cavalry) send General to camp 19, shortly after
from Gi (45 Elite Soldier + 149 Cavalry) send General to camp 20, shortly after
from Gj (82 Elite Soldier + 114 Cavalry) send General to camp 21, shortly after
from G3 (1 wave (MMA) 1 Recruit) and
from W (2 wave (270) 82 Recruit, 1 Elite Soldier, 60 Cavalry, 127 Crossbowman) send Generals to camp 22.

From Gk (164 Cavalry) send General to camp 25, shortly after
from G4 (1 wave (MMA) 1 Recruit) and
from W (2 wave (270) 66 Recruit, 1 Elite Soldier, 65 Cavalry, 138 Cannoneer) send Generals to camp 26.

From Gl (85 Elite Soldier + 1 Cavalry) send General to camp 29, shortly after
from W (1 wave (MMA) 72 Recruit, 1 Elite Soldier, 147 Cannoneer) send Master to camp 30.