Sons Of The Veld – General MMA with Crossbowmen




REQUIRED UNITS

WITHOUT BLOCKS WITH BLOCKS
VERSION I VERSION II VERSION I VERSION II
  • 4x
  • 2.462 Recruit [-2.462]
  • 344 Cavalry [-220]
  • 159 Crossbowman
  • 160 Soldier
  • 5x
  • 2.462 Recruit [-2.462]
  • 190 Cavalry
  • 159 Crossbowman
  • 160 Soldier
  • 3x 5x
  • 1.621 Recruit [-1.621]
  • 655 Cavalry [-220]
  • 159 Crossbowman
  • 366 Soldier
  • 5x 4x
  • 1.625 Recruit [-1.625]
  • 435 Cavalry
  • 159 Crossbowman
  • 366 Soldier




In the version without blocks we don’t need attack the camp 19. We attack in order: 18, 20, 21 and 22.

Garrison Camp Enemy Units Our Attacks
G1 1 80 Thug, 80 Stone Thrower 1 wave (MMA) 55 Recruit, 1 Soldier, 164 Cavalry [losses: 55R]
G1 2 80 Ranger, 80 Guard Dog 1 wave (MMA) 76 Recruit, 144 Soldier [losses: 76R]
G1 3 2 Skunk, 100 Thug, 80 Ranger 1 wave (MMA) 85 Recruit, 1 Soldier, 50 Cavalry, 84 Crossbowman [losses: 85R]
G1 4 100 Scavenger, 80 Ranger 1 wave (MMA) 36 Recruit, 1 Soldier, 183 Cavalry [losses: 36R]
G1 5 One-Eyed Bert, 50 Thug, 80 Stone Thrower, 50 Guard Dog 1 wave (MMA) 119 Recruit, 101 Soldier [losses: 119R]
G1 6 80 Thug, 80 Ranger 1 wave (MMA) 56 Recruit, 1 Soldier, 163 Cavalry [losses: 56R]
G1 7 100 Scavenger, 100 Guard Dog 1 wave (MMA) 69 Recruit, 151 Soldier [losses: 69R]
G1 8 50 Thug, 60 Ranger, 100 Guard Dog 1 wave (MMA) 108 Recruit, 112 Soldier [losses: 108R]
G1 9 100 Thug, 40 Ranger, 80 Guard Dog 1 wave (MMA) 124 Recruit, 96 Soldier [losses: 124R]
G1 10 Metal Toothed, 50 Roughneck, 80 Ranger, 50 Guard Dog 1 wave (200) 50 Cavalry
2 wave (MMA) 84 Recruit, 1 Soldier, 45 Cavalry, 90 Crossbowman [losses: 84R, 50C] or
1 wave (MMA) 1 Recruit
2 wave (MMA) 84 Recruit, 1 Soldier, 45 Cavalry, 90 Crossbowman [losses: 85R]
G2 11 50 Roughneck, 80 Stone Thrower 1 wave (MMA) 32 Recruit, 1 Soldier, 187 Cavalry [losses: 32R]
G2 12 Metal Toothed, 60 Ranger, 60 Roughneck, 60 Guard Dog 1 wave (200) 60 Cavalry
2 wave (MMA) 102 Recruit, 1 Soldier, 25 Cavalry, 92 Crossbowman [losses: 102R, 60C] or
1 wave (MMA) 1 Recruit
2 wave (MMA) 102 Recruit, 1 Soldier, 25 Cavalry, 92 Crossbowman [losses: 103R]
G2 13 50 Roughneck, 100 Guard Dog 1 wave (MMA) 60 Recruit, 160 Soldier [losses: 60R]
G2 14 50 Roughneck, 80 Ranger 1 wave (MMA) 35 Recruit, 1 Soldier, 184 Cavalry [losses: 35R]
G2 15 One-Eyed Bert, Skunk, 50 Roughneck, 50 Ranger 1 wave (MMA) 60 Recruit, 1 Soldier, 159 Crossbowman [losses: 60R]
G2 16 55 Ranger, 55 Roughneck, 55 Guard Dog 1 wave (MMA) 87 Recruit, 133 Soldier [losses: 87R]
G2 17 2 One-Eyed Bert, Skunk, 50 Roughneck, 50 Guard Dog 1 wave (MMA) 124 Recruit, 96 Soldier [losses: 124R]
G3 18 150 Roughneck 1 wave (MMA) 144 Recruit, 1 Soldier, 75 Crossbowman [losses: 144R]
G3 19 150 Roughneck 1 wave (MMA) 144 Recruit, 1 Soldier, 75 Crossbowman [losses: 144R]
G3 20 100 Roughneck, 100 Ranger 1 wave (MMA) 99 Recruit, 1 Soldier, 75 Cavalry, 45 Crossbowman [losses: 99R]
G3 21 100 Roughneck, 100 Guard Dog 1 wave (MMA) 126 Recruit, 94 Soldier [losses: 126R]
G3 22 Chuck, 70 Roughneck, 60 Ranger, 50 Guard Dog 1 wave (200) 50 Cavalry
2 wave (MMA) 92 Recruit, 1 Soldier, 127 Crossbowman [losses: 92R, 50C] or
1 wave (MMA) 1 Recruit
2 wave (MMA) 92 Recruit, 1 Soldier, 127 Crossbowman [losses: 93R]
G4 23 One-Eyed Bert, Skunk, 50 Roughneck, 50 Ranger 1 wave (MMA) 60 Recruit, 1 Soldier, 159 Crossbowman [losses: 60R]
G4 24 2 One-Eyed Bert, Skunk, 50 Roughneck, 50 Guard Dog 1 wave (MMA) 124 Recruit, 96 Soldier [losses: 124R]
G4 25 50 Roughneck, 80 Ranger 1 wave (MMA) 35 Recruit, 1 Soldier, 184 Cavalry [losses: 35R]
G4 26 Metal Toothed, 60 Roughneck, 60 Ranger, 60 Guard Dog 1 wave (200) 60 Cavalry
2 wave (MMA) 102 Recruit, 1 Soldier, 25 Cavalry, 92 Crossbowman [losses: 102R, 60C] or
1 wave (MMA) 1 Recruit
2 wave (MMA) 102 Recruit, 1 Soldier, 25 Cavalry, 92 Crossbowman [losses: 103R]
G5 27 2 Skunk, 100 Thug, 80 Ranger 1 wave (MMA) 87 Recruit, 1 Soldier, 50 Cavalry, 82 Crossbowman [losses: 87R]
G5 28 One-Eyed Bert, 50 Thug, 80 Stone Thrower, 50 Guard Dog 1 wave (MMA) 121 Recruit, 99 Soldier [losses: 121R]
G5 29 80 Ranger, 80 Guard Dog 1 wave (MMA) 76 Recruit, 144 Soldier [losses: 76R]
G5 30 One-Eyed Bert, Skunk, 60 Thug, 60 Guard Dog 1 wave (MMA) 84 Recruit, 136 Soldier [losses: 84R]

BLOCKS:

See how to make blocks


More information can be found in the guide: How Make Blocks


Remember blocks you do on your own responsibility, there is always a risk that the block can fail.

Camp 4Camp 8 and 9Camp 16Camp 18, 19, 20 and 21Camp 25Camp 29

From Ga (26 Soldier + 131 Cavalry) send General to camp 4, shortly after
from W (1 wave (MMA) 119 Recruit, 101 Soldier) send Master to camp 5.

From Gd (18 Soldier + 182 Cavalry) send General to camp 8, shortly after
from Ge (117 Soldier + 80 Cavalry) send General to camp 9, shortly after
from G1 (1 wave (200) 50 Cavalry) and
from W (2 wave (MMA) 84 Recruit, 1 Soldier, 45 Cavalry, 90 Crossbowman) send Generals to camp 10.
or
from G1 (1 wave (MMA) 1 Recruit) and
from W (2 wave (MMA) 84 Recruit, 1 Soldier, 45 Cavalry, 90 Crossbowman) send Generals to camp 10.

From Gf (16 Soldier + 175 Cavalry) send General to camp 16, when the General comes to places marked on the screenshot a red circle
from W (1 wave (MMA) 124 Recruit, 96 Soldier) send Master to camp 17.

From Gg (110 Soldier + 90 Cavalry) send General to camp 18, shortly after
from Gh (110 Soldier + 90 Cavalry) send General to camp 19, shortly after
from Gi (52 Soldier + 148 Cavalry) send General to camp 20, shortly after
from Gj (93 Soldier + 107 Cavalry) send General to camp 21, shortly after
from G3 (1 wave (200) 50 Cavalry) and
from W (2 wave (MMA) 92 Recruit, 1 Soldier, 127 Crossbowman) send Generals to camp 22.
or
from G3 (1 wave (MMA) 1 Recruit) and
from W (2 wave (MMA) 92 Recruit, 1 Soldier, 127 Crossbowman) send Generals to camp 22.

From Gk (164 Cavalry) send General to camp 25, shortly after
from G4 (1 wave (200) 60 Cavalry) and
from W (2 wave (MMA) 102 Recruit, 1 Soldier, 25 Cavalry, 92 Crossbowman) send Generals to camp 26.
or
from G4 (1 wave (MMA) 1 Recruit) and
from W (2 wave (MMA) 102 Recruit, 1 Soldier, 25 Cavalry, 92 Crossbowman) send Generals to camp 26.

RISKY BLOCK
From Gl (95 Soldier + 1 Cavalry) send General to camp 29, shortly after
from W (1 wave (MMA) 84 Recruit, 136 Soldier) send Master to camp 30.