REQUIRED UNITS
WITHOUT BLOCKS | WITH BLOCKS | ||
VERSION I | VERSION II | VERSION I | VERSION II |
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In the version without blocks we don’t need attack the camp 19. We attack in order: 18, 20, 21 and 22.
Garrison | Camp | Enemy Units | Our Attacks |
G1 | 1 | 80 Thug, 80 Stone Thrower | 1 wave (MMA) 55 Recruit, 1 Soldier, 164 Cavalry [losses: 55R] |
G1 | 2 | 80 Ranger, 80 Guard Dog | 1 wave (MMA) 76 Recruit, 144 Soldier [losses: 76R] |
G1 | 3 | 2 Skunk, 100 Thug, 80 Ranger | 1 wave (MMA) 85 Recruit, 1 Soldier, 50 Cavalry, 84 Crossbowman [losses: 85R] |
G1 | 4 | 100 Scavenger, 80 Ranger | 1 wave (MMA) 36 Recruit, 1 Soldier, 183 Cavalry [losses: 36R] |
G1 | 5 | One-Eyed Bert, 50 Thug, 80 Stone Thrower, 50 Guard Dog | 1 wave (MMA) 119 Recruit, 101 Soldier [losses: 119R] |
G1 | 6 | 80 Thug, 80 Ranger | 1 wave (MMA) 56 Recruit, 1 Soldier, 163 Cavalry [losses: 56R] |
G1 | 7 | 100 Scavenger, 100 Guard Dog | 1 wave (MMA) 69 Recruit, 151 Soldier [losses: 69R] |
G1 | 8 | 50 Thug, 60 Ranger, 100 Guard Dog | 1 wave (MMA) 108 Recruit, 112 Soldier [losses: 108R] |
G1 | 9 | 100 Thug, 40 Ranger, 80 Guard Dog | 1 wave (MMA) 124 Recruit, 96 Soldier [losses: 124R] |
G1 | 10 | Metal Toothed, 50 Roughneck, 80 Ranger, 50 Guard Dog | 1 wave (200) 50 Cavalry 2 wave (MMA) 84 Recruit, 1 Soldier, 45 Cavalry, 90 Crossbowman [losses: 84R, 50C] or 1 wave (MMA) 1 Recruit 2 wave (MMA) 84 Recruit, 1 Soldier, 45 Cavalry, 90 Crossbowman [losses: 85R] |
G2 | 11 | 50 Roughneck, 80 Stone Thrower | 1 wave (MMA) 32 Recruit, 1 Soldier, 187 Cavalry [losses: 32R] |
G2 | 12 | Metal Toothed, 60 Ranger, 60 Roughneck, 60 Guard Dog | 1 wave (200) 60 Cavalry 2 wave (MMA) 102 Recruit, 1 Soldier, 25 Cavalry, 92 Crossbowman [losses: 102R, 60C] or 1 wave (MMA) 1 Recruit 2 wave (MMA) 102 Recruit, 1 Soldier, 25 Cavalry, 92 Crossbowman [losses: 103R] |
G2 | 13 | 50 Roughneck, 100 Guard Dog | 1 wave (MMA) 60 Recruit, 160 Soldier [losses: 60R] |
G2 | 14 | 50 Roughneck, 80 Ranger | 1 wave (MMA) 35 Recruit, 1 Soldier, 184 Cavalry [losses: 35R] |
G2 | 15 | One-Eyed Bert, Skunk, 50 Roughneck, 50 Ranger | 1 wave (MMA) 60 Recruit, 1 Soldier, 159 Crossbowman [losses: 60R] |
G2 | 16 | 55 Ranger, 55 Roughneck, 55 Guard Dog | 1 wave (MMA) 87 Recruit, 133 Soldier [losses: 87R] |
G2 | 17 | 2 One-Eyed Bert, Skunk, 50 Roughneck, 50 Guard Dog | 1 wave (MMA) 124 Recruit, 96 Soldier [losses: 124R] |
G3 | 18 | 150 Roughneck | 1 wave (MMA) 144 Recruit, 1 Soldier, 75 Crossbowman [losses: 144R] |
G3 | 19 | 150 Roughneck | 1 wave (MMA) 144 Recruit, 1 Soldier, 75 Crossbowman [losses: 144R] |
G3 | 20 | 100 Roughneck, 100 Ranger | 1 wave (MMA) 99 Recruit, 1 Soldier, 75 Cavalry, 45 Crossbowman [losses: 99R] |
G3 | 21 | 100 Roughneck, 100 Guard Dog | 1 wave (MMA) 126 Recruit, 94 Soldier [losses: 126R] |
G3 | 22 | Chuck, 70 Roughneck, 60 Ranger, 50 Guard Dog | 1 wave (200) 50 Cavalry 2 wave (MMA) 92 Recruit, 1 Soldier, 127 Crossbowman [losses: 92R, 50C] or 1 wave (MMA) 1 Recruit 2 wave (MMA) 92 Recruit, 1 Soldier, 127 Crossbowman [losses: 93R] |
G4 | 23 | One-Eyed Bert, Skunk, 50 Roughneck, 50 Ranger | 1 wave (MMA) 60 Recruit, 1 Soldier, 159 Crossbowman [losses: 60R] |
G4 | 24 | 2 One-Eyed Bert, Skunk, 50 Roughneck, 50 Guard Dog | 1 wave (MMA) 124 Recruit, 96 Soldier [losses: 124R] |
G4 | 25 | 50 Roughneck, 80 Ranger | 1 wave (MMA) 35 Recruit, 1 Soldier, 184 Cavalry [losses: 35R] |
G4 | 26 | Metal Toothed, 60 Roughneck, 60 Ranger, 60 Guard Dog | 1 wave (200) 60 Cavalry 2 wave (MMA) 102 Recruit, 1 Soldier, 25 Cavalry, 92 Crossbowman [losses: 102R, 60C] or 1 wave (MMA) 1 Recruit 2 wave (MMA) 102 Recruit, 1 Soldier, 25 Cavalry, 92 Crossbowman [losses: 103R] |
G5 | 27 | 2 Skunk, 100 Thug, 80 Ranger | 1 wave (MMA) 87 Recruit, 1 Soldier, 50 Cavalry, 82 Crossbowman [losses: 87R] |
G5 | 28 | One-Eyed Bert, 50 Thug, 80 Stone Thrower, 50 Guard Dog | 1 wave (MMA) 121 Recruit, 99 Soldier [losses: 121R] |
G5 | 29 | 80 Ranger, 80 Guard Dog | 1 wave (MMA) 76 Recruit, 144 Soldier [losses: 76R] |
G5 | 30 | One-Eyed Bert, Skunk, 60 Thug, 60 Guard Dog | 1 wave (MMA) 84 Recruit, 136 Soldier [losses: 84R] |
BLOCKS:
Camp 4Camp 8 and 9Camp 16Camp 18, 19, 20 and 21Camp 25Camp 29
From Ga (26 Soldier + 131 Cavalry) send General to camp 4, shortly after
from W (1 wave (MMA) 119 Recruit, 101 Soldier) send Master to camp 5.
From Gd (18 Soldier + 182 Cavalry) send General to camp 8, shortly after
from Ge (117 Soldier + 80 Cavalry) send General to camp 9, shortly after
from G1 (1 wave (200) 50 Cavalry) and
from W (2 wave (MMA) 84 Recruit, 1 Soldier, 45 Cavalry, 90 Crossbowman) send Generals to camp 10.
or
from G1 (1 wave (MMA) 1 Recruit) and
from W (2 wave (MMA) 84 Recruit, 1 Soldier, 45 Cavalry, 90 Crossbowman) send Generals to camp 10.
From Gf (16 Soldier + 175 Cavalry) send General to camp 16, when the General comes to places marked on the screenshot a red circle
from W (1 wave (MMA) 124 Recruit, 96 Soldier) send Master to camp 17.
From Gg (110 Soldier + 90 Cavalry) send General to camp 18, shortly after
from Gh (110 Soldier + 90 Cavalry) send General to camp 19, shortly after
from Gi (52 Soldier + 148 Cavalry) send General to camp 20, shortly after
from Gj (93 Soldier + 107 Cavalry) send General to camp 21, shortly after
from G3 (1 wave (200) 50 Cavalry) and
from W (2 wave (MMA) 92 Recruit, 1 Soldier, 127 Crossbowman) send Generals to camp 22.
or
from G3 (1 wave (MMA) 1 Recruit) and
from W (2 wave (MMA) 92 Recruit, 1 Soldier, 127 Crossbowman) send Generals to camp 22.
From Gk (164 Cavalry) send General to camp 25, shortly after
from G4 (1 wave (200) 60 Cavalry) and
from W (2 wave (MMA) 102 Recruit, 1 Soldier, 25 Cavalry, 92 Crossbowman) send Generals to camp 26.
or
from G4 (1 wave (MMA) 1 Recruit) and
from W (2 wave (MMA) 102 Recruit, 1 Soldier, 25 Cavalry, 92 Crossbowman) send Generals to camp 26.
RISKY BLOCK
From Gl (95 Soldier + 1 Cavalry) send General to camp 29, shortly after
from W (1 wave (MMA) 84 Recruit, 136 Soldier) send Master to camp 30.