Sons Of The Veld – General MMA with Soldiers (achievements)




REQUIRED UNITS

WITHOUT BLOCKS WITH BLOCKS
VERSION I VERSION II VERSION I VERSION II
  • 4x
  • 1.248 Recruit [-1.248]
  • 967 Militia [-967]
  • 344 Cavalry [-220]
  • 164 Soldier
  • 5x
  • 1.252 Recruit [-1.252]
  • 967 Militia [-967]
  • 190 Cavalry
  • 164 Soldier
  • 3x 5x
  • 1.011 Recruit [-1.011]
  • 521 Militia [-521]
  • 655 Cavalry [-220]
  • 453 Soldier
  • 5x 4x
  • 1.015 Recruit [-1.015]
  • 521 Militia [-521]
  • 435 Cavalry
  • 453 Soldier




In the version without blocks we don’t need attack the camp 19. We attack in order: 18, 20, 21 and 22.

Garrison Camp Enemy Units Our Attacks
G1 1 80 Thug, 80 Stone Thrower 1 wave (MMA) 55 Recruit, 1 Soldier, 164 Cavalry [losses: 55R]
G1 2 80 Ranger, 80 Guard Dog 1 wave (MMA) 76 Recruit, 144 Soldier [losses: 76R]
G1 3 2 Skunk, 100 Thug, 80 Ranger 1 wave (MMA) 57 Militia, 113 Soldier, 50 Cavalry [losses: 57M]
G1 4 100 Scavenger, 80 Ranger 1 wave (MMA) 29 Militia, 1 Soldier, 190 Cavalry [losses: 29M]
G1 5 One-Eyed Bert, 50 Thug, 80 Stone Thrower, 50 Guard Dog 1 wave (MMA) 119 Recruit, 101 Soldier [losses: 119R]
G1 6 80 Thug, 80 Ranger 1 wave (MMA) 56 Recruit, 1 Soldier, 163 Cavalry [losses: 56R]
G1 7 100 Scavenger, 100 Guard Dog 1 wave (MMA) 69 Recruit, 151 Soldier [losses: 69R]
G1 8 50 Thug, 60 Ranger, 100 Guard Dog 1 wave (MMA) 87 Militia, 133 Soldier [losses: 87M]
G1 9 100 Thug, 40 Ranger, 80 Guard Dog 1 wave (MMA) 87 Militia, 133 Soldier [losses: 87M]
G1 10 Metal Toothed, 50 Roughneck, 80 Ranger, 50 Guard Dog 1 wave (200) 50 Cavalry
2 wave (MMA) 65 Militia, 110 Soldier, 45 Cavalry [losses: 65M, 50C] or
1 wave (MMA) 1 Recruit
2 wave (MMA) 65 Militia, 110 Soldier, 45 Cavalry [losses: 1R, 65M]
G2 11 50 Roughneck, 80 Stone Thrower 1 wave (MMA) 32 Recruit, 1 Soldier, 187 Cavalry [losses: 32R]
G2 12 Metal Toothed, 60 Ranger, 60 Roughneck, 60 Guard Dog 1 wave (200) 60 Cavalry
2 wave (MMA) 77 Militia, 118 Soldier, 25 Cavalry [losses: 77M, 60C] or
1 wave (MMA) 1 Recruit
2 wave (MMA) 77 Militia, 118 Soldier, 25 Cavalry [losses: 1R, 77M]
G2 13 50 Roughneck, 100 Guard Dog 1 wave (MMA) 60 Recruit, 160 Soldier [losses: 60R]
G2 14 50 Roughneck, 80 Ranger 1 wave (MMA) 35 Recruit, 1 Soldier, 184 Cavalry [losses: 35R]
G2 15 One-Eyed Bert, Skunk, 50 Roughneck, 50 Ranger 1 wave (MMA) 70 Recruit, 150 Soldier [losses: 70R]
G2 16 55 Ranger, 55 Roughneck, 55 Guard Dog 1 wave (MMA) 65 Militia, 155 Soldier [losses: 65M]
G2 17 2 One-Eyed Bert, Skunk, 50 Roughneck, 50 Guard Dog 1 wave (MMA) 124 Recruit, 96 Soldier [losses: 124R]
G3 18 150 Roughneck 1 wave (MMA) 110 Militia, 110 Soldier [losses: 110M]
G3 19 150 Roughneck 1 wave (MMA) 110 Militia, 110 Soldier [losses: 110M]
G3 20 100 Roughneck, 100 Ranger 1 wave (MMA) 68 Militia, 77 Soldier, 75 Cavalry, [losses: 68M]
G3 21 100 Roughneck, 100 Guard Dog 1 wave (MMA) 126 Recruit, 94 Soldier [losses: 126R]
G3 22 Chuck, 70 Roughneck, 60 Ranger, 50 Guard Dog 1 wave (200) 50 Cavalry
2 wave (MMA) 132 Militia, 88 Soldier [losses: 132M, 50C] or
1 wave (MMA) 1 Recruit
2 wave (MMA) 132 Militia, 88 Soldier [losses: 1R, 132M]
G4 23 One-Eyed Bert, Skunk, 50 Roughneck, 50 Ranger 1 wave (MMA) 70 Recruit, 150 Soldier [losses: 70R]
G4 24 2 One-Eyed Bert, Skunk, 50 Roughneck, 50 Guard Dog 1 wave (MMA) 124 Recruit, 96 Soldier [losses: 124R]
G4 25 50 Roughneck, 80 Ranger 1 wave (MMA) 35 Recruit, 1 Soldier, 184 Cavalry [losses: 35R]
G4 26 Metal Toothed, 60 Roughneck, 60 Ranger, 60 Guard Dog 1 wave (200) 60 Cavalry
2 wave (MMA) 77 Militia, 118 Soldier, 25 Cavalry [losses: 77M, 60C] or
1 wave (MMA) 1 Recruit
2 wave (MMA) 77 Militia, 118 Soldier, 25 Cavalry [losses: 1R, 77M]
G5 27 2 Skunk, 100 Thug, 80 Ranger 1 wave (MMA) 57 Militia, 113 Soldier, 50 Cavalry [losses: 57M]
G5 28 One-Eyed Bert, 50 Thug, 80 Stone Thrower, 50 Guard Dog 1 wave (MMA) 121 Recruit, 99 Soldier [losses: 121R]
G5 29 80 Ranger, 80 Guard Dog 1 wave (MMA) 76 Recruit, 118 Soldier [losses: 76R]
G5 30 One-Eyed Bert, Skunk, 60 Thug, 60 Guard Dog 1 wave (MMA) 56 Militia, 164 Soldier [losses: 56M]

BLOCKS:

See how to make blocks


More information can be found in the guide: How Make Blocks


Remember blocks you do on your own responsibility, there is always a risk that the block can fail.

Camp 4Camp 8 and 9Camp 16Camp 18, 19, 20 and 21Camp 25Camp 29

From Ga (26 Soldier + 131 Cavalry) send General to camp 4, shortly after
from W (1 wave (MMA) 119 Recruit, 101 Soldier) send Master to camp 5.

From Gd (18 Soldier + 182 Cavalry) send General to camp 8, shortly after
from Ge (117 Soldier + 80 Cavalry) send General to camp 9, shortly after
from G1 (1 wave (200) 50 Cavalry) and
from W (2 wave (MMA) 65 Militia, 110 Soldier, 45 Cavalry) send Generals to camp 10.
or
from G1 (1 wave (MMA) 1 Recruit) and
from W (2 wave (MMA) 65 Militia, 110 Soldier, 45 Cavalry) send Generals to camp 10.

From Gf (16 Soldier + 175 Cavalry) send General to camp 16, when the General comes to places marked on the screenshot a red circle
from W (1 wave (MMA) 124 Recruit, 96 Soldier) send Master to camp 17.

From Gg (110 Soldier + 90 Cavalry) send General to camp 18, shortly after
from Gh (110 Soldier + 90 Cavalry) send General to camp 19, shortly after
from Gi (52 Soldier + 148 Cavalry) send General to camp 20, shortly after
from Gj (93 Soldier + 107 Cavalry) send General to camp 21, shortly after
from G3 (1 wave (200) 50 Cavalry) and
from W (2 wave (MMA) 131 Militia, 88 Soldier) send Generals to camp 22.
or
from G3 (1 wave (MMA) 1 Recruit) and
from W (2 wave (MMA) 131 Militia, 88 Soldier) send Generals to camp 22.

From Gk (164 Cavalry) send General to camp 25, shortly after
from G4 (1 wave (200) 60 Cavalry) and
from W (2 wave (MMA) 77 Militia, 118 Soldier, 25 Cavalry) send Generals to camp 26.
or
from G4 (1 wave (MMA) 1 Recruit) and
from W (2 wave (MMA) 77 Militia, 118 Soldier, 25 Cavalry) send Generals to camp 26.

RISKY BLOCK
From Gl (95 Soldier + 1 Cavalry) send General to camp 29, shortly after
from W (1 wave (MMA) 56 Militia, 164 Soldier) send Master to camp 30.

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