REQUIRED UNITS
|
REQUIRED SKILLS
YGG | BRS |
First Aid 1/3 1-Up 1/1 |
Juggernaut 3/3 Overrun 3/3 Unstoppable Charge 3/3 Garrison Annex 3/3 Master Planner 1/1 |
YGG will destroy other camps on his way, without additional losses.
We send the 2nd wave when MGG enters to the leader camp.
Garrison | Camp | Enemy Units | Our Attacks |
G1 | 1 | Sir Robin, 20 Elite Soldier, 20 Crossbowman, 20 Cannoneer | 1 wave (YGG) 1 Recruit 2 wave (BRS) 15 Recruit, 180 Cannoneer [losses: 15R] |
G2 | 2 | Big Bertha, 50 Cavalry, 50 Longbowman, 50 Soldier | 1 wave (YGG) 1 Recruit 2 wave (BRS) 15 Recruit, 180 Cannoneer [losses: 10R] |
G3 | 3 | 85 Recruit, 65 Bowman | 1 wave (YGG) 1 Recruit [losses: 0] |
G4 | 4 | 20 Militia, 60 Longbowman | 1 wave (YGG) 1 Recruit [losses: 0] |
G4 | 5 | Sir Robin, 40 Militia, 40 Longbowman | 1 wave (BRS) 45 Recruit, 150 Cannoneer [losses: 45R] |
G5 | 6 | Sir Robin, 50 Longbowman, 50 Soldier | 1 wave (YGG) 1 Recruit 2 wave (BRS) 15 Recruit, 180 Cannoneer [losses: 15R] |
G5 | 7 | Sir Robin, 30 Cavalry, 40 Longbowman, 30 Soldier | 1 wave (BRS) 45 Recruit, 150 Cannoneer [losses: 45R] |
G6 | 8 | 65 Recruit, 85 Bowman | 1 wave (YGG) 1 Recruit [losses: 0] |
G7 | 9 | Sir Robin, 40 Militia, 40 Cavalry | 1 wave (YGG) 1 Recruit 2 wave (BRS) 15 Recruit, 180 Cannoneer [losses: 15R] |