REQUIRED UNITS
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In the forest there are traps that we need to be careful.
Garrison G1 put as close to the left side of the border of the landing 1 on the island to avoid the trap.
On Towers 5 and 12 you can send 100 horses, all towers attacks one by one without suffering any loss.
General attacking camps 11 – 14 must pass through a narrow passage in the mountains. If it does not go that way, turn back him because he may have come across a trap.
In leader camps, you can send 2 waves (MGG) 1 Recruit. The general will defeat the camp without losses.
Garrison | Camp | Enemy Units | Our Attacks |
G1 | 1 | 30 Recruit, 40 Bowman | 1 wave (YGG) 1 Recruit [losses: 0] |
G1 | 2 | 40 Wolf (trap) | 1 wave (YGG) 1 Recruit [losses: 0] |
G1 | 3 | Sir Robin, 20 Elite Soldier, 20 Crossbowman, 20 Cannoneer | 1 wave (YGG) 55 Recruit [losses: 55R] |
G2 | 4 | 200 Wolf (trap) | 1 wave (YGG) 1 Recruit [losses: 0] |
G2 | 5 | 15 Longbowman | 1 wave (YGG) 1 Recruit [losses: 0] |
G2 | 6 | Big Bertha, 50 Cavalry, 50 Longbowman, 50 Soldier | 1 wave (YGG) 85 Recruit [losses: 85R] |
G3 | 7 | 85 Recruit, 65 Bowman | 1 wave (YGG) 1 Recruit [losses: 0] |
G4 | 8 | 40 Militia, 40 Longbowman | 1 wave (YGG) 1 Recruit [losses: 0] |
G4 | 9 | 20 Militia, 60 Longbowman | 1 wave (YGG) 1 Recruit [losses: 0] |
G4 | 10 | Sir Robin, 40 Militia, 40 Longbowman | 1 wave (YGG) 75 Recruit [losses: 75R] |
G5 | 11 | 160 Wolf (trap) | 1 wave (YGG) 1 Recruit [losses: 0] |
G5 | 12 | 30 Longbowman | 1 wave (YGG) 1 Recruit [losses: 0] |
G5 | 13 | Sir Robin, 30 Cavalry, 40 Longbowman, 30 Soldier | 1 wave (YGG) 80 Recruit [losses: 80R] |
G5 | 14 | Sir Robin, 50 Longbowman, 50 Soldier | 1 wave (YGG) 100 Recruit [losses: 100R] |
G6 | 15 | 65 Recruit, 85 Bowman | 1 wave (YGG) 1 Recruit [losses: 0] |
G7 | 16 | 60 Militia, 20 Longbowman | 1 wave (YGG) 1 Recruit [losses: 0] |
G7 | 17 | 40 Militia, 40 Longbowman | 1 wave (YGG) 1 Recruit [losses: 0] |
G7 | 18 | Sir Robin, 40 Militia, 40 Cavalry | 1 wave (YGG) 55 Recruit [losses: 55R] |