REQUIRED UNITS
WITHOUT BLOCKS | WITH BLOCKS |
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We don’t need to attack camps 2 and 3 in order to complete quests in the adventure.
Garrison | Camp | Enemy Units | Our Attacks |
G1 | 1 | 60 Cultist, 20 Dark Priest | 1 wave (200) 16 Recruit, 1 Soldier, 183 Cavalry [losses: 16R] |
G1 | 2 | 25 Cultist, 25 Shadowsneaker, 30 Fanatic, 10 Firedancer | 1 wave (200) 55 Recruit, 145 Soldier [losses: 54R] |
G1 | 3 | 30 Shadowsneaker, 50 Fanatic, 10 Firedancer | 1 wave (200) 32 Recruit 2 wave (200) 200 Cavalry [losses: 32R] |
G1 | 4 | 40 Cultist, 40 Shadowsneaker, 40 Dark Priest, Dark High Priest | 1 wave (200) 136 Bowman 2 wave (200) 62 Recruit, 138 Soldier [losses: 136B, 62R] |
G1 | 5 | 20 Thug, 10 Guard Dog | 1 wave (200) 18 Recruit, 40 Soldier [losses: 18R] |
G1 | 6 | 20 Thug, 20 Guard Dog, 20 Ranger, Skunk | 1 wave (200) 38 Recruit, 100 Soldier [losses: 38R] |
G2 | 7 | 30 Cultist, 40 Dark Priest | 1 wave (200) 5 Recruit, 1 Soldier, 194 Cavalry [losses: 5R] |
G2 | 8 | 30 Shadowsneaker, 30 Dark Priest | 1 wave (200) 32 Recruit, 40 Soldier [losses: 32R] |
G2 | 9 | 30 Cultist, 20 Shadowsneaker, 10 Firedancer | 1 wave (200) 30 Recruit, 100 Soldier [losses: 27R] |
G2 | 10 | 40 Cultist, 30 Dark Priest, 20 Shadowsneaker, Swamp Witch | 1 wave (200) 20 Cavalry 2 wave (200) 79 Recruit, 1 Soldier, 40 Cavalry, 80 Longbowman [losses: 79R, 20C] |
BLOCKS:
Camp 1Camp 5
From Ga (126 Cavalry) send General to camp 1, shortly after
from W (1 wave (200) 55 Recruit, 145 Soldier) send General to camp 2.
From Gb (56 Cavalry) send General to camp 5, shortly after
from W (1 wave (200) 38 Recruit, 100 Soldier) send General to camp 6.