The Dark Priests – General Boris + Nusala + Vargus + Anslem with Cannoneers (skills)




REQUIRED UNITS

  • 34 Recruit [-34]
  • 195 Cavalry
  • 1 Elite Soldier
  • 170 Crossbowman
  • 180 Cannoneer

REQUIRED SKILLS

NUS BRS VAR ANS
Rapid Fire 3/3
Overrun 3/3
Unstoppable Charge 3/3
Garrison Annex 3/3
Master Planner 1/1
Juggernaut 3/3
Overrun 3/3
Unstoppable Charge 3/3
Garrison Annex 3/3
Master Planner 1/1
Juggernaut 2/3
Overrun 3/3
Unstoppable Charge 3/3
Garrison Annex 3/3
Master Planner 1/1
Juggernaut 3/3
Battle Frenzy 3/3
Garrison Annex 3/3
Weekly Maintenance 2/3
Master Planner 1/1




We don’t need to attack camps 2 and 3 in order to complete quests in the adventure.

Garrison Camp Enemy Units Our Attacks
G1 1 60 Cultist, 20 Dark Priest 1 wave (BRS) 195 Cavalry [losses: 0]
G1 2 25 Cultist, 25 Shadowsneaker, 30 Fanatic,10 Firedancer 1 wave (VAR) 2 Recruit, 1 Elite Soldier, 192 Cavalry [losses: 2R]
G1 3 30 Shadowsneaker, 50 Fanatic, 10 Firedancer 1 wave (VAR) 3 Recruit, 1 Elite Soldier, 191 Cavalry [losses: 3R]
G1 4 40 Cultist, 40 Shadowsneaker, 40 Dark Priest, Dark High Priest 1 wave (ANS) 1 Recruit
2 wave (NUS) 10 Cavalry, 170 Crossbowman [losses: 1R]
G1 5 20 Thug, 10 Guard Dog 1 wave (VAR) 2 Recruit, 1 Elite Soldier, 192 Cavalry [losses: 2R]
G1 6 20 Thug, 20 Guard Dog, 20 Ranger, Skunk 1 wave (VAR) 6 Recruit, 1 Elite Soldier, 188 Cavalry [losses: 6R]
G2 7 30 Cultist, 40 Dark Priest 1 wave (BRS) 195 Cavalry [losses: 0]
G2 8 30 Shadowsneaker, 30 Dark Priest 1 wave (VAR) 2 Recruit, 1 Elite Soldier, 192 Cavalry [losses: 2R]
G2 9 30 Cultist, 20 Shadowsneaker, 10 Firedancer 1 wave (VAR) 2 Recruit, 1 Elite Soldier, 192 Cavalry [losses: 2R]
G2 10 40 Cultist, 30 Dark Priest, 20 Shadowsneaker, Swamp Witch 1 wave (NUS) 1 Recruit
2 wave (VAR) 15 Recruit, 180 Cannoneer [losses: 16R]