REQUIRED UNITS
WITHOUT BLOCKS | WITH BLOCKS |
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We don’t need to attack camps 2 and 3 in order to complete quests in the adventure.
Garrison | Camp | Enemy Units | Our Attacks |
G1 | 1 | 60 Cultist, 20 Dark Priest | 1 wave (BRS) 4 Recruit, 176 Cavalry [losses: 4R] |
G1 | 2 | 25 Cultist, 25 Shadowsneaker, 30 Fanatic,10 Firedancer | 1 wave (BRS) 180 Recruit [losses: 26R] |
G1 | 3 | 30 Shadowsneaker, 50 Fanatic, 10 Firedancer | 1 wave (BRS) 180 Recruit [losses: 34R] |
G1 | 4 | 40 Cultist, 40 Shadowsneaker, 40 Dark Priest, Dark High Priest | 1 wave (BRS) 137 Recruit, 43 Soldier [losses: 137R] |
G1 | 5 | 20 Thug, 10 Guard Dog | 1 wave (BRS) 180 Recruit [losses: 11R] |
G1 | 6 | 20 Thug, 20 Guard Dog, 20 Ranger, Skunk | 1 wave (BRS) 16 Recruit, 164 Soldier [losses: 16R] |
G2 | 7 | 30 Cultist, 40 Dark Priest | 1 wave (BRS) 180 Cavalry [losses: 0] |
G2 | 8 | 30 Shadowsneaker, 30 Dark Priest | 1 wave (BRS) 180 Recruit [losses: 4R] |
G2 | 9 | 30 Cultist, 20 Shadowsneaker, 10 Firedancer | 1 wave (BRS) 180 Recruit [losses: 13R] |
G2 | 10 | 40 Cultist, 30 Dark Priest, 20 Shadowsneaker, Swamp Witch | 1 wave (BRS) 81 Recruit, 99 Soldier [losses: 81R] |
BLOCKS:
Camp 1Camp 5
From Ga (126 Cavalry) send General to camp 1, shortly after
from W (1 wave (BRS) 180 Recruit) send Boris to camp 2.
From Gb (56 Cavalry) send General to camp 5, shortly after
from W (1 wave (BRS) 16 Recruit, 164 Soldier) send Boris to camp 6.