REQUIRED UNITS
|
REQUIRED SKILLS
MCH |
Juggernaut 3/3 Overrun 3/3 Unstoppable Charge 3/3 Garrison Annex 3/3 Master Planner 1/1 |
Send troop to indicated camps. Generals will automatically be intercepted and kill all camps along the way with no losses.
Attacking camp 3, we send General to camp above (General will be intercepted by camp 2). After winning the fight, we withdraw the General (otherwise, General will be intercepted by the trap).
Garrison | Camp | Enemy Units | Our Units |
G1 | 1 | 75 Valkyrie, 50 Karl | 1 wave (MCH) 105 Cavalry, 110 Crossbowman [losses: 0] |
G1 | 2 | 50 Housecarl, 100 Thrall | 1 wave (MCH) 5 Recruit, 210 Crossbowman [losses: 2R] |
G1 | 3 | 75 Housecarl, 50 Valkyrie, 5 Berserk | 1 wave (MCH) 10 Recruit, 40 Cavalry, 185 Crossbowman [losses: 2R] |
G2 | 4 | 50 Housecarl, 75 Karl | 1 wave (MCH) 10 Cavalry, 205 Crossbowman [losses: 0] |
G2 | 5 | 50 Housecarl, 50 Valkyrie, 50 Karl | 1 wave (MCH) 45 Cavalry, 170 Crossbowman [losses: 0] |
G2 | 6 | 100 Housecarl, 50 Valkyrie, 10 Jomviking | 1 wave (MCH) 50 Recruit, 45 Cavalry, 120 Crossbowman [losses: 43R] |
G3 | 7 | 50 Housecarl, 15 Berserk, 50 Valkyrie, 20 Jomviking | 1 wave (MCH) 35 Recruit, 45 Cavalry, 135 Crossbowman [losses: 35R] |
G4 | 8 | 120 Housecarl | 1 wave (270) 17 Recruit, 1 Elite Soldier, 252 Crossbowman [losses: 17R] |
G4 | 9 | 100 Housecarl, 15 Berserk, 50 Karl, 20 Jomviking | 1 wave (MCH) 55 Militia, 160 Crossbowman [losses: 55M] |
G5 | 10 | 150 Karl | 1 wave (MCH) 25 Recruit, 50 Cavalry, 140 Crossbowman [losses: 0] |
G5 | 11 | 150 Housecarl | 1 wave (270) 57 Recruit, 1 Elite Soldier, 212 Crossbowman [losses: 57R] |
G5 | 12 | 150 Valkyrie | 1 wave (MCH) 215 Cavalry [losses: 0] |
G5 | 13 | 120 Housecarl, 30 Berserk, 50 Jomviking | 1 wave (MCH) 100 Militia, 115 Crossbowman [losses: 100M] |
This guide may be incorrect – 3 wave and 10 Recruit, 40 Cavalry, 185 Crossbowman [losses: 2R] – wrong, and some attack may be has more losses then in guide.
Please check it and prove attack on fact but not in calc.