REQUIRED UNITS:
|
REQUIRED SKILLS:
GEM | ANS | BRS |
Juggernaut 3/3 Overrun 3/3 Unstoppable Charge 3/3 Battle Frenzy 2/3 Garrison Annex 3/3 Master Planner 1/1 |
Juggernaut 3/3 Overrun 3/3 Battle Frenzy 3/3 Garrison Annex 3/3 Master Planner 1/1 |
Juggernaut 3/3 Overrun 3/3 Unstoppable Charge 3/3 Garrison Annex 3/3 Master Planner 1/1 |
REQUIRED RESOURCES
8.750 | 22.500 | 37.500 | 25.000 |
Quests in Adventure::
Mission Name | Mission Description |
Into The Mountains | Defeat all Nord Leader Camps in the first sector |
Reconstruction | Repair the Nords Woodcutter. Repair the Nords Residence. Repair the Nords Well. Repair the Nords Hunter. Repair the Nords Smith. (Use 5x) Reward: |
Gate nto the Cold | Unlock the Nords Gate |
A New Smell | Defeat the Wildlife Leader Cave Reward: |
Bridge Over | Repair the northeastern Mountain Bridge (Use 1x) |
A New Kind Of Evil | Defeat the Nords Leader Camp |
Buffs in Provision House:
Appearance | Name | Cost | Production Time | |
Provision House | Rarity Provision House | |||
Building Repair Kit | 7.500 + 1.750 = |
|
|
|
Bridge Construction Kit | 22.500 + 25.000 + = |
|
|
Garrison | Camp | Enemy Units | Our Attacks |
G1 | 1 | 200 Jomviking, 200 Berserk, 150 Valkyrie | 1 wave (GEM) 75 Mounted Swordsman, 220 Mounted Marksman [losses: 44MS] |
G1 | 2 | 250 Jomviking, 200 Berserk | 1 wave (GEM) 75 Mounted Swordsman, 220 Armored Marksman [losses: 50MS] |
G1 | 3 | 275 Jomviking, 225 Berserk | 1 wave (GEM) 54 Mounted Swordsman, 241 Mounted Marksman [losses: 54MS] |
G2 | 4 | 200 Valkyrie, 175 Jomviking, 150 Housecarl | 1 wave (GEM) 95 Mounted Swordsman, 200 Mounted Marksman [losses: 47MS] |
G2 | 5 | 200 Jomviking, 125 Karl, 100 Berserk, 50 Valkyrie, 50 Housecarl | 1 wave (GEM) 95 Mounted Swordsman, 200 Mounted Marksman [losses: 59MS] |
G2 | 6 | 150 Jomviking, 150 Karl, 150 Berserk, 100 Housecarl | 1 wave (GEM) 115 Mounted Swordsman, 180 Armored Marksman [losses: 87MS] |
G2 | 7 | 200 Berserk, 150 Jomviking, 150 Housecarl | BLOCK |
G2 | 8 | 200 Housecarl, 100 Jomviking, 100 Karl, 100 Valkyrie, 100 Berserk | 1 wave (GEM) 155 Mounted Swordsman, 100 Mounted Marksman, 40 Besieger [losses: 111MS] |
G3 | 9 | 250 Housecarl, 250 Karl | 1 wave (GEM) 75 Mounted Swordsman, 220 Armored Marksman [losses: 49MS] |
G3 | 10 | 150 Jomviking, 150 Housecarl, 150 Berserk | 1 wave (GEM) 75 Mounted Swordsman, 220 Armored Marksman [losses: 41MS] |
G3 | 11 | 150 Jomviking, 150 Karl, 125 Housecarl, 75 Berserk | 1 wave (GEM) 95 Mounted Swordsman, 200 Armored Marksman [losses: 65MS] |
G3 | 12 | 200 Jomviking, 200 Housecarl, 115 Thrall | BLOCK |
G3 | 13 | 250 Jomviking, 100 Karl, 100 Housecarl, 50 Berserk, 50 Valkyrie | 1 wave (GEM) 135 Mounted Swordsman, 160 Armored Marksman [losses: 99MS] |
G4 | 14 | 100 Frost Ibex, 50 Frost Fox | 1 wave (BRS) 13 Mounted Swordsman, 182 Knight [losses: 13MS, 52K] |
G4 | 15 | 120 Frost Ibex, 50 Frost Fox | 1 wave (BRS) 29 Mounted Swordsman, 166 Knight [losses: 28MS, 53K] |
G4 | 16 | 90 Frost Ibex, 80 Frost Fox | BLOCK |
G4 | 17 | 100 Frost Ibex, 100 Frost Fox | 1 wave (BRS) 13 Mounted Swordsman, 182 Knight [losses: 12MS, 113K] |
G5 | 18 | 80 Frost Ibex, 160 Frost Fox | 1 wave (BRS) 195 Knight [losses: 177K] |
G5 | 19 | 145 Frost Ibex, 40 Frost Fox | 1 wave (BRS) 70 Mounted Swordsman, 125 Knight [losses: 70MS, 60K] |
G5 | 20 | 150 Frost Ibex, 50 Frost Fox | 1 wave (GEM) 68 Mounted Swordsman, 122 Knight, 105 Besieger [losses: 66MS, 117K] |
G5 | 21 | 50 Frost Ibex, 170 Frost Fox | BLOCK |
G5 | 22 | 200 Jomviking, 200 Berserk, 200 Housecarl, 100 Valkyrie, Steel Beard | 1 wave (BRS) 195 Bowman 2 wave (ANS) 165 Bowman 3 wave (GEM) 55 Mounted Swordsman, 240 Armored Marksman [losses: 360Bow, 19MS] |
BLOCKS:
Camp 7-8Camp 12-13Camp 16-17Camp 21-22
From Ga (1 Mounted Swordsman) send General to camp 7, shortly after
from W (1 wave (GEM) 155 Mounted Swordsman, 100 Mounted Marksman, 40 Besieger) send General to camp 8.
From Gb (1 Mounted Swordsman) send General to camp 12, , when General comes to the place marked with the red circle
from W (1 wave (GEM) 135 Mounted Swordsman, 160 Armored Marksman) send General to camp 13.
We send all Generals without waiting.
From Gc (1 Mounted Swordsman) and Gd (1 Mounted Swordsman) wsend Generals to camp 16, shortly after
from W (1 wave (BRS) 13 Mounted Swordsman, 182 Knight) send Boris to camp 17.
We send all Generals without waiting.
From Ge (1 Mounted Swordsman), Gf (1 Mounted Swordsman) and Gg (1 Mounted Swordsman) send Generals to camp 21, shortly after
from G5a (1 wave (BRS) 195 Bowman)
from G5b (2 wave (ANS) 165 Bowman)
and from W (3 wave (GEM) 55 Mounted Swordsman, 240 Armored Marksman) send Generals to camp 22.