Snow White – General 270 + MMA + Nusala with Besiegers




REQUIRED UNITS

WITHOUT BLOCKS WITH BLOCKS
  • 2x
  • 201 Recruit [-201]
  • 165 Bowman [-165]
  • 679 Mounted Swordsman [-679]
  • 678 Knight [-678]
  • 260 Mounted Marksman
  • 150 Besieger
  • 2x 2x
  • 201 Recruit [-201]
  • 165 Bowman [-165]
  • 615 Mounted Swordsman [-615]
  • 678 Knight [-678]
  • 260 Mounted Marksman
  • 116 Besieger

REQUIRED RESOURCES

750 2.000 5.300

Quests in Adventure:

Mission Name Mission Description
Fearsome Beasts Defeat all wildlife leader caves.
The Hunter Defeat the leader of The Queen’S Huntsmen!
Defeat all Dark Cultist Leaders.
The Seven Dwarfs Collect 8 Glowing Herbs
Collect 2 Stinky Mushroom
Get rid of the bugs infesting the dwarves caves.
(Use as shown on the map: 1 Elaborate Bug Spray 2 Stinky Bug Spray 4 Shiny Bug Spray )
Counter-Offensive Defeat all Dark Cult Leaders.
Checkmate Defeat Snow White’s eveil stepmother!

Buffs in Provision House:

Appearance Name Costs Production Time
Provision House Rarity Provision House
Stinky Bug Spray 500 + 250 + 2 + 1 =
  • Level 1 – 05:00 minutes
  • Level 2 – 02:30 minutes
  • Level 3 – 01:40 minutes
  • Level 4 – 01:15 minutes
  • Level 5 – 01:00 minute
  • Level 6 – 00:50 seconds
  • Level 7 – 00:43 seconds
  • 01:00 minute
Shiny Bug Spray 700 + 250 + 1 =
Elaborate Bug Spray 1.500 + 750 + 500 =


Garrison Camp Enemy Units Our Attacks
G1 1 200 Fox, 150 Wolf Packleader 1 wave (270) 200 Knight, 70 Besieger [losses: 99K]
G1 2 150 Fox 1 wave (270) 270 Mounted Swordsman [losses: 21MS]
G1 3 150 Boar, 150 Giant, 100 Wolf Packleader 1 wave (200) 200 Recruit
2 wave (270) 40 Mounted Swordsman, 230 Mounted Marksman [losses: 40MS, 200Re]
G2 4 150 Wolf Packleader, 150 Fox 1 wave (270) 200 Knight, 70 Besieger [losses: 75K]
G2 5 150 Wolf Packleader, 150 Giant, 100 Boar 1 wave (270) 47 Mounted Swordsman, 223 Mounted Marksman [losses: 47MS]
G3 6 200 Royal Recruit, 100 Royal Bowman 1 wave (270) 38 Mounted Swordsman, 232 Mounted Marksman [losses: 38MS]
G3 7 150 Royal Recruit, 150 Royal Militia,
Royal Huntsmen Leader
1 wave (270) 69 Mounted Swordsman, 201 Mounted Marksman [losses: 69MS]
G4 8 150 Royal Recruit, 125 Royal Militia 1 wave (270) 38 Mounted Swordsman, 232 Mounted Marksman [losses: 38MS]
G4 9 150 Royal Cavalry, 150 Royal Militia,
100 Royal Longbowman, Assassine
1 wave (270) 270 Knight
2 wave (270) 68 Mounted Swordsman, 86 Knight, 116 Besieger [losses: 68MS, 356K]
G5 10 150 Royal Militia, 150 Royal Bowman 1 wave (270) 61 Mounted Swordsman, 209 Mounted Marksman [losses: 61MS]
G5 11 150 Royal Militia, 100 Royal Cannoneer 1 wave (270) 45 Mounted Swordsman, 225 Mounted Marksman [losses: 45MS]
G5 12 150 Royal Cavalry, 100 Royal Militia,
100 Royal Recruit, Cudgel Claus
1 wave (270) 52 Mounted Swordsman, 148 Knight, 70 Besieger [losses: 52MS, 148K]
G5 13 250 Royal Longbowman, 100 Royal Militia,
The Evil Stepmother
1 wave (NUS) 165 Bowman
2 wave (MMA) 1 Recruit
3 wave (270) 10 Mounted Swordsman, 260 Mounted Marksman [losses: 10MS, 1Re, 165Bow]
G6 14 200 Royal Militia, 100 Royal Recruit 1 wave (270) 65 Mounted Swordsman, 205 Mounted Marksman [losses: 65MS]
G6 15 150 Royal Militia, 150 Royal Recruit, Dark Wizard 1 wave (270) 125 Mounted Swordsman, 145 Mounted Marksman [losses: 125MS]

BLOCKS:

See how to make blocks


More information can be found in the guide: How Make Blocks


Remember blocks you do on your own responsibility, there is always a risk that the block can fail.

Camp 14

From Ga (1 Mounted Swordsman) send General to camp 14, immediately after (without waiting)
from W (1 wave (270) 125 Mounted Swordsman, 145 Mounted Marksman) send Major to camp 15.