REQUIRED UNITS:
|
REQUIRED RESOURCES
30.000 | 20.000 | 15.000 | 20.000 | 10.000 |
1.250 | 1.000 | 1.250 | 200.000 | 500 |
500 | 500 | 80.000 | 22.500 | 12.000 |
2.000 | 500 | 1.000 | 2.000 | 2.000 |
10.000 | 8.000 | 8.500 | 10.000 | 100.000 |
BUFFS ON ADVENTURE
Appearance | Name | Description |
Deep Snow | Sinking into the snow, your Generals movement speed is reduced by 50% |
Quests in Adventure::
Mission Name | Mission Description |
Trust | Defeat all enemies on the way to the southern outpost. |
Warm Welcome | Select a Skjoldrborg Main Hall. |
The Last Line | Use 2x Reinforcement Kit on the adventure island. Reward: |
Defend Our Crops | Defeat the Wildlife Leader Cave Reward: 2x 10x |
The Hermit Hag | Defeat the Wildlife Leader Cave Reward: 2x 10x |
Burned Out | Defeat the Infested Blacksmith Ruins Apply Emergency Repair Kit on the Blacksmith Ruins Reward: 1x 5x |
Reclaim Lost Ground | Clear the Abandoned Bothern Outpost of all enemies. Reward: |
Emergency Defence | Find and defeat all breakthrough caves |
Odd Cargo | Defeat the Wildlife in the suspicious abandoned Stronghold. Reward: 5x |
Distress Call | Defeat the Wildlife Leader Cave. Reward: 5x |
Foundation For Victory | Build Outpost Building by using a Construction Kit Use: Armory Construction Kit |
Emergency Defence | Find and defeat all breakthrough caves |
Fortress in the Making | Build Outpost Building by using a Construction Kit Use: Headquarters Construction Kit |
Restoration | Select a Skjoldrborg Main Hall. |
Recultivation | Use a Wheat Field Fertilizer on the Farm Reward: 2x 10x |
Laire’s Experiment | Use a Transmutation Reagents on the Alchemy Lab Reward: 2x 10x |
All Dried Up | Defeat the Dried Up Well Refill the well by using a Water Delivery Reward: 1x 5x |
Buffs in Provision House:
Appearance | Name | Cost | Production Time | |
Provision House | Rarity Provision House | |||
Gate Reinforcement Kit | 15.000 + 10.000 + 5 = |
|
|
|
Emergency Repair Kit | 15.000 + 20.000 + 10.000 = |
|
|
|
Water Delivery | 200.000 + 500 = |
|
|
|
Transmutation Reagents | 1.000 + 1.250 + 1.250 = |
|
|
|
Wheat Field Fertilizer | 80.000 + 500 + 500 = | |||
Provision House Construction Kit | 22.500 + 12.000 + 2.000 = | |||
Armory Construction Kit | 2.000 + 1.000 + 500 = | |||
Watchtower Construction Kit | 8.000 + 10.000 + 2.000 = | |||
Headquarters Construction Kit | 100.000 + 10.000 + 8.500 = |
Set up the production in the Provision House:
- 1x Wheat Field Fertilizer
- 1x Transmutation Reagents
- 3x Construction Kit: Provision House, Armory, Watchtower (the order is indifferent)
- After destroying camp 4 Select a Skjoldrborg Main Hall
- After destroying camp 10 use Gate Reinforcement Kit on Gate 1 and close it.
- Before destroying camp 13, we close Gate 1
- Find and defeat all breakthrough caves
- Use Emergency Repair Kit
- Find and defeat all breakthrough caves
- After destroying camp 18 Select a Skjoldrborg Main Hall
- Use buffs: Wheat Field Fertilizer, Transmutation Reagents
- After destroying camp 10 use Gate Reinforcement Kit on Gate 2 and close it.
- Use Construction Kit
- Use Construction Kit
The correct order will minimize enemy camps
* Attacking the Winter Terror at camp 13, the Assassin can be replaced by Major with skill (3x Overrun)
Garrison | Camp | Enemy Units | Our Units |
G1 | 1 | 100 Frost Eagle, 70 Frost Ibex, 10 Frost Wolf | 1 wave (200) 200 Knight 2 wave (VAR) 80 Mounted Swordsman, 60 Mounted Marksman, 40 Besieger [losses: 70MS, 200K] |
G1 | 2 | 200 Frost Eagle | 1 wave (200) 200 Knight 2 wave (VAR) 60 Mounted Swordsman, 120 Besieger [losses: 56MS, 200K] |
G1 | 3 | 80 Frost Fox, 75 Frost Bear, 25 Frost Leopard | 1 wave (200) 200 Knight 2 wave (270) 40 Mounted Swordsman, 200 Knight, 30 Besieger [losses: 33MS, 299K] |
G1 | 4 | 140 Frost Leopard, 25 Frost Ibex, 20 Frost Bear | 1 wave (200) 100 Armored Marksman 2 wave (270) 270 Mounted Marksman [losses: 100AM] |
G1 | Mission | Click on Main Hall. | |
G2 | 5 | 100 Frost Eagle, 50 Frost Wolf, 50 Frost Leopard | 1 wave (200) 200 Knight 2 wave (270) 270 Mounted Marksman [losses: 200K] |
G2 | 6 | 80 Frost Fox, 75 Frost Eagle, 50 Frost Ibex | 1 wave (200) 200 Knight 2 wave (VAR) 80 Mounted Swordsman, 100 Besieger [losses: \MS, 200K] |
G2 | 7 | 75 Frost Eagle, 30 Frost Ibex, 25 Frost Wolf, Ghastly Wolf | 1 wave (200) 200 Knight 2 wave (VAR) 60 Mounted Swordsman, 60 Mounted Marksman, 60 Besieger [losses: 45MS, 200K] |
G2 | 8 | 100 Frost Bear, 50 Frost Eagle | 1 wave (200) 150 Marksman, 50 Armored Marksman 2 wave (270) 40 Mounted Swordsman, 230 Mounted Marksman [losses: 30MS, 150M, 50AM] |
G2 | 9 | 75 Frost Eagle, 50 Frost Wolf, Ravaging Ox | 1 wave (MMA) 220 Cavalry 2 wave (MMA) 220 Cavalry 3 wave (VAR) 80 Mounted Swordsman, 100 Armored Marksman [losses: 75MS, 440C] |
G2 | 10 | 105 Frost Ibex, 100 Frost Fox, 10 Frost Leopard | 1 wave (200) 200 Knight 2 wave (270) 20 Mounted Swordsman, 180 Knight, 70 Besieger [losses: 20MS, 326K] |
G2 | 11 | 75 Frost Ibex, 75 Frost Bear, 50 Frost Eagle, 25 Frost Leopard | 1 wave (200) 150 Marksman, 50 Armored Marksman 2 wave (200) 50 Marksman, 150 Armored Marksman 3 wave (270) 270 Mounted Marksman [losses: 200M, 200AM] |
G2 | 12 | 100 Frost Eagle, 100 Frost Bear | 1 wave (MMA) 220 Knight 2 wave (MMA) 220 Knight 3 wave (VAR) 60 Mounted Swordsman, 60 Mounted Marksman, 60 Besieger [losses: 50MS, 440K] |
G2 | Mission | Use Gate Kit on Gate 1 and CLOSE IT.! | |
G2 | 13 | 100 Frost Wolf, 75 Frost Fox, Winter Terror | 1 wave (MMA) 20 Knight, 160 Mounted Marksman 2 wave Assassin [losses: 20K, 160MM] or 1 wave (MMA) 20 Knight, 160 Mounted Marksman 2 wave (MAJ 3xOverrun) 130 Knight, 140 Besieger [losses: 145K, 160MM] |
G2 | 14 | 100 Frost Bear, 30 Frost Eagle, 25 Frost Fox | 1 wave (200) 140 Marksman, 60 Armored Marksman 2 wave (270) 30 Mounted Swordsman, 240 Mounted Marksman [losses: 25MS, 140M, 60AM] |
G2 | 15 | 95 Frost Wolf, 50 Frost Bear, 45 Frost Leopard | 1 wave (200) 150 Armored Marksman 2 wave (270) 270 Mounted Marksman [losses: 150AM] |
G2 | Mission | Use Construction Kit. | |
G2 | 16 | 50 Frost Eagle, 50 Frost Bear, 2 Gargantuan Lynx | 1 wave (MMA) 30 Mounted Swordsman, 150 Marksman, 40 Armored Marksman 2 wave (270) 120 Mounted Swordsman, 150 Armored Marksman [losses: 130MS, 150M, 40AM] |
G2 | 17 | 150 Frost Eagle, 75 Frost Bear, 2 Enormous Ibex | 1 wave (MMA) 220 Knight 2 wave (MMA) 220 Knight 3 wave (MMA) 220 Knight 4 wave (VAR) 70 Mounted Swordsman, 110 Besieger [losses: 62MS, 660K] |
G2 | 18 | 100 Frost Ibex, 75 Frost Bear, 2 Ghastly Wolf | 1 wave (MMA) 220 Knight 2 wave (MMA) 220 Knight 3 wave (MMA) 220 Knight 4 wave (VAR) 140 Mounted Swordsman, 40 Besieger [losses: 116MS, 660K] |
G2 | Mission | Click on Main Hall. | |
G2 | Mission | Use Buffs: Wheat Field Fertilizer, Transmutation Reagents, Water Delivery. | |
G2 | Mission | Use Gate Kit on Gate 2 and CLOSE IT.! | |
G2 | Mission | Use Construction Kit. | |
G2 | Mission | Use Construction Kit. |