Unkown Regions – General 270 + Boris + Nusala + Vargus + MMA with Besiegers (quick loot – skills) + Weather Control Station




ACTIVATE HURRICANE BUFF IN WEATHER CONTROL STATION


REQUIRED UNITS

WITHOUT BLOCKS WITH BLOCKS
  • 2x 8x 2x
  • 885 Bowman [-885]
  • 977 Mounted Swordsman [-977]
  • 2.339 Knight [-2.339]
  • 214 Mounted Marksman
  • 415 Armored Marksman [-270]
  • 250 Besieger
  • 2x 7x 8x
  • 885 Bowman [-885]
  • 899 Mounted Swordsman [-899]
  • 2.208 Knight [-2.208]
  • 214 Mounted Marksman
  • 415 Armored Marksman [-270]
  • 250 Besieger

REQUIRED SKILLS

NUS

270 BRS VAR MMA
Juggernaut 2/3
Overrun 3/3
Unstoppable Charge 3/3
Battle Frenzy 3/3
Garrison Annex 3/3
Master Planner 1/1
Juggernaut 3/3
Overrun 3/3
Unstoppable Charge 3/3
Garrison Annex 3/3
Master Planner 1/1
Rapid Fire 3/3
Overrun 3/3
Unstoppable Charge 3/3
Garrison Annex 3/3
Master Planner 1/1
Juggernaut 2/3
Overrun 3/3
Unstoppable Charge 3/3
Garrison Annex 3/3
Master Planner 1/1
Juggernaut 3/3
Rapid Fire 3/3
Unstoppable Charge 3/3
Garrison Annex 3/3
1-Up 1/1

REQUIRED RESOURCES

600 9.000

BUFFS ON ADVENTURE

Appearance Name Description
Deep Snow Sinking into the snow, your Generals movement speed is reduced by 50%
Slippery Ice Your Swift and Defence units mobility is limited here. Their attack damage is reduced by 15%
Piercing Cold The cold is taking its toll on your troops. Your units HP is reduced by 10%
Snow Storm It’s hard to see in this storm! Your units accuracy is reduced by 15%

Quests in Adventure::

Mission Name Mission Description
Making Contact Liberate Nord village by defeating the nearby leader’s cave.
Grim Trophies Own Nords Trade Offer buff
Trade With Skaustad Use Nords Trade Offer on the Skaustad MeadHall
Reward: Warm Clothes
More Business Partners Liberate a second Nord village.
Trade With Sjorheimr Use Nords Trade Offer on the Sjorheimr MeadHall
Reward: Spikes
Against The Elements Equip your troops with 2 types of winter gear.
(Use and )
Help You Help Me Liberate a third Nord village.
Trade With Jarnbu Use Nords Trade Offer on the Jarnbu MeadHall
Reward: Snow Goggles
Can’t Be Overprepared Equip your troops with a third of winter gear.
(Use )
Ambush! Defeat The Nords Leader.

Buffs in Provision House:

Appearance Name Cost Production Time
Provision House Rarity Provision House
Nords Trade Offer 3 + 200 + 3.000 =
  • Level 1 – 06:00 hours
  • Level 2 – 03:00 hours
  • Level 3 – 02:00 hours
  • Level 4 – 01:30 hours
  • Level 5 – 01:12 hours
  • Level 6 – 01:00 hour
  • Level 7 – 00:51 minutes
  • 00:50 minutes




You can’t get 4 buffs, because after defeating all leaders we have only 2/3 fur.

Garrison Camp Enemy Units Our Units
G1 1 50 Frost Wolf, 40 Frost Fox 1 wave (BRS) 195 Knight [losses: 38K]
G1 2 100 Frost Ibex, 50 Frost Wolf 1 wave (MMA) 235 Bowman
2 wave (BRS) 195 Mounted Marksman [losses: 235Bow]
G1 3 50 Frost Fox, 50 Frost Wolf 1 wave (BRS) 195 Knight [losses: 48K]
G1 4 130 Frost Wolf, Gargantuan Lynx 1 wave (200) 20 Mounted Swordsman, 100 Armored Marksman
2 wave (BRS) 20 Mounted Swordsman, 175 Mounted Marksman [losses: 40MS, 100AM]
G2 5 75 Frost Fox, 50 Frost Ibex, 50 Frost Wolf 1 wave (270) 79 Mounted Swordsman, 125 Knight, 81 Besieger [losses: 79MS, 125K]
G2 6 100 Frost Ibex, 50 Frost Fox 1 wave (BRS) 28 Mounted Swordsman, 167 Knight [losses: 28MS, 87K]
G2 7 75 Frost Ibex, 75 Frost Fox 1 wave (BRS) 195 Knight [losses: 130K]
G2 8 110 Frost Ibex, 75 Frost Fox, Enormous Ibex 1 wave (MMA) 235 Knight
2 wave (270) 3 Mounted Swordsman, 186 Knight, 96 Besieger [losses: 3MS, 421K]
G2 9 120 Frost Ibex, 60 Frost Wolf, Enormous Ibex 1 wave (MMA) 235 Knight
2 wave (270) 105 Mounted Swordsman, 75 Knight, 105 Besieger [losses: 105MS, 310K]
G2 Offer Use Trade Offer on the Skaustad MeadHall. Use Warm Clothes and start attacking further.
G3 10 70 Frost Ibex, 40 Frost Fox 1 wave (BRS) 195 Knight [losses: 43K]
G3 11 250 Frost Ibex 1 wave (NUS) 180 Bowman
2 wave (MMA) 235 Bowman
3 wave (MMA) 235 Bowman
4 wave (BRS) 23 Mounted Swordsman, 172 Mounted Marksman [losses: 650Bow, 23MS]
G3 12 70 Frost Ibex, 50 Frost Fox, 50 Frost Wolf, Enormous Ibex 1 wave (MMA) 235 Knight
2 wave (270) 170 Knight, 115 Besieger [losses: 345K]
G3 13 130 Frost Ibex, Enormous Ibex, Gargantuan Lynx 1 wave (VAR) 20 Mounted Swordsman, 70 Armored Marksman
2 wave (270) 102 Mounted Swordsman, 67 Knight, 116 Besieger [losses: 122MS, 67K, 70AM]
G3 14 40 Frost Fox, 40 Frost Wolf, 30 Frost Ibex, Gargantuan Lynx, Enormous Ibex 1 wave (MMA) 1 Mounted Swordsman
2 wave (270) 86 Mounted Swordsman, 138 Knight, 61 Besieger [losses: 87MS, 138K]
G2 Offer Use Trade Offer on the Sjarheimr MeadHall. Use Spikes and start attacking further.
G4 15 200 Frost Fox 1 wave (BRS) 195 Knight [losses: 173K]
G4 16 200 Frost Ibex 1 wave (270) 78 Mounted Swordsman, 207 Mounted Marksman [losses: 78MS]
G4 17 100 Frost Wolf, 2 Gargantuan Lynx 1 wave (200) 35 Mounted Swordsman, 100 Armored Marksman
2 wave (270) 35 Mounted Swordsman, 250 Besieger [losses: 70MS, 100AM]
G5 18 50 Frost Ibex, 50 Frost Fox, 50 Frost Wolf 1 wave (270) 285 Knight [losses: 75K]
G5 19 125 Frost Wolf, 75 Frost Ibex 1 wave (MMA) 1 Knight
2 wave (270) 285 Mounted Marksman [losses: 1K]
G5 20 100 Frost Wolf, 2 Enormous Ibex 1 wave (270) 150 Knight, 135 Besieger [losses: 112K]
G5 21 150 Frost Fox, Gargantuan Lynx 1 wave (270) 16 Mounted Swordsman, 226 Knight, 43 Besieger [losses: 16MS, 226K]
G2 Offer Use Trade Offer on the Jarnbu MeadHall. Use Snow Goggles and start attacking further.
G6 22 650 Karl 1 wave (NUS) 35 Mounted Swordsman, 145 Armored Marksman [losses: 35MS]
G6 23 500 Valkyrie, 250 Jomviking 1 wave (NUS) 68 Mounted Swordsman, 112 Armored Marksman [losses: 68MS]
G6 24 300 Jomviking, 200 Valkyrie, 100 Berserk 1 wave (NUS) 42 Mounted Swordsman, 138 Armored Marksman [losses: 42MS]
G6 25 800 Valkyrie, 200 Housecarl 1 wave (NUS) 109 Mounted Swordsman, 71 Armored Marksman [losses: 109MS]
G6 26 300 Jomviking, 200 Valkyrie, Bandit Lord Bjorn 1 wave (NUS) 1 Mounted Swordsman
2 wave (270) 71 Mounted Swordsman, 214 Mounted Marksman [losses: 72MS]

BLOCKS:

See how to make blocks


More information can be found in the guide: How Make Blocks


Remember blocks you do on your own responsibility, there is always a risk that the block can fail.

Camp 7Camp 16Camp 19

You must activate the buff Obsidian or Mysthical Horseshoes
We send all Generals without waiting
From Ga (1 Mounted Swordsman), Gb (1 Mounted Swordsman) and Gc (1 Mounted Swordsman) send Generals to camp 7, shortly after
from G2 (1 wave (MMA) 235 Knight)
and from W (2 wave 3 Mounted Swordsman, 186 Knight, 96 Besieger) send Generals to camp 8.

You must activate the buff Obsidian or Mysthical Horseshoes
We send all Generals without waiting
From Gd (1 Mounted Swordsman) and Ge (1 Mounted Swordsman) send Generals to camp 16, shortly after
from G4 (1 wave (200) 35 Mounted Swordsman, 100 Armored Marksman)
and from W (2 wave (270) 35Mounted Swordsman, 250 Besieger) send Generals to camp 17.

You must activate the buff Obsidian or Mysthical Horseshoes
From Gf (1 Mounted Swordsman) send General to camp 19, shortly after
from W (1 wave (270) 150 Knight, 135 Besieger) send Major to camp 20.