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The Whirlwind – General 200 with Cannoneers


REQUIRED UNITS

PLAYER 1 PLAYER 2 PLAYER 3 PLAYER 4
  • 9x
  • 1.771 Recruit [-1.771]
  • 50 Militia [-50]
  • 200 Cavalry [-100]
  • 300 Longbowman [-300]
  • 1 Elite Soldier
  • 121 Cannoneer
  • 1.017 Recruit [-1.017]
  • 50 Militia [-50]
  • 200 Cavalry [-50]
  • 150 Longbowman [-150]
  • 1 Elite Soldier
  • 99 Cannoneer
  • 1.549 Recruit [-1.549]
  • 50 Militia [-50]
  • 200 Cavalry [-50]
  • 150 Longbowman [-150]
  • 1 Elite Soldier
  • 99 Cannoneer
  • 714 Recruit [-714]
  • 50 Militia [-50]
  • 200 Cavalry [-50]
  • 150 Longbowman [-150]
  • 1 Elite Soldier
  • 99 Cannoneer




Player 1 destroys camps of 1-3. Palisade for a Player 4 is destroyed. Player 4 moves garrison in the place marked G1 and attacking from behind.
Player 4 causes the destruction a palisade of Player 3
Player 3 destroys camps of 1-3. Palisade for a Player 2 is destroyed. Player 2 moves garrison in the place marked G1 and attacking from behind.
Player 2 causes the destruction a palisade of Player 1
Player 1 and 3 after the destruction of the Inner Forts was opened road for Player 2 and 4
Player 2 and 4 after the destruction of the Inner Forts was opened road for Player 1 to destroy Fortified Warehouse.

The numbers correspond to the order of inviting players.

Garrison Camp Nr Units in Camp Our Units
G1 1 100 Scavenger, 100 Ranger 1 wave 65 Recruit, 1 Elite Soldier, 134 Cavalry [losses: 65R]
G1 2 120 Thug, 80 Ranger 1 wave 100 Recruit
2 wave 80 Recruit, 110 Cavalry, 9 Cannoneer [losses: 180R]
G1 3 100 Scavenger, 50 Guard Dog, 50 Ranger 1 wave 143 Recruit, 57 Cannoneer [losses: 143R]
G1 4 200 Thug 1 wave 1 fala 200 Recruit
2 wave 78 Recruit, 1 Elite Soldier, 121 Cannoneer [losses: 278R]
G1 5 50 Thug, 50 Guard Dog, 100 Ranger 1 wave 189 Recruit, 1 Elite Soldier, 10 Cannoneer [losses: 189R]
G1 6 80 Thug, 100 Guard Dog, 20 Ranger 1 wave 123 Recruit, 1 Elite Soldier, 76 Cannoneer [losses: 123R]
G1 7 100 Thug, 99 Ranger, One-Eyed Bert 1 wave 200 Recruit
2 wave 18 Recruit, 130 Cavalry, 1 Elite Soldier, 51 Cannoneer [losses: 218R]
G2 8 100 Guard Dog, 90 Roughneck 1 wave 100 Recruit, 1 Elite Soldier, 99 Cannoneer [losses: 100R]
G2 9 70 Guard Dog, 70 Roughneck, 50 Ranger 1 wave 200 Recruit
2 wave 200 Cavalry [losses: 200R]
G2 10 50 Guard Dog, 60 Roughneck, 80 Ranger, Metal Toothed 1 wave 50 Cavalry
2 wave 50 Militia, 150 Longbowman
3 wave 53 Recruit, 147 Cavalry [losses: 53R, 50M, 50C, 150LB]
G2 11 200 Stone Thrower 1 wave 93 Recruit, 1 Elite Soldier, 106 Cavalry [losses: 93R]
G2 12 50 Guard Dog, 100 Roughneck, 50 Ranger, Chuck 1 wave 50 Cavalry
2 wave 50 Recruit, 150 Longbowman
3 wave 79 Recruit, 1 Elite Soldier, 120 Cavalry [losses: 129R, 50C, 150LB]