Aladdin And The Oil Lamp – OGG + YGG + VAR + ANS + BRS + STF + MCH + MED – quick loot (heniu315)


REQUIRED UNITS:

  • 2x 2x 3x 2x 2x
  • 90 Recruit [-90]
  • 537 Mounted Swordsman [-537]
  • 245 Knight [-152]
  • 1.000 Mounted Marksman
  • 435 Armored Marksman
  • 376 Besieger

REQUIRED SKILLS:

MED GEM VAR ANS
First Aid 3/3
Unstoppable Charge 3/3
Master Planner 1/1
Garrison Annex 3/3
Unstoppable Charge 3/3
Battle Frenzy 3/3
Overrun 3/3
Master Planner 1/1
Garrison Annex 3/3
Unstoppable Charge 3/3
Battle Frenzy 3/3
Overrun 3/3
Master Planner 1/1
Garrison Annex 3/3
Unstoppable Charge 3/3
Battle Frenzy 3/3
Overrun 3/3
MAJ BRS MCH
Master Planner 1/1
Garrison Annex 3/3
Unstoppable Charge 3/3
Battle Frenzy 3/3
Overrun 3/3
Master Planner 1/1
Garrison Annex 3/3
Unstoppable Charge 3/3
Battle Frenzy 3/3
Overrun 3/3
Master Planner 1/1
Garrison Annex 3/3
Unstoppable Charge 3/3
Battle Frenzy 3/3
Overrun 3/3


Garrison Camp Enemy Units Our Attacks
G1a 1 210 Mounted Sailor, Steersman 1 wave (ANS) 36 Mounted Swordsman, 129 Besieger [losses: 36MS]
G1b 2 100 Cannon Master, 120 Sailor 1 wave (MCH) 215 Mounted Marksman [losses: 0]
G1b 3 250 Battle Hardened Sailor 1 wave (GEM) 21 Mounted Swordsman, 274 Mounted Marksman [losses: 21MS]
G1b 4 70 Sailor, 70 Boatswain, 70 Mounted Sailor 1 wave (BRS) 9 Mounted Swordsman, 186 Knight [losses: 9MS, 22K]
G1b 5 100 Sailor, 100 Petty Officer, Captain 1 wave (MCH) 45 Armored Marksman, 170 Mounted Marksman [losses: 0]
G1b 6 100 Cannon Master, 150 Boatswain 1 wave (VAR) 27 Mounted Swordsman, 100 Armored Marksman, 68 Mounted Marksman [losses: 27MS]
G1b 7 130 Battle Hardened Sailor, 120 Mounted Sailor BLOCK
G1b 8 250 Mounted Sailor, Mutineer 1 wave (ANS) 45 Mounted Swordsman, 120 Besieger [losses: 45MS]
G2 9 270 Battle Hardened Sailor 1 wave (STF) 28 Mounted Swordsman, 207 Mounted Marksman [losses: 27MS]
G2 10 80 Sailor, 100 Boatswain, 80 Mounted Sailor 1 wave (VAR) 38 Mounted Swordsman, 157 Mounted Marksman [losses: 38MS]
G2 11 100 Battle Hardened Sailor, 160 Mounted Sailor 1 wave (BRS) 24 Mounted Swordsman, 171 Mounted Marksman [losses: 24MS]
G2 12 250 Mounted Sailor, Mutineer 1 wave (ANS) 45 Mounted Swordsman, 120 Besieger [losses: 45MS]
G2 13 1 camp: 100 Sailor, 70 Petty Officer, 100 Mounted Sailor
2 camp: 120 Sailor, 150 Petty Officer
1 wave (STF) 27 Mounted Swordsman, 185 Mounted Marksman [losses: 27MS]
G2 14 50 Battle Hardened Sailor, 100 Boatswain, 100 Mounted Sailor, Steersman 1 wave (VAR) 66 Mounted Swordsman, 129 Besieger [losses: 66MS]
G2a 15 80 Battle Hardened Sailor, 80 Boatswain, 90 Mounted Sailor BLOCK
G2a 16 100 Petty Officer, 150 Mounted Sailor, Captain 1 wave (STF) 40 Mounted Swordsman, 185 Mounted Marksman [losses: 40MS]
G2 17 100 Battle Hardened Sailor, 80 Petty Officer, 80 Mounted Sailor 1 wave (YGG) 90 Recruit
2 wave (BRS) 195 Mounted Marksman [losses: 90Re]
G2 18 50 Sailor, 210 Petty Officer 1 wave (MCH) 215 Mounted Marksman [losses: 0]
G2 19 270 Mounted Sailor 1 wave (ANS) 38 Mounted Swordsman, 127 Besieger [losses: 38MS]
G2 20 250 Boatswain, Captain, Giant Cannon 1 wave (MED) 150 Knight
2 wave (MAJ) 285 Armored Marksman [losses: 130K]
G2 21 250 Petty Officer, Steersman, Giant Cannon 1 wave (YGG) 1 Mounted Marksman
2 wave (MAJ) 8 Mounted Swordsman, 150 Armored Marksman, 127 Mounted Marksman [losses: 8MS]
G2 22 250 Battle Hardened Sailor, 20 Mounted Sailor 1 wave (STF) 30 Mounted Swordsman, 205 Mounted Marksman [losses: 30MS]
G2 23 200 Battle Hardened Sailor, 70 Sailor 1 wave (STF) 20 Mounted Swordsman, 215 Mounted Marksman [losses: 20MS]
G2 24 250 Cannon Master, Informant 1 wave (YGG) 1 Mounted Marksman
2 wave (GEM) 36 Mounted Swordsman, 59 Knight, 200 Mounted Marksman [losses: 36MS]

BLOCKS:

See how to make blocks


More information can be found in the guide: How Make Blocks


Remember blocks you do on your own responsibility, there is always a risk that the block can fail.

Camp 7Camp 15

From Ga (175 Mounted Swordsman, 25 Armored Marksman) send General to camp 8 (Generalwill be intercepted by the camp 7), shortly after
from W (1 wave (ANS) 45 Mounted Swordsman, 120 Besieger) send Anslem to camp 8.

From Gb (1 Mounted Swordsman) send General to camp 15, shortly after
from W (1 wave (STF) 40 Mounted Swordsman, 185 Mounted Marksman) send Steadfast to camp 16

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