Sinbad And The Sea Snake – OGG + YGG + MAJ + BRS + NUS + VAR + ANS + MED + MMA (zag8888)


REQUIRED UNITS:

  • 5x 4x 2x 2x 2x 2x
  • 1xAssassin
  • 10 Recruit [-10]
  • 180 Bowman [-180]
  • 215 Cavalry [-215]
  • 40 Swordsman
  • 1.500 Mounted Swordsman [-1.204]
  • 700 Knight [-492]
  • 550 Armored Marksman
  • 750 Mounted Marksman
  • 500 Besieger

REQUIRED SKILLS:

YGG GEM 270 MED
Juggernaut 3/3 Juggernaut 3/3
Overrun 3/3
Unstoppable Charge 3/3
Battle Frenzy 2/3
Garrison Annex 3/3
Master Planner 1/1
Juggernaut 3/3
Overrun 3/3
Unstoppable Charge 3/3
Battle Frenzy 2/3
Garrison Annex 3/3
Master Planner 1/1
Juggernaut 2/3
First Aid 3/3
Unstoppable Charge 2/3
Garrison Annex 3/3
BRS ANS VAR NUS
Juggernaut 3/3
Overrun 3/3
Unstoppable Charge 3/3
Battle Frenzy 2/3
Garrison Annex 3/3
Master Planner 1/1
Juggernaut 3/3
Overrun 3/3
Battle Frenzy 3/3
Unstoppable Charge 2/3
Garrison Annex 3/3
Weekly Maintenance 2/3
Master Planner 1/1
Juggernaut 3/3
Overrun 3/3
Unstoppable Charge 3/3
Battle Frenzy 2/3
Garrison Annex 3/3
Weekly Maintenance 2/3
Master Planner 1/1
Rapid Fire 3/3
Juggernaut 2/3
Garrison Annex 3/3
1-Up 1/1




To properly deploy troops in each sector, first see the block map in that sector.
We send first quartermasters and ANS, VAR, BRS, 2*GEM, YGG, 2*270, 2*MMA, 200N. After placing Generals we send NUS, MED, YGG, 2xMMA, 4x200N.
Time to make an adventure with Obsidian horseshoe about 2 hours.

Garrison Camp Enemy Units Our Attacks
G1 1 180 Battle Hardened Sailor, 50 Boatswain, 40 Mounted Sailor 1 wave (ANS) 33 Mounted Swordsman, 23 Knight, 109 Besieger [losses: 33MS, 23K]
G1 2 150 Petty Officer, 120 Cannon Master 1 wave (270) 285 Mounted Marksman [losses: 0]
G1 3 200 Sword Clasher, 70 Horseman 1 wave (BRS) 14 Mounted Swordsman, 181 Mounted Marksman [losses: 14MS]
G1 4 200 Battle Hardened Sailor, 40 Petty Officer, 30 Boatswain 1 wave (YGG) 1 Recruit
2 wave (VAR) 20 Mounted Swordsman, 175 Mounted Marksman
(after attack send to G3) [losses: 18MS]
G1 5 270 Mounted Sailor 1 wave (ANS) 38 Mounted Swordsman, 127 Besieger
(after attack send to G3) [losses: 38MS]
G1 6 150 Battle Hardened Sailor, 100 Boatswain, 20 Mounted Sailor 1 wave (GEM) 20 Mounted Swordsman, 180 Knight, 95 Besieger [losses: 20MS, 60K]
G1 7 100 Battle Hardened Sailor, 100 Mounted Sailor, 70 Petty Officer, Captain 1 wave (MMA) 1 Recruit
2 wave (GEM) 60 Mounted Swordsman, 200 Knight, 35 Besieger [losses: 44MS, 56K]
G1 8 270 Cannon Master 1 wave (270) 285 Armored Marksman [losses: 0]
G1 9 200 Battle Hardened Sailor, 70 Mounted Sailor 1 wave (MMA) 1 Recruit
2 wave (GEM) 40 Mounted Swordsman, 60 Armored Marksman, 195 Mounted Marksman [losses: 33MS]
G1 10-12 BLOCK BLOCK [losses: 58MS]
G2 13 120 Sailor, 150 Mounted Sailor 1 wave (270) 40 Mounted Swordsman, 245 Mounted Marksman [losses: 38MS]
G2 14 150 Battle Hardened Sailor, 100 Mounted Sailor, 20 Petty Officer 1 wave (GEM) 60 Mounted Swordsman, 120 Knight, 115 Besieger [losses: 44MS, 16K]
G2 15 200 Sailor, 70 Boatswain 1 wave (GEM) 280 Knight, 15 Besieger [losses: 39K]
G2 16 100 Mounted Sailor, 20 Petty Officer, 150 Cannon Master 1 wave (GEM) 120 Mounted Swordsman, 100 Armored Marksman, 75 Mounted Marksman [losses: 25MS]
G2 17 270 Cannon Master, Steersman 1 wave (270) 8 Mounted Swordsman, 277 Armored Marksman [losses: 8MS]
G3 G3A+G3B Send Major to camp G3B. General on his way will destroy camp G3A 1 wave (270) 285 Mounted Marksman [losses: 0]
G3 18 120 Sword Clasher, 50 Horseman, 100 Desert Marksman 1 wave (BRS) 10 Mounted Swordsman, 185 Mounted Marksman [losses: 9MS]
G3 19 250 Battle Hardened Sailor 1 wave (BRS) 22 Mounted Swordsman, 173 Mounted Marksman [losses: 21MS]
G3 20 150 Mounted Sailor, 100 Boatswain 1 wave (ANS) 21 Mounted Swordsman, 31 Knight, 113 Besieger [losses: 21MS, 31K]
G3 21 100 Mounted Sailor, 100 Boatswain, 70 Petty Offcier, Steersman 1 wave (MMA) 1 Recruit
2 wave (VAR) 60 Mounted Swordsman, 20 Knight, 115 Besieger [losses: 60MS, 20K]
G3 22 250 Mounted Sailor 1 wave (ANS) 35 Mounted Swordsman, 130 Besieger [losses: 35MS]
G3 23 270 Sailor 1 wave (270) 285 Mounted Marksman [losses: 0]
G3 24 150 Battle Hardened Sailor, 100 Petty Officer, Mutineer 1 wave (NUS) 1 Recruit
2 wave (GEM) 40 Mounted Swordsman, 120 Knight, 135 Besieger [losses: 40MS, 88K]
G3 25-26 BLOCK BLOCK [losses: 50MS, 57K]
G4 27 100 Sailor, 90 Mounted Sailor, 70 Petty Officer 1 wave (BRS) 13 Mounted Swordsman, 182 Mounted Marksman [losses: 12MS]
G4 32 150 Sailor, 120 Cannon Master 1 wave (270) 285 Mounted Marksman [losses: 0]
G4 28 200 Battle Hardened Sailor, 250 Boatswain 1 wave Assassin
2 wave (VAR) 45 Mounted Swordsman, 150 Mounted Marksman [losses: 44MS]
G4 29 90 Mounted Sailor, 90 Boatswain, 90 Cannon Master 1 wave (BRS) 12 Mounted Swordsman, 183 Knight [losses: 12MS, 27K]
G4 30 100 Battle Hardened Sailor, 150 Mounted Sailor, Captain 1 wave (BRS) 64 Mounted Swordsman, 131 Mounted Marksman [losses: 62MS]
G4 31 70 Sailor, 200 Mounted Sailor, Mutineer 1 wave (BRS) 47 Mounted Swordsman, 148 Mounted Marksman [losses: 45MS]
G4 33-34 BLOCK BLOCK [losses: 20MS]
G5 35 150 Battle Hardened Sailor, 100 Boatswain 1 wave (VAR) 61 Mounted Swordsman, 134 Besieger [losses: 48MS]
G5 36 270 Boatswain 1 wave (BRS) 195 Mounted Swordsman [losses: 32MS]
G5 39 100 Battle Hardened Sailor, 150 Cannon Master, Captain 1 wave (YGG) 1 Recruit
2 wave (GEM) 20 Mounted Swordsman, 200 Armored Marksman, 75 Mounted Marksman [losses: 11MS]
G5 40 90 Sailor, 150 Mounted Sailor, 30 Petty Officer 1 wave (BRS) 20 Mounted Swordsman, 175 Mounted Marksman [losses: 20MS]
G5 41 190 Battle Hardened Sailor, 90 Mounted Sailor 1 wave (BRS) 35 Mounted Swordsman, 160 Mounted Marksman [losses: 33MS]
G5 42 270 Sword Clasher 1 wave (270) 285 Mounted Marksman [losses: 0]
G5 43 150 Battle Hardened Sailor, Mutineer, Captain, Giant Sea Snake 1 wave (GEM) 60 Mounted Swordsman, 180 Armored Marksman, 55 Mounted Marksman [losses: 57MS]
G5 37-38 BLOCK BLOCK [losses: 10MS]
G6 44 200 Battle Hardened Sailor, 20 Petty Officer, 50 Cannon Master 1 wave (NUS) 180 Bowman
2 wave (GEM) 20 Mounted Swordsman, 275 Mounted Marksman [losses: 7MS, 180Bow]
G6 45 200 Mounted Sailor, Captain, Mutineer 1 wave (BRS) 47 Mounted Swordsman, 148 Mounted Marksman [losses: 46MS]
G6 46 200 Battle Hardened Sailor, 70 Mounted Sailor 1 wave (GEM) 40 Mounted Swordsman, 60 Armored Marksman, 195 Mounted Marksman [losses: 37MS]
G6 47 100 Battle Hardened Sailor, 100 Boatswain, 70 Sailor 1 wave (MMA) 1 Recruit
2 wave (VAR) 40 Mounted Swordsman, 60 Armored Marksman, 95 Mounted Marksman [losses: 38MS]
G6 48-49 BLOCK BLOCK [losses: 53MS, 215C]
G7 50 70 Mounted Sailor, 200 Cannon Master 1 wave (BRS) 10 Mounted Swordsman, 185 Mounted Marksman [losses: 8MS]
G7 51-52 BLOCK BLOCK [losses: 75K]

BLOCKS:

See how to make blocks


More information can be found in the guide: How Make Blocks


Remember blocks you do on your own responsibility, there is always a risk that the block can fail.

Camp 10-12Camp 25-26Camp 33-34Camp 37-38Camp 48-49Camp 51-52

From Ga ((200N) 200 Mounted Swordsman) send General to camp 10, shortly after
from W1 (1 wave (270) 6 Mounted SWordsman, 200 Armored Marksman, 79 Mounted Marksman) send Major to camp 12 (General will be intercepted by the camp 11), shortly after
from W2 (2 wave (BRS) 60 Mounted Swordsman, 120 Mounted Marksman, 15 Besieger) send Boris to camp 12.
(losses: 58MS)
After attack send Generals to G3.

From Ga ((200N) 76 Mounted Swordsman, 124 Mounted Marksman) send General to camp 25, shortly after
from W 1 wave (GEM) 60 Mounted Swordsman, 140 Knight, 95 Besieger) send Gemini to camp 26.
(losses: 50MS, 57K)

From Ga ((200N) 164 Mounted Swordsman, 36 Armored Marksman) send General to camp 33, shortly after
from W1 (1 wave (270) 20 Mounted Swordsman, 20 Armored Marksman, 245 Mounted Marksman) send Major to camp 34.
(losses: 20MS)

From Ga ((200N) 1 Recruit) send General to camp 37, shortly after
from Gb ((200N) 40 Swordsman, 160 Mounted Swordsman) send General to camp 37, shortly after
from W1 (1 wave (270) 40 Mounted Swordsman, 245 Mounted Marksman) send Major to camp 38.
(losses: 20MS)

From Ga (medium) ((200N) 1 Recruit) send General to camp 48, shortly after
from Gb (left) ((200N) 100 Mounted Swordsman, 100 Mounted Marksman) send General to camp 48, shortly after
from Gc (right) ((200N) 1 Recruit) send General to camp 48.
When the first of the Generals come to the place marked with a red circle
from W1 1 wave ((VAR) 60 Mounted Swordsman, 20 Knight, 115 Armored Marksman) send Vargus to camp 49, shortly after
from W2 2 wave ((MED) 215 Cavalry) send Medic to camp 49.
(losses: 53MS 131C)

From Gd ((200N) 20 Swordsman, 120 Mounted Swordsman, 20 Knight) send General to camp 51, shortly after
from W (1 wave ((BRS) 195 Knight) send Boris to camp 52.
(losses: 75K)

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